MapleStory/Mercedes/Skills: Difference between revisions

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===Fourth Job===
===Fourth Job===
{{MapleStory/Skill desc|Mercedes4|Maple Warrior|Increases the stats of all party members.|Increases the stats of all party members.|
{{MapleStory/Skill desc|Mercedes4|Maple Warrior|Increases the base stats of all party members.|Increases the stats of all party members.|
*'''Level 1''': MP Cost: 10; +1% Base Stats, 30 seconds.
*'''Level 1''': MP Cost: 10, Base Stats: +1%, Duration: 30 sec
*'''Level 2''': MP Cost: 10; +1% Base Stats, 60 seconds.
*'''Level 2''': MP Cost: 10, Base Stats: +1%, Duration: 60 sec
*'''Level 3''': MP Cost: 10; +2% Base Stats, 90 seconds.
*'''Level 3''': MP Cost: 10, Base Stats: +2%, Duration: 90 sec
*'''Level 4''': MP Cost: 10; +2% Base Stats, 120 seconds.
*'''Level 4''': MP Cost: 10, Base Stats: +2%, Duration: 120 sec
*'''Level 5''': MP Cost: 10; +3% Base Stats, 150 seconds.
*'''Level 5''': MP Cost: 20, Base Stats: +3%, Duration: 150 sec
*'''Level 6''': MP Cost: 20; +3% Base Stats, 180 seconds.
*'''Level 6''': MP Cost: 20, Base Stats: +3%, Duration: 180 sec
*'''Level 7''': MP Cost: 20; +4% Base Stats, 210 seconds.
*'''Level 7''': MP Cost: 20, Base Stats: +4%, Duration: 210 sec
*'''Level 8''': MP Cost: 20; +4% Base Stats, 240 seconds.
*'''Level 8''': MP Cost: 20, Base Stats: +4%, Duration: 240 sec
*'''Level 9''': MP Cost: 20; +5% Base Stats, 270 seconds.
*'''Level 9''': MP Cost: 20, Base Stats: +5%, Duration: 270 sec
*'''Level 10''': MP Cost: 20; +5% Base Stats, 300 seconds.
*'''Level 10''': MP Cost: 30, Base Stats: +5%, Duration: 300 sec
*'''Level 11''': MP Cost: 30; +6% Base Stats, 330 seconds.
*'''Level 11''': MP Cost: 30, Base Stats: +6%, Duration: 330 sec
*'''Level 12''': MP Cost: 30; +6% Base Stats, 360 seconds.
*'''Level 12''': MP Cost: 30, Base Stats: +6%, Duration: 360 sec
*'''Level 13''': MP Cost: 30; +7% Base Stats, 390 seconds.
*'''Level 13''': MP Cost: 30, Base Stats: +7%, Duration: 390 sec
*'''Level 14''': MP Cost: 30; +7% Base Stats, 420 seconds.
*'''Level 14''': MP Cost: 30, Base Stats: +7%, Duration: 420 sec
*'''Level 15''': MP Cost: 30; +8% Base Stats, 450 seconds.
*'''Level 15''': MP Cost: 40, Base Stats: +8%, Duration: 450 sec
*'''Level 16''': MP Cost: 40; +8% Base Stats, 480 seconds.
*'''Level 16''': MP Cost: 40, Base Stats: +8%, Duration: 480 sec
*'''Level 17''': MP Cost: 40; +9% Base Stats, 510 seconds.
*'''Level 17''': MP Cost: 40, Base Stats: +9%, Duration: 510 sec
*'''Level 18''': MP Cost: 40; +9% Base Stats, 540 seconds.
*'''Level 18''': MP Cost: 40, Base Stats: +9%, Duration: 540 sec
*'''Level 19''': MP Cost: 40; +10% Base Stats, 570 seconds.
*'''Level 19''': MP Cost: 40, Base Stats: +10%, Duration: 570 sec
*'''Level 20''': MP Cost: 40; +10% Base Stats, 600 seconds.
*'''Level 20''': MP Cost: 50, Base Stats: +10%, Duration: 600 sec
*'''Level 21''': MP Cost: 50; +11% Base Stats, 630 seconds.
