MapleStory/Warrior/Skills: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
High Paladin is defense, not attack
(High Paladin is defense, not attack)
 
(332 intermediate revisions by 76 users not shown)
Line 1: Line 1:
{|style = {{MapleStory/tablestyle}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
{{MapleStory/TOC}}
{{MapleStory/TOC/Jobs}}
{{MapleStory/TOC/Jobs/sub|Warrior}}
|}


=Skills=
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}


===First Job: Warrior===
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ Table of Contents
| colspan=2 |
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Swordman|Swordman]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
|[[File:MS Skill Warrior Mastery.png|link=#Warrior Mastery|Warrior Mastery]]
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|-
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Sword Booster.png|link=#Weapon Booster|Weapon Booster]]
|-
![[#Fighter|Fighter]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
![[#Page|Page]]
|[[File:MS Skill Flame Charge.png|link=#Flame Charge|Flame Charge]] [[File:MS Skill Blizzard Charge.png|link=#Blizzard Charge|Blizzard Charge]] [[File:MS Skill Close Combat.png|link=#Close Combat|Close Combat]]
|[[File:MS Skill Elemental Charge.png|link=#Elemental Charge|Elemental Charge]]
|
|-
![[#Spearman|Spearman]]
|[[File:MS Skill Piercing Drive.png|link=#Piercing Drive|Piercing Drive]] [[File:MS Skill Spear Sweep.png|link=#Spear Sweep|Spear Sweep]]
|
|[[File:MS Skill Iron Will.png|link=#Iron Will|Iron Will]] [[File:MS Skill Hyper Body.png|link=#Hyper Body|Hyper Body]] [[File:MS Skill Evil Eye.png|link=#Evil Eye|Evil Eye]]
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|[[File:MS Skill Rush.png|link=#Rush|Rush]]
|
|
|-
![[#Crusader and Berserker|Crusader + Berserker]]
|
|[[File:MS Skill Endure.png|link=#Endure|Endure]]
|
|-
![[#Crusader|Crusader]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]] [[File:MS Skill Combo Synergy.png|link=#Combo Synergy|Combo Synergy]]
|
|-
! [[#White Knight|White Knight]]
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
|[[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]] [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] [[File:MS Skill Parashock Guard.png|link=#Parashock Guard|Parashock Guard]]
|-
![[#Berserker|Berserker]]
|[[File:MS Skill La Mancha Spear.png|link=#La Mancha Spear|La Mancha Spear]] [[File:MS Skill Evil Eye Shock.png|link=#Evil Eye Shock|Evil Eye Shock]]
|[[File:MS Skill Lord of Darkness.png|link=#Lord of Darkness|Lord of Darkness]]
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]
|-
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|
|[[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Magic Crash 2.png|link=#Magic Crash|Magic Crash]]
|-
![[#Hero|Hero]]
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
![[#Paladin|Paladin]]
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
![[#Dark Knight|Dark Knight]]
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]
|-
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]
|-
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>


;<span ID="HP Recovery">Improving HP Recovery</span>: This skill increases the amount of HP regained every 10 seconds while still, or while using [[#Endure|Endure]]. Max is 16 points.
==First Job==
===Swordman===
{{MapleStory/skill
|name=Iron Body
|tooltip=Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon DEF
! width=100px | Duration
! width=100px | <span class=explain title="When hit by an enemy within 150 range">Damage Reduction</span>
! width=100px | Max HP
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | 110 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | +1%
|-
! 2
| 8 || {{yes2|+20}} || {{yes2|120 sec}} || -1% || {{yes2|+2%}}
|-
! 3
| 8 || {{yes2|+30}} || {{yes2|130 sec}} || {{yes2|-2%}} || {{yes2|+3%}}
|-
! 4
| 8 || {{yes2|+40}} || {{yes2|140 sec}} || -2% || {{yes2|+4%}}
|-
! 5
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|10}} || {{yes2|+60}} || {{yes2|160 sec}} || -3% || {{yes2|+6%}}
|-
! 7
| 10 || {{yes2|+70}} || {{yes2|170 sec}} || {{yes2|-4%}} || {{yes2|+7%}}
|-
! 8
| 10 || {{yes2|+80}} || {{yes2|180 sec}} || -4% || {{yes2|+8%}}
|-
! 9
| 10 || {{yes2|+90}} || {{yes2|190 sec}} || {{yes2|-5%}} || {{yes2|+9%}}
|-
! 10
| 10 || {{yes2|+100}} || {{yes2|200 sec}} || -5% || {{yes2|+10%}}
|-
! 11
| {{yes2|12}} || {{yes2|+110}} || {{yes2|210 sec}} || {{yes2|-6%}} || {{yes2|+11%}}
|-
! 12
| 12 || {{yes2|+120}} || {{yes2|220 sec}} || -6% || {{yes2|+12%}}
|-
! 13
| 12 || {{yes2|+130}} || {{yes2|230 sec}} || {{yes2|-7%}} || {{yes2|+13%}}
|-
! 14
| 12 || {{yes2|+140}} || {{yes2|240 sec}} || -7% || {{yes2|+14%}}
|-
! 15
| 12 || {{yes2|+150}} || {{yes2|250 sec}} || {{yes2|-8%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|14}} || {{yes2|+160}} || {{yes2|260 sec}} || -8% || {{yes2|+16%}}
|-
! 17
| 14 || {{yes2|+170}} || {{yes2|270 sec}} || {{yes2|-9%}} || {{yes2|+17%}}
|-
! 18
| 14 || {{yes2|+180}} || {{yes2|280 sec}} || -9% || {{yes2|+18%}}
|-
! 19
| 14 || {{yes2|+190}} || {{yes2|290 sec}} || {{yes2|-10%}} || {{yes2|+19%}}
|-
! <u>20</u>
| 14 || {{yes2|+200}} || {{yes2|300 sec}} || -10% || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


;<span ID="HP_Increase">Improving Max HP Increase</span>:Increases the amount of HP gained during each level-up, or when AP is spent in HP. Requires 5 points in [[#HP Recovery|Improving HP Recovery]]. Max is 10 points.
