MapleStory/Bowman/Skills: Difference between revisions

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Updating AFA
(Updating bow expert)
(Updating AFA)
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|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Archer 4 Common|Illusion Step|Greatly increases DEX and Avoidability for a set duration.|Requires level 5 [[#Concentrate|Concentrate]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%
|name=Illusion Step
*'''Level 2''': MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%
|tooltip=Greatly enhances DEX and Avoidability for a short time. Also permanently reduces damage taken.
*'''Level 3''': MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%
*'''Level 4''': MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%
*'''Level 5''': MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%
*'''Level 6''': MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%
*'''Level 7''': MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%
*'''Level 8''': MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%
*'''Level 9''': MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%
*'''Level 10''': MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%
*'''Level 11''': MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%
*'''Level 12''': MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%
*'''Level 13''': MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%
*'''Level 14''': MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%
*'''Level 15''': MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%
*'''Level 16''': MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%
*'''Level 17''': MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%
*'''Level 18''': MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%
*'''Level 19''': MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%
*'''Level 20''': MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%
*'''Level 21''': MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%
*'''Level 22''': MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%
*'''Level 23''': MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%
*'''Level 24''': MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%
*'''Level 25''': MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%
*'''Level 26''': MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%
*'''Level 27''': MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%
*'''Level 28''': MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%
*'''Level 29''': MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%
*'''Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%'''
*''Level 31'': MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%
*''Level 32'': MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | DEX
! width=100px | Dodge Chance
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 seconds per level'''
| bgcolor=#90ff90 | '''''Add -2%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | -2%
|-
! 2
| {{yes2|20}} || {{yes2|+12}} || {{yes2|+2%}} || {{yes2|72 sec}} || -2%
|-
! 3
| 21 || {{yes2|+13}} || {{yes2|+3%}} || {{yes2|78 sec}} || -2%
|-
! 4
| {{yes2|22}} || {{yes2|+14}} || {{yes2|+4%}} || {{yes2|84 sec}} || {{yes2|-4%}}
|-
! 5
| 22 || {{yes2|+15}} || {{yes2|+5%}} || {{yes2|90 sec}} || -4%
|-
! 6
| {{yes2|23}} || {{yes2|+16}} || {{yes2|+6%}} || {{yes2|96 sec}} || -4%
|-
! 7