*'''Level 21''': MP Cost: 50, Base Stats: +11%, Duration: 630 sec
*'''Level 22''': MP Cost: 50; +11% Base Stats, 660 seconds.
*'''Level 22''': MP Cost: 50, Base Stats: +11%, Duration: 660 sec
*'''Level 23''': MP Cost: 50; +12% Base Stats, 690 seconds.
*'''Level 23''': MP Cost: 50, Base Stats: +12%, Duration: 690 sec
*'''Level 24''': MP Cost: 50; +12% Base Stats, 720 seconds.
*'''Level 24''': MP Cost: 50, Base Stats: +12%, Duration: 720 sec
*'''Level 25''': MP Cost: 50; +13% Base Stats, 750 seconds.
*'''Level 25''': MP Cost: 60, Base Stats: +13%, Duration: 750 sec
*'''Level 26''': MP Cost: 60; +13% Base Stats, 780 seconds.
*'''Level 26''': MP Cost: 60, Base Stats: +13%, Duration: 780 sec
*'''Level 27''': MP Cost: 60; +14% Base Stats, 810 seconds.
*'''Level 27''': MP Cost: 60, Base Stats: +14%, Duration: 810 sec
*'''Level 28''': MP Cost: 60; +14% Base Stats, 840 seconds.
*'''Level 28''': MP Cost: 60, Base Stats: +14%, Duration: 840 sec
*'''Level 29''': MP Cost: 60; +15% Base Stats, 870 seconds.
*'''Level 29''': MP Cost: 60, Base Stats: +15%, Duration: 870 sec
*'''Level 30''': '''MP Cost: 60; +15% Base Stats, 900 seconds.'''
*'''Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec'''
*''Level 31'': MP Cost: 70; +16% Base Stats, 930 seconds.
*''Level 31'': MP Cost: 70, Base Stats: +16%, Duration: 930 sec
*''Level 32'': MP Cost: 70; +16% Base Stats, 960 seconds.
*''Level 32'': MP Cost: 70, Base Stats: +16%, Duration: 960 sec
}}
}}


{{MapleStory/Skill desc|Mercedes4|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/Skill desc|Mercedes4|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.||
*'''Level 1''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 10 minutes
*'''Level 1''': MP Cost: 30, Cooldown: 600 sec
*'''Level 2''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 9 minutes
*'''Level 2''': MP Cost: 30, Cooldown: 540 sec
*'''Level 3''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 3''': MP Cost: 30, Cooldown: 480 sec
*'''Level 4''': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 4''': MP Cost: 30, Cooldown: 420 sec
*'''Level 5''': '''MP Cost: 30; Escape from any abnormal condition, Cooldown time: 6 minutes'''
*'''Level 5: MP Cost: 30, Cooldown: 360 sec'''
*''Level 6'': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 5 minutes
*'''Level 6'': MP Cost: 30, Cooldown: 300 sec
*''Level 7'': MP Cost: 30; Escape from any abnormal condition, Cooldown time: 4 minutes
*'''Level 7'': MP Cost: 30, Cooldown: 240 sec
}}
}}


{{MapleStory/Skill desc|Bowmaster|Dual Bowguns Expert|Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Dual Bowguns Mastery|Dual Bowguns Mastery]].|
{{MapleStory/Skill desc|Bowmaster|Dual Bowguns Expert|Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Dual Bowguns Mastery|Dual Bowguns Mastery]].|
*'''Level 1''': 56% Mastery, +1 Weapon Attack, +1% Minimum Critical Damage.
*'''Level 1''': Dual Bowguns Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%
*'''Level 2''': 56% Mastery, +2 Weapon Attack, +1% Minimum Critical Damage.
*'''Level 2''': Dual Bowguns Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%
*'''Level 3''': 57% Mastery, +3 Weapon Attack, +2% Minimum Critical Damage.
*'''Level 3''': Dual Bowguns Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%
*'''Level 4''': 57% Mastery, +4 Weapon Attack, +2% Minimum Critical Damage.