{{MapleStory/skill
|name=Slash Blast
|tooltip=Consumes MP to attack nearby enemies all at once.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 6
|-
! 2
| 3 || {{yes2|191%}} || 6
|-
! 3
| 3 || {{yes2|199%}} || 6
|-
! 4
| 3 || {{yes2|207%}} || 6
|-
! 5
| 3 || {{yes2|215%}} || 6
|-
! 6
| {{yes2|4}} || {{yes2|223%}} || 6
|-
! 7
| 4 || {{yes2|231%}} || 6
|-
! 8
| 4 || {{yes2|239%}} || 6
|-
! 9
| 4 || {{yes2|247%}} || 6
|-
! 10
| 4 || {{yes2|255%}} || 6
|-
! 11
| 4 || {{yes2|263%}} || 6
|-
! 12
| {{yes2|5}} || {{yes2|271%}} || 6
|-
! 13
| 5 || {{yes2|279%}} || 6
|-
! 14
| 5 || {{yes2|287%}} || 6
|-
! 15
| 5 || {{yes2|295%}} || 6
|-
! 16
| 5 || {{yes2|303%}} || 6
|-
! 17
| 5 || {{yes2|311%}} || 6
|-
! 18
| {{yes2|6}} || {{yes2|319%}} || 6
|-
! 19
| 6 || {{yes2|327%}} || 6
|-
! <u>20</u>
| 6 || {{yes2|335%}} || 6
|}{{MapleStory/skill|end}}


;<span ID="Endure">Endure</span>: This skill enables healing while still on ropes. Requires 3 points in [[#HP_Increase|Improving Max HP Increase]]. Max is 8 points.
{{MapleStory/skill
|name=Warrior Mastery
|tooltip=Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
! width=100px | Jump
! width=100px | Max Movement Speed
! width=100px | Max HP per level
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +12%
|-
! 2
| +3 || +3 || +3 || {{yes2|+7}} || {{yes2|+14%}}
|-
! 3
| {{yes2|+4}} || {{yes2|+4}} || {{yes2|+4}} || {{yes2|+8}} || {{yes2|+16%}}
|-
! 4
| +4 || +4 || +4 || {{yes2|+9}} || {{yes2|+18%}}
|-
! 5
| {{yes2|+5}} || {{yes2|+5}} || {{yes2|+5}} || {{yes2|+10}} || {{yes2|+20%}}
|-
! 6
| +5 || +5 || +5 || {{yes2|+11}} || {{yes2|+22%}}
|-
! 7
| {{yes2|+6}} || {{yes2|+6}} || {{yes2|+6}} || {{yes2|+12}} || {{yes2|+24%}}
|-
! 8
| +6 || +6 || +6 || {{yes2|+13}} || {{yes2|+26%}}
|-
! 9
| {{yes2|+7}} || {{yes2|+7}} || {{yes2|+7}} || {{yes2|+14}} || {{yes2|+28%}}
|-
! 10
| +7 || +7 || +7 || {{yes2|+15}} || {{yes2|+30%}}
|-
! 11
| {{yes2|+8}} || {{yes2|+8}} || {{yes2|+8}} || {{yes2|+16}} || {{yes2|+32%}}
|-
! 12
| +8 || +8 || +8 || {{yes2|+17}} || {{yes2|+34%}}
|-
! 13
| {{yes2|+9}} || {{yes2|+9}} || {{yes2|+9}} || {{yes2|+18}} || {{yes2|+36%}}
|-
! 14
| +9 || +9 || +9 || {{yes2|+19}} || {{yes2|+38%}}
|-
! <u>15</u>
| {{yes2|+10}} || {{yes2|+10}} || {{yes2|+10}} || {{yes2|+20}} || {{yes2|+40%}}
|}{{MapleStory/skill|end}}


;<span ID="Iron_Body">Iron Body</span>: This skill increases Weapon Defense temporarily. Requires 3 points in [[#Endure|Endure]]. Max is 20 points.
{{MapleStory/skill
|name=War Leap
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
}}
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 15
|-
! 2
| {{yes2|13}}
|-
! 3
| 13
|-
! 4
| {{yes2|11}}
|-
! 5
| 11
|-
! 6
| {{yes2|9}}
|-
! 7
| 9
|-
! 8
| {{yes2|7}}
|-
! 9
| 7
|-
! <u>10</u>
| {{yes2|5}}
|}{{MapleStory/skill|end}}


;<span ID="Power_Strike">Power Strike</span>: A single-target attack, one of the Warrior's main attacks. Max is 20 points.
==Second Job==
===Common Second Job skills===
{{MapleStory/skill
|name=Weapon Mastery
|file=File:MS Skill Sword Mastery.png
|file2=[[File:MS Skill Spear Mastery.png]]
|tooltip=Increases the weapon mastery and accuracy of your weapons.
}}
Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | <span class=explain title="Add 12 per level for Pages">'''''Add 24'' <br />per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +24
|-
! 2
| {{yes2|+18%}}
| {{yes2|+48}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+72}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+96}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+120}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+144}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+168}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+192}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+216}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+240}}
|}{{MapleStory/skill|end}}


;<span ID="Slash_Blast">Slash Blast</span>: A multi-target attack, another of the Warrior's main attacks. Requires 1 point in [[#Power Strike|Power Strike]]. Max is 20 points.