| 23 || {{yes2|+17}} || {{yes2|+7%}} || {{yes2|102 sec}} || {{yes2|-6%}}
|-
! 8
| {{yes2|24}} || {{yes2|+18}} || {{yes2|+8%}} || {{yes2|108 sec}} || -6%
|-
! 9
| 24 || {{yes2|+19}} || {{yes2|+9%}} || {{yes2|114 sec}} || -6%
|-
! 10
| {{yes2|25}} || {{yes2|+20}} || {{yes2|+10%}} || {{yes2|120 sec}} || {{yes2|-8%}}
|-
! 11
| 25 || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|126 sec}} || -8%
|-
! 12
| {{yes2|26}} || {{yes2|+22}} || {{yes2|+12%}} || {{yes2|132 sec}} || -8%
|-
! 13
| 26 || {{yes2|+23}} || {{yes2|+13%}} || {{yes2|138 sec}} || {{yes2|-10%}}
|-
! 14
| {{yes2|27}} || {{yes2|+24}} || {{yes2|+14%}} || {{yes2|144 sec}} || -10%
|-
! 15
| 27 || {{yes2|+25}} || {{yes2|+15%}} || {{yes2|150 sec}} || -10%
|-
! 16
| {{yes2|28}} || {{yes2|+26}} || {{yes2|+16%}} || {{yes2|156 sec}} || {{yes2|-12%}}
|-
! 17
| 28 || {{yes2|+27}} || {{yes2|+17%}} || {{yes2|162 sec}} || -12%
|-
! 18
| {{yes2|29}} || {{yes2|+28}} || {{yes2|+18%}} || {{yes2|168 sec}} || -12%
|-
! 19
| 29 || {{yes2|+29}} || {{yes2|+19%}} || {{yes2|174 sec}} || {{yes2|-14%}}
|-
! 20
| {{yes2|30}} || {{yes2|+30}} || {{yes2|+20%}} || {{yes2|180 sec}} || -14%
|-
! 21
| 30 || {{yes2|+31}} || {{yes2|+21%}} || {{yes2|186 sec}} || -14%
|-
! 22
| {{yes2|31}} || {{yes2|+32}} || {{yes2|+22%}} || {{yes2|192 sec}} || {{yes2|-16%}}
|-
! 23
| 31 || {{yes2|+33}} || {{yes2|+23%}} || {{yes2|198 sec}} || -16%
|-
! 24
| {{yes2|32}} || {{yes2|+34}} || {{yes2|+24%}} || {{yes2|204 sec}} || -16%
|-
! 25
| 32 || {{yes2|+35}} || {{yes2|+25%}} || {{yes2|210 sec}} || {{yes2|-18%}}
|-
! 26
| {{yes2|33}} || {{yes2|+36}} || {{yes2|+26%}} || {{yes2|216 sec}} || -18%
|-
! 27
| 33 || {{yes2|+37}} || {{yes2|+27%}} || {{yes2|222 sec}} || -18%
|-
! 28
| {{yes2|34}} || {{yes2|+38}} || {{yes2|+28%}} || {{yes2|228 sec}} || {{yes2|-20%}}
|-
! 29
| 34 || {{yes2|+39}} || {{yes2|+29%}} || {{yes2|234 sec}} || -20%
|-
! <u>30</u>
| {{yes2|35}} || {{yes2|+40}} || {{yes2|+30%}} || {{yes2|240 sec}} || -20%
|-
! <i>31</i>
| 35 || {{yes2|+41}} || {{yes2|+31%}} || {{yes2|246 sec}} || {{yes2|-22%}}
|-
! <i>32</i>
| {{yes2|36}} || {{yes2|+42}} || {{yes2|+32%}} || {{yes2|252 sec}} || -22%
|}{{MapleStory/skill|end}}


===Bowmaster===
===Bowmaster===
*Advanced from the third job [[#Ranger|Ranger]].
*Advanced from the third job [[#Ranger|Ranger]].
{{MapleStory/Skill desc|Bowmaster|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
*'''Level 30''': '''Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack'''
*''Level 31'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
*''Level 32'': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
}}


{{MapleStory/skill
{{MapleStory/skill
Line 2,327: Line 2,373:
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowmaster|Hurricane|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 7, Damage: 173% per arrow
|name=Advanced Final Attack
*'''Level 2''': MP Cost: 7, Damage: 176% per arrow
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
*'''Level 3''': MP Cost: 7, Damage: 179% per arrow
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 4''': MP Cost: 7, Damage: 182% per arrow
*'''Level 5''': MP Cost: 7, Damage: 185% per arrow
*'''Level 6''': MP Cost: 7, Damage: 188% per arrow
*'''Level 7''': MP Cost: 7, Damage: 191% per arrow
*'''Level 8''': MP Cost: 7, Damage: 194% per arrow
*'''Level 9''': MP Cost: 7, Damage: 197% per arrow
*'''Level 10''': MP Cost: 7, Damage: 200% per arrow