*'''Level 4''': Dual Bowguns Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%
*'''Level 5''': 58% Mastery, +5 Weapon Attack, +3% Minimum Critical Damage.
*'''Level 5''': Dual Bowguns Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%
*'''Level 6''': 58% Mastery, +6 Weapon Attack, +3% Minimum Critical Damage.
*'''Level 6''': Dual Bowguns Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%
*'''Level 7''': 59% Mastery, +7 Weapon Attack, +4% Minimum Critical Damage.
*'''Level 7''': Dual Bowguns Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%
*'''Level 8''': 59% Mastery, +8 Weapon Attack, +4% Minimum Critical Damage.
*'''Level 8''': Dual Bowguns Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%
*'''Level 9''': 60% Mastery, +9 Weapon Attack, +5% Minimum Critical Damage.
*'''Level 9''': Dual Bowguns Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%
*'''Level 10''': 60% Mastery, +10 Weapon Attack, +5% Minimum Critical Damage.
*'''Level 10''': Dual Bowguns Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%
*'''Level 11''': 61% Mastery, +11 Weapon Attack, +6% Minimum Critical Damage.
*'''Level 11''': Dual Bowguns Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%
*'''Level 12''': 61% Mastery, +12 Weapon Attack, +6% Minimum Critical Damage.
*'''Level 12''': Dual Bowguns Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%
*'''Level 13''': 62% Mastery, +13 Weapon Attack, +7% Minimum Critical Damage.
*'''Level 13''': Dual Bowguns Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%
*'''Level 14''': 62% Mastery, +14 Weapon Attack, +7% Minimum Critical Damage.
*'''Level 14''': Dual Bowguns Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%
*'''Level 15''': 63% Mastery, +15 Weapon Attack, +8% Minimum Critical Damage.
*'''Level 15''': Dual Bowguns Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%
*'''Level 16''': 63% Mastery, +16 Weapon Attack, +8% Minimum Critical Damage.
*'''Level 16''': Dual Bowguns Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%
*'''Level 17''': 64% Mastery, +17 Weapon Attack, +9% Minimum Critical Damage.
*'''Level 17''': Dual Bowguns Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%
*'''Level 18''': 64% Mastery, +18 Weapon Attack, +9% Minimum Critical Damage.
*'''Level 18''': Dual Bowguns Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%
*'''Level 19''': 65% Mastery, +19 Weapon Attack, +10% Minimum Critical Damage.
*'''Level 19''': Dual Bowguns Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%
*'''Level 20''': 65% Mastery, +20 Weapon Attack, +10% Minimum Critical Damage.
*'''Level 20''': Dual Bowguns Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%
*'''Level 21''': 66% Mastery, +21 Weapon Attack, +11% Minimum Critical Damage.
*'''Level 21''': Dual Bowguns Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%
*'''Level 22''': 66% Mastery, +22 Weapon Attack, +11% Minimum Critical Damage.
*'''Level 22''': Dual Bowguns Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%
*'''Level 23''': 67% Mastery, +23 Weapon Attack, +12% Minimum Critical Damage.
*'''Level 23''': Dual Bowguns Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%
*'''Level 24''': 67% Mastery, +24 Weapon Attack, +12% Minimum Critical Damage.
*'''Level 24''': Dual Bowguns Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%
*'''Level 25''': 68% Mastery, +25 Weapon Attack, +13% Minimum Critical Damage.
*'''Level 25''': Dual Bowguns Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%
*'''Level 26''': 68% Mastery, +26 Weapon Attack, +13% Minimum Critical Damage.
*'''Level 26''': Dual Bowguns Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%
*'''Level 27''': 69% Mastery, +27 Weapon Attack, +14% Minimum Critical Damage.
*'''Level 27''': Dual Bowguns Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%
*'''Level 28''': 69% Mastery, +28 Weapon Attack, +14% Minimum Critical Damage.
*'''Level 28''': Dual Bowguns Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 29''': 70% Mastery, +29 Weapon Attack, +15% Minimum Critical Damage.
*'''Level 29''': Dual Bowguns Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 30''': '''70% Mastery, +30 Weapon Attack, +15% Minimum Critical Damage.'''