{{MapleStory/skill
|name=Weapon Booster
|file=File:MS Skill Sword Booster.png
|file2=[[File:MS Skill Spear Booster.png]]
|tooltip=Increases the attack speed of your weapon.
|requirement=Requires Level 5 [[#Weapon Mastery|Weapon Mastery]].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | <span class=explain title="Subtract 1 per level for Fighters">'''''Subtract 2'' <br /> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Add 18 sec per level for Fighters">'''''Add 20 sec'' <br />per level'''</span>
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


==Second Job==
{{MapleStory/skill
|name=Final Attack
|tooltip=Grants a chance to deal additional damage after an attack.
|requirement=Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


Note: For skills which list two weapons, only the weapon named in the skill will be affected. (i.e. Sword Mastery only works with Swords, not Axes. Axe Mastery only works with Axes, not Swords.)
{{MapleStory/skill
|name=Physical Training
|tooltip=Improves STR and DEX permanently through physical training.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


===Fighter===
===Fighter===
*Advanced from the first job [[#Swordman|Swordman]].
{{MapleStory/skill
|name=Brandish
|tooltip=Perform a double attack on enemies in front of you.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6
|-
! 2
| 10 || {{yes2|166%}} || 2 || 6
|-
! 3
| {{yes2|11}} || {{yes2|169%}} || 2 || 6
|-
! 4
| 11 || {{yes2|172%}} || 2 || 6
|-
! 5
| 11 || {{yes2|175%}} || 2 || 6
|-
! 6
| {{yes2|12}} || {{yes2|178%}} || 2 || 6
|-
! 7
| 12 || {{yes2|181%}} || 2 || 6
|-
! 8
| 12 || {{yes2|184%}} || 2 || 6
|-
! 9
| {{yes2|13}} || {{yes2|187%}} || 2 || 6
|-
! 10
| 13 || {{yes2|190%}} || 2 || 6
|-
! 11
| 13 || {{yes2|193%}} || 2 || 6
|-
! 12
| {{yes2|14}} || {{yes2|196%}} || 2 || 6
|-
! 13
| 14 || {{yes2|199%}} || 2 || 6
|-
! 14
| 14 || {{yes2|202%}} || 2 || 6
|-
! 15
| {{yes2|15}} || {{yes2|205%}} || 2 || 6
|-
! 16
| 15 || {{yes2|208%}} || 2 || 6
|-
! 17
| 15 || {{yes2|211%}} || 2 || 6
|-
! 18
| {{yes2|16}} || {{yes2|214%}} || 2 || 6
|-
! 19
| 16 || {{yes2|217%}} || 2 || 6
|-
! <u>20</u>
| 16 || {{yes2|220%}} || 2 || 6
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Rage
|tooltip=Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Weapon Attack</span>
! width=100px | <span class=explain title="Only applies to you">Damage Absorbed</span>
! width=100px | <span class=explain title="Only applies to you">Damage Reflected</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 66 sec
|-
! 2
| 12 || {{yes2|+12}} || {{yes2|12%}} || {{yes2|140%}} || {{yes2|72 sec}}
|-
! 3
| 12 || {{yes2|+13}} || {{yes2|13%}} || {{yes2|160%}} || {{yes2|78 sec}}
|-
! 4
| 12 || {{yes2|+14}} || {{yes2|14%}} || {{yes2|180%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|+15}} || {{yes2|15%}} || {{yes2|200%}} || {{yes2|90 sec}}
|-
! 6
| 12 || {{yes2|+16}} || {{yes2|16%}} || {{yes2|220%}} || {{yes2|96 sec}}
|-
! 7
| 12 || {{yes2|+17}} || {{yes2|17%}} || {{yes2|240%}} || {{yes2|102 sec}}
|-
! 8
| 12 || {{yes2|+18}} || {{yes2|18%}} || {{yes2|260%}} || {{yes2|108 sec}}
|-
! 9
| 12 || {{yes2|+19}} || {{yes2|19%}} || {{yes2|280%}} || {{yes2|114 sec}}
|-
! 10
| 12 || {{yes2|+20}} || {{yes2|20%}} || {{yes2|300%}} || {{yes2|120 sec}}
|-
! 11
| {{yes2|20}} || {{yes2|+21}} || {{yes2|21%}} || {{yes2|320%}} || {{yes2|126 sec}}
|-
! 12
| 20 || {{yes2|+22}} || {{yes2|22%}} || {{yes2|340%}} || {{yes2|132 sec}}
|-
! 13
| 20 || {{yes2|+23}} || {{yes2|23%}} || {{yes2|360%}} || {{yes2|138 sec}}
|-
! 14
| 20 || {{yes2|+24}} || {{yes2|24%}} || {{yes2|380%}} || {{yes2|144 sec}}
|-
! 15
| 20 || {{yes2|+25}} || {{yes2|25%}} || {{yes2|400%}} || {{yes2|150 sec}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|26%}} || {{yes2|420%}} || {{yes2|156 sec}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|27%}} || {{yes2|440%}} || {{yes2|162 sec}}
|-
! 18
| 20 || {{yes2|+28}} || {{yes2|28%}} || {{yes2|460%}} || {{yes2|168 sec}}
|-
! 19
| 20 || {{yes2|+29}} || {{yes2|29%}} || {{yes2|480%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| 20 || {{yes2|+30}} || {{yes2|30%}} || {{yes2|500%}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combo Attack
|tooltip=When activated, there is a chance to add each attack to the Combo Count, up to 5.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to gain a Combo Count when attacking">Chance</span>
! width=100px | Max Combo Count
|-
! 1
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 5
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combo Fury
|tooltip=Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 44%
|-
! 2
| 10 || 1 || {{yes2|116%}} || 2 || 6 || {{yes2|48%}}
|-
! 3
| 10 || 1 || {{yes2|119%}} || 2 || 6 || {{yes2|52%}}
|-
! 4
| 10 || 1 || {{yes2|122%}} || 2 || 6 || {{yes2|56%}}
|-
! 5
| {{yes2|12}} || 1 || {{yes2|125%}} || 2 || {{yes2|7}} || {{yes2|60%}}
|-
! 6
| 12 || 1 || {{yes2|128%}} || 2 || 7 || {{yes2|64%}}
|-
! 7
| 12 || 1 || {{yes2|131%}} || 2 || 7 || {{yes2|68%}}
|-
! 8
| 12 || 1 || {{yes2|134%}} || 2 || 7 || {{yes2|72%}}
|-
! 9
| 12 || 1 || {{yes2|137%}} || 2 || 7 || {{yes2|76%}}
|-
! <u>10</u>
| {{yes2|14}} || 1 || {{yes2|140%}} || 2 || {{yes2|8}} || {{yes2|80%}}
|}{{MapleStory/skill|end}}
===Page===
*Advanced from the first job [[#Swordman|Swordman]].
