Lineage II/Gladiator: Difference between revisions

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*'''Detect Monster Weakness''' (1) - Temporarily increases P. Atk. against monsters. (52)
*'''Detect Monster Weakness''' (1) - Temporarily increases P. Atk. against monsters. (52)
*'''Detect Plant Weakness''' (1) - Temporarily increases P. Atk. against plants. (46)
*'''Detect Plant Weakness''' (1) - Temporarily increases P. Atk. against plants. (46)
*'''Focus Sonic''' (4) - Charges your swords with energy for use in special combat skills. Can be used up to level 1. (40/43/49/55)
*'''Duelist Spirit''' (2) - Temporarily increases Atk. Spd. Dual Weapons only. (62/72)
*'''Lionheart''' (2) - Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. (36/49)
*'''Focus Sonic''' (6) - Charges your swords with energy for use in special combat skills. Can be used up to level 1. (40/43/49/55/60/66)
*'''Lionheart''' (3) - Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. (36/49/62)
*'''Relax''' (1) - Recovers HP quickly when sitting. (5)
*'''Relax''' (1) - Recovers HP quickly when sitting. (5)
*'''War Cry''' (2) - Momentarily increases P. Atk. (20/43)
*'''War Cry''' (2) - Momentarily increases P. Atk. (20/43)


== Attacks ==
== Attacks ==
*'''Fatal Strike''' (21) - Damage attack. Over-hit available. Swords and Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Fatal Strike''' (37) - Damage attack. Over-hit available. Swords and Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Hammer Crush''' (21) - Damage attack. Over-hit available. Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Hammer Crush''' (37) - Damage attack. Over-hit available. Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Triple Slash''' (21) - Slashes three times quickly. Over-hit available. Dual swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Triple Slash''' (37) - Slashes three times quickly. Over-hit available. Dual swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Vicious Stance''' (12) - Empowers critical damage. Continuously consumes MP. (20/24/28/32/36/40/43/46/49/52/55/58)
*'''Vicious Stance''' (21) - Empowers critical damage. Continuously consumes MP. (20/24/28/32/36/40/43/46/49/52/55/58/60/62/64/66/68/70/72/74)


== Special Attacks (need to be prepared with Focus Sonic) ==
== Special Attacks (need to be prepared with Focus Sonic) ==
*'''Double Sonic Slash''' (15) - Attack. 2 charges used. Dual Swords only. (46+3/49+3/52+3/55+3/58+3)
*'''Double Sonic Slash''' (31) - Damage Attack. 2 charges used. Dual Swords only. (46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Sonic Blaster''' (21) - Ranged attack. 1 charge used. Class weapons only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Sonic Blaster''' (37) - Ranged attack. 1 charge used. Class weapons only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Sonic Buster''' (18) - Hit opponents before caster. 1 charge used. Class weapons only (43+3/46+3/49+3/52+3/55+3/58+3)
*'''Sonic Buster''' (34) - Hit opponents before caster. 1 charge used. Class weapons only (43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Sonic Storm''' (12) - Ranged area attack. 1 charge used. Class weapons only. (49+3/52+3/55+3/58+3)
*'''Sonic Storm''' (28) - Ranged area attack. 1 charge used. Class weapons only. (49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
*'''Triple Sonic Slash''' (6) - Attack. 3 charges used. Dual Swords only. (55+3/58+3)
*'''Triple Sonic Slash''' (22) - Damage Attack. 3 charges used. Dual Swords only. (55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)


== Passive ==
== Passive ==
*'''Dual Weapon Mastery''' (21) - Increases P.Atk. Dual Swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Dual Weapon Mastery''' (23) - Increases P.Atk. Dual Swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2)
*'''Final Frenzy''' (6) - Increases P.Atk for falling hp. (43/46/49/52/55/58)
*'''Final Frenzy''' (14) - Increases P.Atk for falling hp. (43/46/49/52/55/58/60/62/64/66/68/70/72/74)
*'''Heavy Armor Mastery''' (34) - Increases P. Def. Heavy armor only. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Heavy Armor Mastery''' (34) - Increases P. Def. Heavy armor only. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Light Armor Mastery''' (34) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Light Armor Mastery''' (34) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Sword Blunt Mastery''' (27) - Increases one's P. Atk when one is using a sword or blunt type of weapon. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3)
*'''Sword Blunt Mastery''' (29) - Increases one's P. Atk when one is using a sword or blunt type of weapon. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2)
*'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32)
*'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32)


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