*'''Level 30: Dual Bowguns Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 31'': 71% Mastery, +31 Weapon Attack, +16% Minimum Critical Damage.
*''Level 31'': Dual Bowguns Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 32'': 71% Mastery, +32 Weapon Attack, +16% Minimum Critical Damage.
*''Level 32'': Dual Bowguns Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%
}}
}}


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{{MapleStory/Skill desc|Mercedes4|Defense Break|Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.|Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.|
{{MapleStory/Skill desc|Mercedes4|Defense Break|Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.|Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.|
*'''Level 1''': 2% chance to ignore 100% of a monster's defense.
*'''Level 1''': 2% chance of ignoring all enemy DEF
*'''Level 2''': 4% chance to ignore 100% of a monster's defense.
*'''Level 2''': 4% chance of ignoring all enemy DEF
*'''Level 3''': 6% chance to ignore 100% of a monster's defense.
*'''Level 3''': 6% chance of ignoring all enemy DEF
*'''Level 4''': 8% chance to ignore 100% of a monster's defense.
*'''Level 4''': 8% chance of ignoring all enemy DEF
*'''Level 5''': 10% chance to ignore 100% of a monster's defense.
*'''Level 5''': 10% chance of ignoring all enemy DEF
*'''Level 6''': 12% chance to ignore 100% of a monster's defense.
*'''Level 6''': 12% chance of ignoring all enemy DEF
*'''Level 7''': 14% chance to ignore 100% of a monster's defense.
*'''Level 7''': 14% chance of ignoring all enemy DEF
*'''Level 8''': 16% chance to ignore 100% of a monster's defense.
*'''Level 8''': 16% chance of ignoring all enemy DEF
*'''Level 9''': 18% chance to ignore 100% of a monster's defense.
*'''Level 9''': 18% chance of ignoring all enemy DEF
*'''Level 10''': 20% chance to ignore 100% of a monster's defense.
*'''Level 10''': 20% chance of ignoring all enemy DEF
*'''Level 11''': 22% chance to ignore 100% of a monster's defense.
*'''Level 11''': 22% chance of ignoring all enemy DEF
*'''Level 12''': 24% chance to ignore 100% of a monster's defense.
*'''Level 12''': 24% chance of ignoring all enemy DEF
*'''Level 13''': 26% chance to ignore 100% of a monster's defense.
*'''Level 13''': 26% chance of ignoring all enemy DEF
*'''Level 14''': 28% chance to ignore 100% of a monster's defense.
*'''Level 14''': 28% chance of ignoring all enemy DEF
*'''Level 15''': 30% chance to ignore 100% of a monster's defense.
*'''Level 15''': 30% chance of ignoring all enemy DEF
*'''Level 16''': 32% chance to ignore 100% of a monster's defense.
*'''Level 16''': 32% chance of ignoring all enemy DEF
*'''Level 17''': 34% chance to ignore 100% of a monster's defense.
*'''Level 17''': 34% chance of ignoring all enemy DEF
*'''Level 18''': 36% chance to ignore 100% of a monster's defense.
*'''Level 18''': 36% chance of ignoring all enemy DEF
*'''Level 19''': 38% chance to ignore 100% of a monster's defense.
*'''Level 19''': 38% chance of ignoring all enemy DEF
*'''Level 20''': '''40% chance to ignore 100% of a monster's defense.'''
*'''Level 20''': 40% chance of ignoring all enemy DEF
*''Level 21'': 42% chance to ignore 100% of a monster's defense.
*''Level 21'': 42% chance of ignoring all enemy DEF
*''Level 22'': 44% chance to ignore 100% of a monster's defense.