{{MapleStory/skill
|name=Elemental Charge
|tooltip=Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Flame Charge
|tooltip=Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Chance
! width=100px | Burn Damage
! width=100px | Burn Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 56% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || {{yes2|57%}} || 3 sec
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || {{yes2|58%}} || 3 sec
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || {{yes2|59%}} || 3 sec
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || {{yes2|61%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || {{yes2|62%}} || 4 sec
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || {{yes2|63%}} || 4 sec
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|64%}} || 4 sec
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || {{yes2|65%}} || 4 sec
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || {{yes2|66%}} || {{yes2|5 sec}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || {{yes2|67%}} || 5 sec
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|68%}} || 5 sec
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || {{yes2|69%}} || 5 sec
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || {{yes2|70%}} || 5 sec
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || {{yes2|71%}} || {{yes2|6 sec}}
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|72%}} || 6 sec
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || {{yes2|73%}} || 6 sec
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || {{yes2|74%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || {{yes2|75%}} || 6 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blizzard Charge
|tooltip=Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
! width=100px | Slow Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2 sec || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || 2 sec || +6%
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || 2 sec || {{yes2|+7%}}
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || 2 sec || +7%
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|3 sec}} || {{yes2|+8%}}
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || 3 sec || +8%
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || 3 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || 3 sec || +9%
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|4 sec}} || {{yes2|+10%}}
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || 4 sec || +10%
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || 4 sec || {{yes2|+11%}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || 4 sec || +11%
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|5 sec}} || {{yes2|+12%}}
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || 5 sec || +12%
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || 5 sec || +13%
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|6 sec}} || {{yes2|+14%}}
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || 6 sec || +14%
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Close Combat
|tooltip=Pulls in enemies to either side of you while dealing damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun enemies.">Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 35% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|12}} || {{yes2|117%}} || 2 || 8 || {{yes2|40%}} || 2 sec
|-
! 3
| {{yes2|13}} || {{yes2|118%}} || 2 || 8 || {{yes2|45%}} || 2 sec
|-
! 4
| {{yes2|14}} || {{yes2|119%}} || 2 || 8 || {{yes2|50%}} || 2 sec
|-
! 5
| {{yes2|15}} || {{yes2|120%}} || 2 || 8 || {{yes2|55%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|16}} || {{yes2|121%}} || 2 || 8 || {{yes2|60%}} || 3 sec
|-
! 7
| {{yes2|17}} || {{yes2|122%}} || 2 || 8 || {{yes2|65%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|123%}} || 2 || 8 || {{yes2|70%}} || 3 sec
|-
! 9
| {{yes2|19}} || {{yes2|124%}} || 2 || 8 || {{yes2|75%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|125%}} || 2 || 8 || {{yes2|80%}} || 4 sec
|}{{MapleStory/skill|end}}
===Spearman===
*Advanced from the first job [[#Swordman|Swordman]].
{{MapleStory/skill
|name=Iron Will
|tooltip=Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Weapon Defense</span>
! width=100px | <span class=explain title="Given to you and party members">Magic Defense</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 30'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | 20 sec
|-
! 2
| 18 || {{yes2|+60}} || {{yes2|+40}} || {{yes2|40 sec}}
|-
! 3
| 18 || {{yes2|+90}} || {{yes2|+60}} || {{yes2|60 sec}}
|-
! 4
| 18 || {{yes2|+120}} || {{yes2|+80}} || {{yes2|80 sec}}
|-
! 5
| 18 || {{yes2|+150}} || {{yes2|+100}} || {{yes2|100 sec}}
|-
! 6
| {{yes2|24}} || {{yes2|+180}} || {{yes2|+120}} || {{yes2|120 sec}}
|-
! 7
| 24 || {{yes2|+210}} || {{yes2|+140}} || {{yes2|140 sec}}
|-
! 8
| 24 || {{yes2|+240}} || {{yes2|+160}} || {{yes2|160 sec}}
|-
! 9
| 24 || {{yes2|+270}} || {{yes2|+180}} || {{yes2|180 sec}}
|-
! <u>10</u>
| 24 || {{yes2|+300}} || {{yes2|+200}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body
|tooltip=Increases the Max HP and Max MP of party members for a short time.