*'''Level 11''': MP Cost: 8, Damage: 203% per arrow
*'''Level 12''': MP Cost: 8, Damage: 206% per arrow
*'''Level 13''': MP Cost: 8, Damage: 209% per arrow
*'''Level 14''': MP Cost: 8, Damage: 212% per arrow
*'''Level 15''': MP Cost: 8, Damage: 215% per arrow
*'''Level 16''': MP Cost: 8, Damage: 218% per arrow
*'''Level 17''': MP Cost: 8, Damage: 221% per arrow
*'''Level 18''': MP Cost: 8, Damage: 224% per arrow
*'''Level 19''': MP Cost: 8, Damage: 227% per arrow
*'''Level 20''': MP Cost: 8, Damage: 230% per arrow
*'''Level 21''': MP Cost: 9, Damage: 233% per arrow
*'''Level 22''': MP Cost: 9, Damage: 236% per arrow
*'''Level 23''': MP Cost: 9, Damage: 239% per arrow
*'''Level 24''': MP Cost: 9, Damage: 242% per arrow
*'''Level 25''': MP Cost: 9, Damage: 245% per arrow
*'''Level 26''': MP Cost: 9, Damage: 248% per arrow
*'''Level 27''': MP Cost: 9, Damage: 251% per arrow
*'''Level 28''': MP Cost: 9, Damage: 254% per arrow
*'''Level 29''': MP Cost: 9, Damage: 257% per arrow
*'''Level 30: MP Cost: 9, Damage: 260% per arrow'''
*''Level 31'': MP Cost: 10, Damage: 263% per arrow
*''Level 32'': MP Cost: 10, Damage: 266% per arrow
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Proc Rate
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 41% || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1
|-
! 2
| +6 || +1% || {{yes2|42%}} || {{yes2|154%}} || 1
|-
! 3
| {{yes2|+7}} || +1% || {{yes2|43%}} || {{yes2|156%}} || 1
|-
! 4
| +7 || {{yes2|+2%}} || {{yes2|44%}} || {{yes2|158%}} || 1
|-
! 5
| {{yes2|+8}} || +2% || {{yes2|45%}} || {{yes2|160%}} || 1
|-
! 6
| +8 || +2% || {{yes2|46%}} || {{yes2|162%}} || 1
|-
! 7
| {{yes2|+9}} || {{yes2|+3%}} || {{yes2|47%}} || {{yes2|164%}} || 1
|-
! 8
| +9 || +3% || {{yes2|48%}} || {{yes2|166%}} || 1
|-
! 9
| {{yes2|+10}} || +3% || {{yes2|49%}} || {{yes2|168%}} || 1
|-
! 10
| +10 || {{yes2|+4%}} || {{yes2|50%}} || {{yes2|170%}} || 1
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|172%}} || 1
|-
! 12
| +11 || +4% || {{yes2|52%}} || {{yes2|174%}} || 1
|-
! 13
| {{yes2|+12}} || {{yes2|+5%}} || {{yes2|53%}} || {{yes2|176%}} || 1
|-
! 14
| +12 || +5% || {{yes2|54%}} || {{yes2|178%}} || 1
|-
! 15
| {{yes2|+13}} || +5% || {{yes2|55%}} || {{yes2|180%}} || 1
|-
! 16
| +13 || {{yes2|+6%}} || {{yes2|56%}} || {{yes2|182%}} || 1
|-
! 17
| {{yes2|+14}} || +6% || {{yes2|57%}} || {{yes2|184%}} || 1
|-
! 18
| +14 || +6% || {{yes2|58%}} || {{yes2|186%}} || 1
|-
! 19
| {{yes2|+15}} || {{yes2|+7%}} || {{yes2|59%}} || {{yes2|188%}} || 1
|-
! 20
| +15 || +7% || {{yes2|60%}} || {{yes2|190%}} || 1
|-
! 21
| {{yes2|+16}} || +7% || {{yes2|61%}} || {{yes2|192%}} || 1
|-
! 22
| +16 || {{yes2|+8%}} || {{yes2|62%}} || {{yes2|194%}} || 1
|-
! 23
| {{yes2|+17}} || +8% || {{yes2|63%}} || {{yes2|196%}} || 1
|-
! 24
| +17 || +8% || {{yes2|64%}} || {{yes2|198%}} || 1
|-
! 25
| {{yes2|+18}} || {{yes2|+9%}} || {{yes2|65%}} || {{yes2|200%}} || 1
|-
! 26
| +18 || +9% || {{yes2|66%}} || {{yes2|202%}} || 1
|-
! 27
| {{yes2|+19}} || +9% || {{yes2|67%}} || {{yes2|204%}} || 1
|-
! 28
| +19 || {{yes2|+10%}} || {{yes2|68%}} || {{yes2|206%}} || 1
|-
! 29
| {{yes2|+20}} || +10% || {{yes2|69%}} || {{yes2|208%}} || 1
|-
! <u>30</u>
| +20 || +10% || {{yes2|70%}} || {{yes2|210%}} || 1
|-
! <i>31</i>
| {{yes2|+21}} || {{yes2|+11%}} || {{yes2|71%}} || {{yes2|212%}} || 1
|-
! <i>32</i>
| +21 || +11% || {{yes2|72%}} || {{yes2|214%}} || 1
|}{{MapleStory/skill|end}}


===Marksman===
===Marksman===