*''Level 22'': 44% chance of ignoring all enemy DEF
}}
}}


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}}
}}


{{MapleStory/Skill desc|Mercedes4|Spikes Royale|Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leap Tornado will increase permanently.|Requires Level 10 [[#Leap Tornado|Leap Tornado]].|
{{MapleStory/Skill desc|Mercedes4|Spikes Royale|Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leap Tornado will increase permanently.|Requires Level 10 [[#Leap Tornado|Leap Tornado]]|
*'''Level 1''': Active Effect: MP Cost: 40. Critical Attack - Damage: 426%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --1%, Duration: 5 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +11%
*'''Level 1''': Active Effect: MP Cost: 40. Critical Attack - Damage: 426%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -1%, Duration: 5 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +11%
*'''Level 2''': Active Effect: MP Cost: 40. Critical Attack - Damage: 432%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --2%, Duration: 6 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +12%
*'''Level 2''': Active Effect: MP Cost: 40. Critical Attack - Damage: 432%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -2%, Duration: 6 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +12%
*'''Level 3''': Active Effect: MP Cost: 40. Critical Attack - Damage: 438%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --3%, Duration: 6 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +13%
*'''Level 3''': Active Effect: MP Cost: 40. Critical Attack - Damage: 438%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -3%, Duration: 6 sec, Cooldown: 10 sec, Passive Effect: Leap Tornado Damage: +13%
*'''Level 4''': Active Effect: MP Cost: 40. Critical Attack - Damage: 444%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --4%, Duration: 7 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +14%
*'''Level 4''': Active Effect: MP Cost: 40. Critical Attack - Damage: 444%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -4%, Duration: 7 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +14%
*'''Level 5''': Active Effect: MP Cost: 45. Critical Attack - Damage: 450%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --5%, Duration: 7 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +15%
*'''Level 5''': Active Effect: MP Cost: 45. Critical Attack - Damage: 450%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -5%, Duration: 7 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +15%
*'''Level 6''': Active Effect: MP Cost: 45. Critical Attack - Damage: 456%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --6%, Duration: 8 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +16%
*'''Level 6''': Active Effect: MP Cost: 45. Critical Attack - Damage: 456%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -6%, Duration: 8 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +16%
*'''Level 7''': Active Effect: MP Cost: 45. Critical Attack - Damage: 462%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --7%, Duration: 8 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +17%
*'''Level 7''': Active Effect: MP Cost: 45. Critical Attack - Damage: 462%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -7%, Duration: 8 sec, Cooldown: 9 sec, Passive Effect: Leap Tornado Damage: +17%
*'''Level 8''': Active Effect: MP Cost: 45. Critical Attack - Damage: 468%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --8%, Duration: 9 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +18%
*'''Level 8''': Active Effect: MP Cost: 45. Critical Attack - Damage: 468%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -8%, Duration: 9 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +18%
*'''Level 9''': Active Effect: MP Cost: 45. Critical Attack - Damage: 474%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --9%, Duration: 9 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +19%
*'''Level 9''': Active Effect: MP Cost: 45. Critical Attack - Damage: 474%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -9%, Duration: 9 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +19%
*'''Level 10''': Active Effect: MP Cost: 50. Critical Attack - Damage: 480%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --10%, Duration: 10 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +20%
*'''Level 10''': Active Effect: MP Cost: 50. Critical Attack - Damage: 480%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -10%, Duration: 10 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +20%
*'''Level 11''': Active Effect: MP Cost: 50. Critical Attack - Damage: 486%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --11%, Duration: 10 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +21%
*'''Level 11''': Active Effect: MP Cost: 50. Critical Attack - Damage: 486%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -11%, Duration: 10 sec, Cooldown: 8 sec, Passive Effect: Leap Tornado Damage: +21%
*'''Level 12''': Active Effect: MP Cost: 50. Critical Attack - Damage: 492%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --12%, Duration: 11 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +22%
*'''Level 12''': Active Effect: MP Cost: 50. Critical Attack - Damage: 492%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -12%, Duration: 11 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +22%
*'''Level 13''': Active Effect: MP Cost: 50. Critical Attack - Damage: 498%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --13%, Duration: 11 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +23%
*'''Level 13''': Active Effect: MP Cost: 50. Critical Attack - Damage: 498%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -13%, Duration: 11 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +23%
*'''Level 14''': Active Effect: MP Cost: 50. Critical Attack - Damage: 504%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --14%, Duration: 12 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +24%