|requirement=Requires Level 3 [[#Iron Will|Iron Will]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Max HP</span>
! width=100px | <span class=explain title="Given to you and party members">Max MP</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 20'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 20 || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|60 sec}}
|-
! 3
| 20 || {{yes2|+18%}} || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 4
| 20 || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+36%}} || {{yes2|+36%}} || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+42%}} || {{yes2|+42%}} || {{yes2|210 sec}}
|-
! 8
| {{yes2|40}} || {{yes2|+48%}} || {{yes2|+48%}} || {{yes2|240 sec}}
|-
! 9
| 40 || {{yes2|+54%}} || {{yes2|+54%}} || {{yes2|270 sec}}
|-
! <u>10</u>
| 40 || {{yes2|+60%}} || {{yes2|+60%}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Evil Eye
|tooltip=Summons an Evil Eye that heals you regularly when it is near.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | Frequency
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 360 sec || bgcolor=E6E6FA | 60 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Piercing Drive
|tooltip=Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Within spear shaft range (the closer you are)">Critical Rate</span>
! width=100px | <span class=explain title="Within spear blade range (the further away you are)">Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1%
|-
! 2
| 17 || {{yes2|165%}} || 2 || 8 || {{yes2|2%}} || 1%
|-
! 3
| 17 || {{yes2|167%}} || 2 || 8 || {{yes2|3%}} || {{yes2|2%}}
|-
! 4
| 17 || {{yes2|169%}} || 2 || 8 || {{yes2|4%}} || 2%
|-
! 5
| 17 || {{yes2|171%}} || 2 || 8 || {{yes2|5%}} || {{yes2|3%}}
|-
! 6
| {{yes2|18}} || {{yes2|173%}} || 2 || 8 || {{yes2|6%}} || 3%
|-
! 7
| 18 || {{yes2|175%}} || 2 || 8 || {{yes2|7%}} || {{yes2|4%}}
|-
! 8
| 18 || {{yes2|177%}} || 2 || 8 || {{yes2|8%}} || 4%
|-
! 9
| 18 || {{yes2|179%}} || 2 || 8 || {{yes2|9%}} || {{yes2|5%}}
|-
! 10
| 18 || {{yes2|181%}} || 2 || 8 || {{yes2|10%}} || 5%
|-
! 11
| 18 || {{yes2|183%}} || 2 || 8 || {{yes2|11%}} || {{yes2|6%}}
|-
! 12
| {{yes2|19}} || {{yes2|185%}} || 2 || 8 || {{yes2|12%}} || 6%
|-
! 13
| 19 || {{yes2|187%}} || 2 || 8 || {{yes2|13%}} || {{yes2|7%}}
|-
! 14
| 19 || {{yes2|189%}} || 2 || 8 || {{yes2|14%}} || 7%
|-
! 15
| 19 || {{yes2|191%}} || 2 || 8 || {{yes2|15%}} || {{yes2|8%}}
|-
! 16
| 19 || {{yes2|193%}} || 2 || 8 || {{yes2|16%}} || 8%
|-
! 17
| 19 || {{yes2|195%}} || 2 || 8 || {{yes2|17%}} || {{yes2|9%}}
|-
! 18
| {{yes2|20}} || {{yes2|197%}} || 2 || 8 || {{yes2|18%}} || 9%
|-
! 19
| 20 || {{yes2|199%}} || 2 || 8 || {{yes2|19%}} || {{yes2|10%}}
|-
! <u>20</u>
| 20 || {{yes2|201%}} || 2 || 8 || {{yes2|20%}} || 10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Spear Sweep
|tooltip=Swings your weapon far to pull in enemies and stun them for a moment.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pulled toward you">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 136% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 10 || {{yes2|142%}} || 2 || 8
|-
! 3
| 10 || {{yes2|148%}} || 2 || 8
|-
! 4
| 10 || {{yes2|154%}} || 2 || 8
|-
! 5
| {{yes2|12}} || {{yes2|160%}} || 2 || 8
|-
! 6
| 12 || {{yes2|166%}} || 2 || 8
|-
! 7
| 12 || {{yes2|172%}} || 2 || 8
|-
! 8
| 12 || {{yes2|178%}} || 2 || 8
|-
! 9
| 12 || {{yes2|184%}} || 2 || 8
|-
! <u>20</u>
| {{yes2|14}} || {{yes2|190%}} || 2 || 8
|}{{MapleStory/skill|end}}
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Rush
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|tooltip=Dash forward and push back multiple monsters.
}}
Icons from left to right: White Knight, Crusader, Berserker
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pushed">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 251% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7
|-
! 2
| 11 || {{yes2|257%}} || 1 || {{yes2|8}}
|-
! 3
| 11 || {{yes2|263%}} || 1 || 8
|-
! 4
| {{yes2|14}} || {{yes2|269%}} || 1 || {{yes2|9}}
|-
! 5
| 14 || {{yes2|275%}} || 1 || 9
|-
! 6
| 14 || {{yes2|281%}} || 1 || {{yes2|10}}
|-
! 7
| {{yes2|17}} || {{yes2|287%}} || 1 || 10
|-
! 8
| 17 || {{yes2|293%}} || 1 || {{yes2|11}}
|-
! 9
| 17 || {{yes2|299%}} || 1 || 11
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
|}{{MapleStory/skill|end}}
===Crusader and Berserker===
The following skill belongs to Crusader and Berserker.
