Lineage II/Gladiator: Difference between revisions
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*'''Detect Monster Weakness''' (1) - Temporarily increases P. Atk. against monsters. (52) | *'''Detect Monster Weakness''' (1) - Temporarily increases P. Atk. against monsters. (52) | ||
*'''Detect Plant Weakness''' (1) - Temporarily increases P. Atk. against plants. (46) | *'''Detect Plant Weakness''' (1) - Temporarily increases P. Atk. against plants. (46) | ||
*'''Focus Sonic''' ( | *'''Duelist Spirit''' (2) - Temporarily increases Atk. Spd. Dual Weapons only. (62/72) | ||
*'''Lionheart''' ( | *'''Focus Sonic''' (6) - Charges your swords with energy for use in special combat skills. Can be used up to level 1. (40/43/49/55/60/66) | ||
*'''Lionheart''' (3) - Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. (36/49/62) | |||
*'''Relax''' (1) - Recovers HP quickly when sitting. (5) | *'''Relax''' (1) - Recovers HP quickly when sitting. (5) | ||
*'''War Cry''' (2) - Momentarily increases P. Atk. (20/43) | *'''War Cry''' (2) - Momentarily increases P. Atk. (20/43) | ||
== Attacks == | == Attacks == | ||
*'''Fatal Strike''' ( | *'''Fatal Strike''' (37) - Damage attack. Over-hit available. Swords and Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Hammer Crush''' ( | *'''Hammer Crush''' (37) - Damage attack. Over-hit available. Blunts only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Triple Slash''' ( | *'''Triple Slash''' (37) - Slashes three times quickly. Over-hit available. Dual swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Vicious Stance''' ( | *'''Vicious Stance''' (21) - Empowers critical damage. Continuously consumes MP. (20/24/28/32/36/40/43/46/49/52/55/58/60/62/64/66/68/70/72/74) | ||
== Special Attacks (need to be prepared with Focus Sonic) == | == Special Attacks (need to be prepared with Focus Sonic) == | ||
*'''Double Sonic Slash''' ( | *'''Double Sonic Slash''' (31) - Damage Attack. 2 charges used. Dual Swords only. (46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Sonic Blaster''' ( | *'''Sonic Blaster''' (37) - Ranged attack. 1 charge used. Class weapons only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Sonic Buster''' ( | *'''Sonic Buster''' (34) - Hit opponents before caster. 1 charge used. Class weapons only (43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Sonic Storm''' ( | *'''Sonic Storm''' (28) - Ranged area attack. 1 charge used. Class weapons only. (49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
*'''Triple Sonic Slash''' ( | *'''Triple Sonic Slash''' (22) - Damage Attack. 3 charges used. Dual Swords only. (55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2) | ||
== Passive == | == Passive == | ||
*'''Dual Weapon Mastery''' ( | *'''Dual Weapon Mastery''' (23) - Increases P.Atk. Dual Swords only. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2) | ||
*'''Final Frenzy''' ( | *'''Final Frenzy''' (14) - Increases P.Atk for falling hp. (43/46/49/52/55/58/60/62/64/66/68/70/72/74) | ||
*'''Heavy Armor Mastery''' (34) - Increases P. Def. Heavy armor only. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3) | *'''Heavy Armor Mastery''' (34) - Increases P. Def. Heavy armor only. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3) | ||
*'''Light Armor Mastery''' (34) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3) | *'''Light Armor Mastery''' (34) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3) | ||
*'''Sword Blunt Mastery''' ( | *'''Sword Blunt Mastery''' (29) - Increases one's P. Atk when one is using a sword or blunt type of weapon. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2) | ||
*'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32) | *'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32) | ||