Kingdom Hearts: Chain of Memories/Sora/Traverse Town: Difference between revisions

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==Traverse Town==
==Traverse Town==
Upon entering '''Traverse Town''', the game takes control again and will take you through a series of commands to get you acquainted with the [[Kingdom Hearts: Chain of Memories/Controls|controls]]. After completing this, you are given a '''Key of Beginnings''', the first of many required cards and are told to move toward the door, hit it by pressing the {{gb|a}} button, and choosing the card that the computer wants chosen.
Upon entering '''Traverse Town''', the game takes control again and will take you through a series of commands to get you acquainted with the [[Kingdom Hearts: Chain of Memories/Controls|controls]]. After completing this, you are given a '''Key of Beginnings''', the first of many required cards and are told to move toward the door, hit it by pressing the {{gb|X}} button, and choosing the card that the computer wants chosen.
you gains control of Sora again. Move toward the save point  to initiate an informational group of text boxes that you must go through to continue. After smashing a barrel and fighting a Shadow Heartless, you are given "free" control, but are basically forced to go through the next door to room 5 by using the card you received in battle.
you gains control of Sora again. Move toward the save point  to initiate an informational group of text boxes that you must go through to continue. After smashing a barrel and fighting a Shadow Heartless, you are given "free" control, but are basically forced to go through the next door to room 5 by using the card you received in battle.


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