*'''Level 14''': Active Effect: MP Cost: 50. Critical Attack - Damage: 504%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -14%, Duration: 12 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +24%
*'''Level 15''': Active Effect: MP Cost: 55. Critical Attack - Damage: 510%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --15%, Duration: 12 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +25%
*'''Level 15''': Active Effect: MP Cost: 55. Critical Attack - Damage: 510%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -15%, Duration: 12 sec, Cooldown: 7 sec, Passive Effect: Leap Tornado Damage: +25%
*'''Level 16''': Active Effect: MP Cost: 55. Critical Attack - Damage: 516%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --16%, Duration: 13 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +26%
*'''Level 16''': Active Effect: MP Cost: 55. Critical Attack - Damage: 516%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -16%, Duration: 13 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +26%
*'''Level 17''': Active Effect: MP Cost: 55. Critical Attack - Damage: 522%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --17%, Duration: 13 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +27%
*'''Level 17''': Active Effect: MP Cost: 55. Critical Attack - Damage: 522%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -17%, Duration: 13 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +27%
*'''Level 18''': Active Effect: MP Cost: 55. Critical Attack - Damage: 528%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --18%, Duration: 14 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +28%
*'''Level 18''': Active Effect: MP Cost: 55. Critical Attack - Damage: 528%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -18%, Duration: 14 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +28%
*'''Level 19''': Active Effect: MP Cost: 55. Critical Attack - Damage: 534%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --19%, Duration: 14 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +29%
*'''Level 19''': Active Effect: MP Cost: 55. Critical Attack - Damage: 534%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -19%, Duration: 14 sec, Cooldown: 6 sec, Passive Effect: Leap Tornado Damage: +29%
*'''Level 20''': '''Active Effect: MP Cost: 60. Critical Attack - Damage: 540%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --20%, Duration: 15 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +30%'''
*'''Level 20: Active Effect: MP Cost: 60. Critical Attack - Damage: 540%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -20%, Duration: 15 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +30%'''
*''Level 21'': Active Effect: MP Cost: 60. Critical Attack - Damage: 546%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --21%, Duration: 15 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +31%
*''Level 21'': Active Effect: MP Cost: 60. Critical Attack - Damage: 546%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -21%, Duration: 15 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +31%
*''Level 22'': Active Effect: MP Cost: 60. Critical Attack - Damage: 552%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --22%, Duration: 16 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +32%
*''Level 22'': Active Effect: MP Cost: 60. Critical Attack - Damage: 552%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: -22%, Duration: 16 sec, Cooldown: 5 sec, Passive Effect: Leap Tornado Damage: +32%
}}
}}


{{MapleStory/Skill desc|Mercedes4|Lightning Edge|Dash forward while attacking multiple enemies in your path.|Dash forward while attacking multiple enemies in your path.|
{{MapleStory/Skill desc|Mercedes4|Lightning Edge|Dash forward while attacking multiple enemies in your path.||
*'''Level 1''': MP Cost: 54; Damage: 275%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
*'''Level 1''': MP Cost: 54. While moving forward - Damage: 275%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 10 sec
*'''Level 2''': MP Cost: 54; Damage: 280%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
*'''Level 2''': MP Cost: 54. While moving forward - Damage: 280%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 10 sec
*'''Level 3''': MP Cost: 54; Damage: 285%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
*'''Level 3''': MP Cost: 54. While moving forward - Damage: 285%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 10 sec
*'''Level 4''': MP Cost: 54; Damage: 290%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
*'''Level 4''': MP Cost: 54. While moving forward - Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 10 sec
*'''Level 5''': MP Cost: 54; Damage: 295%. Attack 8 monsters 3 times. Cooldown Time: 10 seconds.
*'''Level 5''': MP Cost: 54. While moving forward - Damage: 295%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 10 sec
*'''Level 6''': MP Cost: 58; Damage: 300%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 6''': MP Cost: 58. While moving forward - Damage: 300%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 7''': MP Cost: 58; Damage: 305%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 7''': MP Cost: 58. While moving forward - Damage: 305%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 8''': MP Cost: 58; Damage: 310%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 8''': MP Cost: 58. While moving forward - Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 9''': MP Cost: 58; Damage: 315%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 9''': MP Cost: 58. While moving forward - Damage: 315%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 10''': MP Cost: 58; Damage: 320%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 10''': MP Cost: 58. While moving forward - Damage: 320%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 11''': MP Cost: 62; Damage: 325%. Attack 8 monsters 3 times. Cooldown Time: 9 seconds.
