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{{Header Nav|game=L.A. Noire|num=0}}
{{Header Nav|game=L.A. Noire}}
{{Infobox
{{Game
|completion=2
|image=LA Noire cover.jpg
|title=L.A. Noire
|title=L.A. Noire
|image=LA Noire cover.jpg
|developer=[[Team Bondi]]
|developer=[[Team Bondi]]
|publisher=[[Rockstar Games]]
|publisher=[[Rockstar Games]]
|released={{na|2011|May 17}}{{eu|2011|May 20}}
|year=2011
|genre=[[Adventure]], [[Action]]
|systems={{syslist|ps3|360}}
|systems=[[PlayStation 3]], [[Xbox 360]]
|title1=L.A. Noire: Complete Edition
|developer1=[[Team Bondi]]
|publisher1=[[Rockstar Games]]
|year1=2011
|systems1={{syslist|ps3|360|win}}
|title2=L.A. Noire: Remastered Edition
|developer2=[[Rockstar Games]]
|publisher2=[[Rockstar Games]]
|year2=2017
|systems2={{syslist|ps4|xbone|switch}}
|ratings={{ESRB|M}}{{PEGI|18}}{{BBFC|18}}{{ACB|MA15}}
|genre=[[Action-adventure]]
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|M}}{{PEGI|18}}{{BBFC|18}}{{ACB|MA15}}
|website=http://www.rockstargames.com/lanoire/
|series=
|pcgamingwiki=L.A. Noire
|website=[http://www.rockstargames.com/lanoire/ Official site]
}}
}}
'''L.A. Noire''' is an [[adventure]] game developed by [[Team Bondi]] and published by [[Rockstar Games]]. It is the biggest game ever made in Australia. Initially announced as a [[PlayStation 3]] exclusive, the game was also released on the [[Xbox 360]], both of which came out in May, [[2011]]. A [[Windows]] version was released in November 2011. L.A. Noire is set in "a perfectly re-created Los Angeles" of 1947, with players being given an open-ended challenge to solve a series of murder mysteries.
As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir—stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive coloring style in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s (as well as James Ellroy's novel L.A. Confidential and the Curtis Hanson film based on it), such as corruption and drugs, with a jazz soundtrack.


'''L.A. Noire''' is an upcoming video game developed by [[Team Bondi]] and published by [[Rockstar Games]]. Initially announced as only for the [[PlayStation 3]], the game was later reported to also be scheduled for release on the [[Xbox 360]]. ''L.A. Noire'' is set in "a perfectly re-created Los Angeles" of 1947, with players being given an open-ended challenge to solve a series of murder mysteries.
L.A. Noire is also notable for using Lightsprint's real-time global illumination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle.


{{Continue Nav}}
The game takes place in 1947 Los Angeles, a city of glamour, fame, and wealth, but also where crime, vice, and corruption are rife. The player assumes the role of Cole Phelps, an LAPD officer who rises through the ranks of the department. He has joined the police force to "right the wrongs" he committed during the Second World War. He starts off as a patrolman, then advances to traffic detective, homicide, vice, and finally arson investigator. Each rank gives the player a partner who will help Phelps in his investigations, fights, and arrests.


As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir - stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive colouring-style in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s, such as corruption and drugs, with a classical jazz soundtrack.
The game blends investigative elements such as mystery and crime solving with fast-paced action sequences including on-foot and car chases as well as gun play. In addition to the storyline missions, the player can work on optional side investigations following a call from dispatch. The player can also travel on foot, as well as in different vehicles.


''L.A. Noire'' is also notable for using Lightsprint's real-time global illumination technology, as well as a newly developed piece of technology called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle.
A remastered version was made available for Nintendo Switch, Xbox One and PS4 in November 2017, with advanced graphics and improved gameplay.


{{ToC}}
{{ToC}}
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[[Category:Team Bondi]]
[[Category:Team Bondi]]
[[Category:Rockstar Games]]
[[Category:Rockstar Games]]
[[Category:Adventure]]
[[Category:Action-adventure]]
[[Category:Action]]
[[Category:PlayStation 3]]
[[Category:Xbox 360]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 08:00, 5 October 2023

Box artwork for L.A. Noire.
Box artwork for L.A. Noire.
L.A. Noire
Developer(s)Team Bondi
Publisher(s)Rockstar Games
Year released2011
System(s)PlayStation 3, Xbox 360
Genre(s)Action-adventure
ModesSingle player
Rating(s)ESRB MaturePEGI Ages 18+BBFC 18Mature Accompanied & Restricted
L.A. Noire: Complete Edition
Developer(s)Team Bondi
Publisher(s)Rockstar Games
Year released2011
System(s)PlayStation 3, Xbox 360, Windows
L.A. Noire: Remastered Edition
Developer(s)Rockstar Games
Publisher(s)Rockstar Games
Year released2017
System(s)PlayStation 4, Xbox One, Nintendo Switch
LinksL.A. Noire at Switcher.gg
Official websiteL.A. Noire at PCGamingWikiL.A. Noire ChannelSearchSearch

L.A. Noire is an adventure game developed by Team Bondi and published by Rockstar Games. It is the biggest game ever made in Australia. Initially announced as a PlayStation 3 exclusive, the game was also released on the Xbox 360, both of which came out in May, 2011. A Windows version was released in November 2011. L.A. Noire is set in "a perfectly re-created Los Angeles" of 1947, with players being given an open-ended challenge to solve a series of murder mysteries.

As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir—stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive coloring style in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s (as well as James Ellroy's novel L.A. Confidential and the Curtis Hanson film based on it), such as corruption and drugs, with a jazz soundtrack.

L.A. Noire is also notable for using Lightsprint's real-time global illumination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle.

The game takes place in 1947 Los Angeles, a city of glamour, fame, and wealth, but also where crime, vice, and corruption are rife. The player assumes the role of Cole Phelps, an LAPD officer who rises through the ranks of the department. He has joined the police force to "right the wrongs" he committed during the Second World War. He starts off as a patrolman, then advances to traffic detective, homicide, vice, and finally arson investigator. Each rank gives the player a partner who will help Phelps in his investigations, fights, and arrests.

The game blends investigative elements such as mystery and crime solving with fast-paced action sequences including on-foot and car chases as well as gun play. In addition to the storyline missions, the player can work on optional side investigations following a call from dispatch. The player can also travel on foot, as well as in different vehicles.

A remastered version was made available for Nintendo Switch, Xbox One and PS4 in November 2017, with advanced graphics and improved gameplay.

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