MapleStory/Magician/Builds: Difference between revisions

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*Why Max M Armor? Well, it adds 40 weapon def. Although M guard is definately *better than it, 40 weapon def takes away around 40 damage. When you are dealt *high damage (by Boss e.g. Alishar, Mushmom, Jr Balrog, Crimson Balrog, Zakum)  *M guard will protect you from death by taking away hundred/thousand worth of *damage. However, when you are training, 40 damage is A LOT. You will be taking *a lot of hits. For example, when training at jr yeti, they damage around 120- *140 damage. M guard will take around 96-112 of the damage and you receive 24-28 *damage. With M armor, you can decrease the HP damage to 10-20 and the MP damage *to 60-80. In the long run, it will save u alot of hpp and mp pots.
*Why Max M Armor? Well, it adds 40 weapon def. Although M guard is definately *better than it, 40 weapon def takes away around 40 damage. When you are dealt *high damage (by Boss e.g. Alishar, Mushmom, Jr Balrog, Crimson Balrog, Zakum)  *M guard will protect you from death by taking away hundred/thousand worth of *damage. However, when you are training, 40 damage is A LOT. You will be taking *a lot of hits. For example, when training at jr yeti, they damage around 120- *140 damage. M guard will take around 96-112 of the damage and you receive 24-28 *damage. With M armor, you can decrease the HP damage to 10-20 and the MP damage *to 60-80. In the long run, it will save u alot of hpp and mp pots.
Training Spots
*Lvl 1-8- Green and Blue snails at snail hunting ground 1 and 2
*Lvl 9-13- Heny Hunting Ground (Kill snails, shrooms with E. bolt)
*Lvl 14-17- Slime cave or Kill orange mushroom near Kerning
*Lvl 18-20- Pig Beach (Kill the ribbon and normal pigs but WATCH OUT FOR the occational iron boar. they cant kill you, but they will interfer with your training.
*Lvl 21-30- Kerning PQ or horny muchroom in ant tunnel. You also can kill zombie muchs at higher lvls, maybe 25 and above. Wild boars aren't bad too.
*Lvl 31-34- Zombie much/ Evil eye
*Lvl 35-50- Ludi PQ or jr Grupin
*Lvl 51-60- Jr Yeti (Good EXP, better than Grupin, but Grupin has magical attack. Yeti is good too when the jr yeti transform BUT do not go yeti area yet (sharp cliff and so on))
*Lvl 61-70- Yeti
*Lvl 71-80- Coolie zombie
*Lvl 81-90- Continue at coolie but yeti and pepe is better. the pepe may be irritating after the monster seperates.
*Lvl 90-100- Werewolf/Lycantrope (NOT SURE. NOT SO HIGH LVL YET)
*Lvl 101-120- Spirit Viking (NOT SURE. NOT SO HIGH LVL YET)
*Lvl 120-140- Gigantic Spirit Viking
*Lvl 140- ???- Zakum PQ


=Anti-Builds=
=Anti-Builds=