*'''Level 11''': MP Cost: 62. While moving forward - Damage: 325%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 9 sec
*'''Level 12''': MP Cost: 62; Damage: 330%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 12''': MP Cost: 62. While moving forward - Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 13''': MP Cost: 62; Damage: 335%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 13''': MP Cost: 62. While moving forward - Damage: 335%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 14''': MP Cost: 62; Damage: 340%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 14''': MP Cost: 62. While moving forward - Damage: 340%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 15''': MP Cost: 62; Damage: 345%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 15''': MP Cost: 62. While moving forward - Damage: 345%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 16''': MP Cost: 66; Damage: 350%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 16''': MP Cost: 66. While moving forward - Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 17''': MP Cost: 66; Damage: 355%. Attack 8 monsters 3 times. Cooldown Time: 8 seconds.
*'''Level 17''': MP Cost: 66. While moving forward - Damage: 355%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 8 sec
*'''Level 18''': MP Cost: 66; Damage: 360%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 18''': MP Cost: 66. While moving forward - Damage: 360%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 19''': MP Cost: 66; Damage: 365%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 19''': MP Cost: 66. While moving forward - Damage: 365%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 20''': MP Cost: 66; Damage: 370%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 20''': MP Cost: 66. While moving forward - Damage: 370%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 21''': MP Cost: 70; Damage: 375%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 21''': MP Cost: 70. While moving forward - Damage: 375%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 22''': MP Cost: 70; Damage: 380%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 22''': MP Cost: 70. While moving forward - Damage: 380%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 23''': MP Cost: 70; Damage: 385%. Attack 8 monsters 3 times. Cooldown Time: 7 seconds.
*'''Level 23''': MP Cost: 70. While moving forward - Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 7 sec
*'''Level 24''': MP Cost: 70; Damage: 390%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 24''': MP Cost: 70. While moving forward - Damage: 390%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 25''': MP Cost: 70; Damage: 395%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 25''': MP Cost: 70. While moving forward - Damage: 395%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 26''': MP Cost: 74; Damage: 400%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 26''': MP Cost: 74. While moving forward - Damage: 400%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 27''': MP Cost: 74; Damage: 405%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 27''': MP Cost: 74. While moving forward - Damage: 405%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 28''': MP Cost: 74; Damage: 410%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 28''': MP Cost: 74. While moving forward - Damage: 410%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 29''': MP Cost: 74; Damage: 415%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.
*'''Level 29''': MP Cost: 74. While moving forward - Damage: 415%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 6 sec
*'''Level 30''': '''MP Cost: 74; Damage: 420%. Attack 8 monsters 3 times. Cooldown Time: 6 seconds.'''
*'''Level 30: MP Cost: 74. While moving forward - Damage: 420%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 5 sec'''
*''Level 31'': MP Cost: 78; Damage: 425%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
*''Level 31'': MP Cost: 78. While moving forward - Damage: 425%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 5 sec
*''Level 32'': MP Cost: 78; Damage: 430%. Attack 8 monsters 3 times. Cooldown Time: 5 seconds.