{{MapleStory/skill
|name=Endure
|tooltip=Enhances Abnormal Status Resistance and all Elemental Resistances.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
|-
|
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
===Crusader===
*Advanced from the second job [[#Fighter|Fighter]].
{{MapleStory/skill
|name=Self Recovery
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | HP Recovered
! width=100px | MP Recovered
|-
|
| bgcolor=#90ff90 | '''''Add 100'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 20
|-
! 2
| {{yes2|200}} || {{yes2|40}}
|-
! 3
| {{yes2|300}} || {{yes2|60}}
|-
! 4
| {{yes2|400}} || {{yes2|80}}
|-
! 5
| {{yes2|500}} || {{yes2|100}}
|-
! 6
| {{yes2|600}} || {{yes2|120}}
|-
! 7
| {{yes2|700}} || {{yes2|140}}
|-
! 8
| {{yes2|800}} || {{yes2|160}}
|-
! 9
| {{yes2|900}} || {{yes2|180}}
|-
! <u>10</u>
| {{yes2|1000}} || {{yes2|200}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Chance Attack
|tooltip=Deals greater damage when attacking enemies that are stunned, blinded, or frozen.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|+9%}}
|-
! 3
| {{yes2|+11%}}
|-
! 4
| {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Panic
|tooltip=Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Enemy Attack Power
! width=100px | Blind Chance
! width=100px | Enemy Accuracy
! width=100px | Duration
! width=100px | <span class=explain title="When you use this skill again during this interval, you will consume 1 additional Combo Orb">Interval</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 865% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 29 sec
|-
! 2
| {{yes2|11}} || 2 || {{yes2|880%}} || 1 || 6 || {{yes2|-12%}} || {{yes2|36%}} || -11% || {{yes2|44 sec}} || {{yes2|28 sec}}
|-
! 3
| 11 || 2 || {{yes2|895%}} || 1 || 6 || {{yes2|-13%}} || {{yes2|39%}} || {{yes2|-12%}} || {{yes2|46 sec}} || {{yes2|27 sec}}
|-
! 4
| {{yes2|12}} || 2 || {{yes2|910%}} || 1 || 6 || {{yes2|-14%}} || {{yes2|42%}} || -12% || {{yes2|48 sec}} || {{yes2|26 sec}}
|-
! 5
| 12 || 2 || {{yes2|925%}} || 1 || 6 || {{yes2|-15%}} || {{yes2|45%}} || {{yes2|-13%}} || {{yes2|50 sec}} || {{yes2|25 sec}}
|-
! 6
| {{yes2|13}} || 2 || {{yes2|940%}} || 1 || 6 || {{yes2|-16%}} || {{yes2|48%}} || -13% || {{yes2|52 sec}} || {{yes2|24 sec}}
|-
! 7
| 13 || 2 || {{yes2|955%}} || 1 || 6 || {{yes2|-17%}} || {{yes2|51%}} || {{yes2|-14%}} || {{yes2|54 sec}} || {{yes2|23 sec}}
|-
! 8
| {{yes2|14}} || 2 || {{yes2|970%}} || 1 || 6 || {{yes2|-18%}} || {{yes2|54%}} || -14% || {{yes2|56 sec}} || {{yes2|22 sec}}
|-
! 9
| 14 || 2 || {{yes2|985%}} || 1 || 6 || {{yes2|-19%}} || {{yes2|57%}} || {{yes2|-15%}} || {{yes2|58 sec}} || {{yes2|21 sec}}
|-
! 10
| {{yes2|15}} || 2 || {{yes2|1000%}} || 1 || 6 || {{yes2|-20%}} || {{yes2|60%}} || -15% || {{yes2|60 sec}} || {{yes2|20 sec}}
|-
! 11
| 15 || 2 || {{yes2|1015%}} || 1 || 6 || {{yes2|-21%}} || {{yes2|63%}} || {{yes2|-16%}} || {{yes2|62 sec}} || {{yes2|19 sec}}
|-
! 12
| {{yes2|16}} || 2 || {{yes2|1030%}} || 1 || 6 || {{yes2|-22%}} || {{yes2|66%}} || -16% || {{yes2|64 sec}} || {{yes2|18 sec}}
|-
! 13
| 16 || 2 || {{yes2|1045%}} || 1 || 6 || {{yes2|-23%}} || {{yes2|69%}} || {{yes2|-17%}} || {{yes2|66 sec}} || {{yes2|17 sec}}
|-
! 14
| {{yes2|17}} || 2 || {{yes2|1060%}} || 1 || 6 || {{yes2|-24%}} || {{yes2|72%}} || -17% || {{yes2|68 sec}} || {{yes2|16 sec}}
|-
! 15
| 17 || 2 || {{yes2|1075%}} || 1 || 6 || {{yes2|-25%}} || {{yes2|75%}} || {{yes2|-18%}} || {{yes2|70 sec}} || {{yes2|15 sec}}
|-
! 16
| {{yes2|18}} || 2 || {{yes2|1090%}} || 1 || 6 || {{yes2|-26%}} || {{yes2|78%}} || -18% || {{yes2|72 sec}} || {{yes2|14 sec}}
|-
! 17
| 18 || 2 || {{yes2|1105%}} || 1 || 6 || {{yes2|-27%}} || {{yes2|81%}} || {{yes2|-19%}} || {{yes2|74 sec}} || {{yes2|13 sec}}
|-
! 18
| {{yes2|19}} || 2 || {{yes2|1120%}} || 1 || 6 || {{yes2|-28%}} || {{yes2|84%}} || -19% || {{yes2|76 sec}} || {{yes2|12 sec}}
|-
! 19
| 19 || 2 || {{yes2|1135%}} || 1 || 6 || {{yes2|-29%}} || {{yes2|87%}} || {{yes2|-20%}} || {{yes2|78 sec}} || {{yes2|11 sec}}
|-
! <u>20</u>
