Kingdom Hearts 3D: Dream Drop Distance: Difference between revisions

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Kingdom Hearts 3D is notable for its unusual "Drop" system. After a period of time playing as one character, the game forces players to shift to the other. However, this time can be extended using items or cut short whenever the player chooses. The gameplay uses similar mechanics to other entries in the series, most notably the Command Deck system created for [[Kingdom Hearts: Birth by Sleep]], but also incorporates a new style of gameplay known as "Flowmotion." This allows players to traverse the environment by rolling into and bouncing off of walls, objects, and enemies, allowing for faster movement and environmentally-sensitive attacks.
Kingdom Hearts 3D is notable for its unusual "Drop" system. After a period of time playing as one character, the game forces players to shift to the other. However, this time can be extended using items or cut short whenever the player chooses. The gameplay uses similar mechanics to other entries in the series, most notably the Command Deck system created for [[Kingdom Hearts: Birth by Sleep]], but also incorporates a new style of gameplay known as "Flowmotion." This allows players to traverse the environment by rolling into and bouncing off of walls, objects, and enemies, allowing for faster movement and environmentally-sensitive attacks.


An HD remaster of the game titled '''Kingdom Hearts Dream Drop Distance HD''' was released for the [[PlayStation 4]] in [[2017]] as part of the [[Kingdom Hearts HD II.8 Final Chapter Prologue]] collection.
An HD remaster of the game titled '''Kingdom Hearts Dream Drop Distance HD''' was released for the [[PlayStation 4]] in [[2017]] and [[Xbox One]] in [[2020]] as part of the [[Kingdom Hearts HD II.8 Final Chapter Prologue]] collection.
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==Story==
==Story==