*''Level 32'': MP Cost: 78. While moving forward - Damage: 430%, Max Enemies Hit: 8, Number of Attacks: 3. Cooldown: 5 sec
}}
}}


{{MapleStory/Skill desc|Mercedes4|Rolling Moonsault|A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.|A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.|
{{MapleStory/Skill desc|Mercedes4|Rolling Moonsault|A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.||
*'''Level 1''': Active Effects - MP Cost: 54, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +12%
*'''Level 1''': Active Effects: MP Cost: 54, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +12%
*'''Level 2''': Active Effects - MP Cost: 54, Damage: 144%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +14%
*'''Level 2''': Active Effects: MP Cost: 54, Damage: 144%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +14%
*'''Level 3''': Active Effects - MP Cost: 54, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +16%
*'''Level 3''': Active Effects: MP Cost: 54, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +16%
*'''Level 4''': Active Effects - MP Cost: 54, Damage: 148%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +18%
*'''Level 4''': Active Effects: MP Cost: 54, Damage: 148%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +18%
*'''Level 5''': Active Effects - MP Cost: 58, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +20%
*'''Level 5''': Active Effects: MP Cost: 58, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +20%
*'''Level 6''': Active Effects - MP Cost: 58, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +22%
*'''Level 6''': Active Effects: MP Cost: 58, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +22%
*'''Level 7''': Active Effects - MP Cost: 58, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +24%
*'''Level 7''': Active Effects: MP Cost: 58, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +24%
*'''Level 8''': Active Effects - MP Cost: 58, Damage: 156%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +26%
*'''Level 8''': Active Effects: MP Cost: 58, Damage: 156%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +26%
*'''Level 9''': Active Effects - MP Cost: 62, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +28%
*'''Level 9''': Active Effects: MP Cost: 62, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +28%
*'''Level 10''': Active Effects - MP Cost: 62, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +30%
*'''Level 10''': Active Effects: MP Cost: 62, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +30%
*'''Level 11''': Active Effects - MP Cost: 62, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +32%
*'''Level 11''': Active Effects: MP Cost: 62, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +32%
*'''Level 12''': Active Effects - MP Cost: 62, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +34%
*'''Level 12''': Active Effects: MP Cost: 62, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +34%
*'''Level 13''': Active Effects - MP Cost: 66, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +36%
*'''Level 13''': Active Effects: MP Cost: 66, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +36%
*'''Level 14''': Active Effects - MP Cost: 66, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +38%
*'''Level 14''': Active Effects: MP Cost: 66, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +38%
*'''Level 15''': Active Effects - MP Cost: 66, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +40%
*'''Level 15''': Active Effects: MP Cost: 66, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +40%
*'''Level 16''': Active Effects - MP Cost: 66, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +42%
*'''Level 16''': Active Effects: MP Cost: 66, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +42%
*'''Level 17''': Active Effects - MP Cost: 70, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +44%
*'''Level 17''': Active Effects: MP Cost: 70, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +44%
*'''Level 18''': Active Effects - MP Cost: 70, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +46%
*'''Level 18''': Active Effects: MP Cost: 70, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +46%
*'''Level 19''': Active Effects - MP Cost: 70, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +48%
*'''Level 19''': Active Effects: MP Cost: 70, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +48%
*'''Level 20''': '''Active Effects - MP Cost: 70, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +50%'''
*'''Level 20: Active Effects: MP Cost: 70, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +50%'''
*''Level 21'': Active Effects - MP Cost: 74, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +52%
*''Level 21'': Active Effects: MP Cost: 74, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +52%
*''Level 22'': Active Effects - MP Cost: 74, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects - Rising Rush Damage: +54%
*''Level 22'': Active Effects: MP Cost: 74, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 6, Passive Effects: Rising Rush Damage: +54%
}}
}}


{{MapleStory/Skill desc|Mercedes4|Ancient Warding|For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.|For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.|
{{MapleStory/Skill desc|Mercedes4|Ancient Warding|For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.||
*'''Level 1''': Active Effect: MP Cost: 45, Damage: +1%, HP: +50, Duration: 65, Passive Effect: Ignis Roar's Avoidability Chance: +6%
*'''Level 1''': Active Effect: MP Cost: 45, Damage: +1%, HP: +50, Duration: 65, Passive Effect: Ignis Roar's Avoidability Chance: +6%
*'''Level 2''': Active Effect: MP Cost: 45, Damage: +2%, HP: +100, Duration: 70, Passive Effect: Ignis Roar's Avoidability Chance: +6%
*'''Level 2''': Active Effect: MP Cost: 45, Damage: +2%, HP: +100, Duration: 70, Passive Effect: Ignis Roar's Avoidability Chance: +6%