| {{yes2|20}} || 2 || {{yes2|1150%}} || 1 || 6 || {{yes2|-30%}} || {{yes2|90%}} || -20% || {{yes2|80 sec}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Shout
|tooltip=Shouts at enemies, dealing damage and possibly Stunning them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 57% || bgcolor=E6E6FA | 4 sec
|-
! 2
| {{yes2|9}} || {{yes2|164%}} || 1 || 6 || {{yes2|59%}} || 4 sec
|-
! 3
| 9 || {{yes2|176%}} || 1 || 6 || {{yes2|61%}} || 4 sec
|-
! 4
| {{yes2|10}} || {{yes2|188%}} || 1 || 6 || {{yes2|63%}} || 4 sec
|-
! 5
| 10 || {{yes2|200%}} || 1 || {{yes2|7}} || {{yes2|65%}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|11}} || {{yes2|212%}} || 1 || 7 || {{yes2|67%}} || 5 sec
|-
! 7
| 11 || {{yes2|224%}} || 1 || 7 || {{yes2|69%}} || 5 sec
|-
! 8
| {{yes2|12}} || {{yes2|236%}} || 1 || 7 || {{yes2|71%}} || 5 sec
|-
! 9
| 12 || {{yes2|248%}} || 1 || 7 || {{yes2|73%}} || 5 sec
|-
! 10
| {{yes2|13}} || {{yes2|260%}} || 1 || {{yes2|8}} || {{yes2|75%}} || {{yes2|6 sec}}
|-
! 11
| 13 || {{yes2|272%}} || 1 || 8 || {{yes2|77%}} || 6 sec
|-
! 12
| {{yes2|14}} || {{yes2|284%}} || 1 || 8 || {{yes2|79%}} || 6 sec
|-
! 13
| 14 || {{yes2|296%}} || 1 || 8 || {{yes2|81%}} || 6 sec
|-
! 14
| {{yes2|15}} || {{yes2|308%}} || 1 || 8 || {{yes2|83%}} || 6 sec
|-
! 15
| 15 || {{yes2|320%}} || 1 || {{yes2|9}} || {{yes2|85%}} || {{yes2|7 sec}}
|-
! 16
| {{yes2|16}} || {{yes2|332%}} || 1 || 9 || {{yes2|87%}} || 7 sec
|-
! 17
| 16 || {{yes2|344%}} || 1 || 9 || {{yes2|89%}} || 7 sec
|-
! 18
| {{yes2|17}} || {{yes2|356%}} || 1 || 9 || {{yes2|91%}} || 7 sec
|-
! 19
| 17 || {{yes2|368%}} || 1 || 9 || {{yes2|93%}} || 7 sec
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|380%}} || 1 || {{yes2|10}} || {{yes2|95%}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Intrepid Slash
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 201% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|-
! 2
| 15 || {{yes2|204%}} || 3 || 6
|-
! 3
| 15 || {{yes2|207%}} || 3 || 6
|-
! 4
| 15 || {{yes2|210%}} || 3 || 6
|-
! 5
| {{yes2|16}} || {{yes2|213%}} || 3 || 6
|-
! 6
| 16 || {{yes2|216%}} || 3 || 6
|-
! 7
| 16 || {{yes2|219%}} || 3 || 6
|-
! 8
| 16 || {{yes2|222%}} || 3 || 6
|-
! 9
| {{yes2|17}} || {{yes2|225%}} || 3 || 6
|-
! 10
| 17 || {{yes2|228%}} || 3 || 6
|-
! 11
| 17 || {{yes2|231%}} || 3 || 6
|-
! 12
| 17 || {{yes2|234%}} || 3 || 6
|-
! 13
| {{yes2|18}} || {{yes2|237%}} || 3 || 6
|-
! 14
| 18 || {{yes2|240%}} || 3 || 6
|-
! 15
| 18 || {{yes2|243%}} || 3 || 6
|-
! 16
| 18 || {{yes2|246%}} || 3 || 6
|-
! 17
| {{yes2|19}} || {{yes2|249%}} || 3 || 6
|-
! 18
| 19 || {{yes2|252%}} || 3 || 6
|-
! 19
| 19 || {{yes2|255%}} || 3 || 6
|-
! <u>20</u>
| 19 || {{yes2|258%}} || 3 || 6
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combo Synergy
|tooltip=Total Attack Power increases for each combo orb and increases the chance to gain combo orbs.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to gain a Combo Count Orb when attacking">Chance</span>
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | <span class=explain title="to gain a Combo Count Orb upon taking a hit">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 11%
|-
! 2
| {{yes2|44%}} || +1% || {{yes2|12%}}
|-
! 3
| {{yes2|46%}} || +1% || {{yes2|13%}}
|-
! 4
| {{yes2|48%}} || +1% || {{yes2|14%}}
|-
! 5
| {{yes2|50%}} || {{yes2|+2%}} || {{yes2|15%}}
|-
! 6
| {{yes2|52%}} || +2% || {{yes2|16%}}
|-
! 7
| {{yes2|54%}} || +2% || {{yes2|17%}}
|-
! 8
| {{yes2|56%}} || +2% || {{yes2|18%}}
|-
! 9
| {{yes2|58%}} || {{yes2|+3%}} || {{yes2|19%}}
|-
! 10
| {{yes2|60%}} || +3% || {{yes2|20%}}
|-
! 11
| {{yes2|62%}} || +3% || {{yes2|21%}}
|-
! 12
| {{yes2|64%}} || +3% || {{yes2|22%}}
|-
! 13
| {{yes2|66%}} || {{yes2|+4%}} || {{yes2|23%}}
|-
! 14
| {{yes2|68%}} || +4% || {{yes2|24%}}
|-
! 15
| {{yes2|70%}} || +4% || {{yes2|25%}}
|-
! 16
| {{yes2|72%}} || +4% || {{yes2|26%}}
|-
! 17
| {{yes2|74%}} || {{yes2|+5%}} || {{yes2|27%}}
|-
! 18
| {{yes2|76%}} || +5% || {{yes2|28%}}
|-
! 19
| {{yes2|78%}} || +5% || {{yes2|29%}}
|-
! <u>20</u>
| {{yes2|80%}} || +5% || {{yes2|30%}}
|}{{MapleStory/skill|end}}
===White Knight===
*Advanced from the second job [[#Page|Page]].
{{MapleStory/skill
|name=Shield Mastery
|file=File:MS Skill Shield Mastery- Warrior.png
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Weapon Defense
! width=100px | Magic Defense
! width=100px | Weapon Attack
! width=100px | Guard Chance
! width=100px | <span class=explain title="Occurs when guarding.">Stun Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+130%}} || {{yes2|+130%}} || {{yes2|+2}} || {{yes2|8%}} || {{yes2|12%}} || 2 sec
|-
! 3
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+145%}} || {{yes2|+145%}} || {{yes2|+3}} || {{yes2|12%}} || {{yes2|18%}} || 2 sec
|-
! 4
| {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|+160%}} || {{yes2|+160%}} || {{yes2|+4}} || {{yes2|16%}} || {{yes2|24%}} || 2 sec
|-
! 5
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+175%}} || {{yes2|+175%}} || {{yes2|+5}} || {{yes2|20%}} || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|+190%}} || {{yes2|+190%}} || {{yes2|+6}} || {{yes2|24%}} || {{yes2|36%}} || 3 sec
|-
! 7
| {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|+205%}} || {{yes2|+205%}} || {{yes2|+7}} || {{yes2|28%}} || {{yes2|42%}} || 3 sec
|-
! 8
| {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|+220%}} || {{yes2|+220%}} || {{yes2|+8}} || {{yes2|32%}} || {{yes2|48%}} || 3 sec
|-
! 9
| {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|+235%}} || {{yes2|+235%}} || {{yes2|+9}} || {{yes2|36%}} || {{yes2|54%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|+250%}} || {{yes2|+250%}} || {{yes2|+10}} || {{yes2|40%}} || {{yes2|60%}} || 4 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Lightning Charge
|tooltip=Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, or to burn bosses">Chance</span>
! width=100px | Burn Damage
! width=100px | Stun/Burn Duration
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 193% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 14% || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|196%}} || 3 || 6 || {{yes2|18%}} || {{yes2|79%}} || 3 sec || +6%
|-
! 3
| 25 || {{yes2|199%}} || 3 || 6 || {{yes2|22%}} || {{yes2|81%}} || 3 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|202%}} || 3 || 6 || {{yes2|26%}} || {{yes2|83%}} || 3 sec || +7%
|-
! 5
| 25 || {{yes2|205%}} || 3 || 6 || {{yes2|30%}} || {{yes2|85%}} || 3 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|208%}} || 3 || 6 || {{yes2|34%}} || {{yes2|87%}} || {{yes2|4 sec}} || +8%
|-
! 7
| 25 || {{yes2|211%}} || 3 || 6 || {{yes2|38%}} || {{yes2|89%}} || 4 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|214%}} || 3 || 6 || {{yes2|42%}} || {{yes2|91%}} || 4 sec || +9%
|-
! 9
| 30 || {{yes2|217%}} || 3 || 6 || {{yes2|46%}} || {{yes2|93%}} || 4 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|220%}} || 3 || 6 || {{yes2|50%}} || {{yes2|95%}} || 4 sec || +10%
|-
! 11
| 30 || {{yes2|223%}} || 3 || 6 || {{yes2|54%}} || {{yes2|97%}} || {{yes2|5 sec}} || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|226%}} || 3 || 6 || {{yes2|58%}} || {{yes2|99%}} || 5 sec || +11%
|-
! 13
| 30 || {{yes2|229%}} || 3 || 6 || {{yes2|62%}} || {{yes2|101%}} || 5 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|232%}} || 3 || 6 || {{yes2|66%}} || {{yes2|103%}} || 5 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|235%}} || 3 || 6 || {{yes2|70%}} || {{yes2|105%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|238%}} || 3 || 6 || {{yes2|74%}} || {{yes2|107%}} || {{yes2|6 sec}} || +13%
|-
! 17
| 35 || {{yes2|241%}} || 3 || 6 || {{yes2|78%}} || {{yes2|109%}} || 6 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|244%}} || 3 || 6 || {{yes2|82%}} || {{yes2|111%}} || 6 sec || +14%
|-
! 19
| 35 || {{yes2|247%}} || 3 || 6 || {{yes2|86%}} || {{yes2|113%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| 35 || {{yes2|250%}} || 3 || 6 || {{yes2|90%}} || {{yes2|115%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=HP Recovery
|tooltip=Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | <span class=explain title="When you use this skill again during this interval, you will recover 5% less HP for each use">Interval</span>
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 23% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 || {{yes2|26%}} || {{yes2|23 sec}}
|-
! 3
| {{yes2|28}} || {{yes2|29%}} || {{yes2|22 sec}}
|-
! 4
| 28 || {{yes2|32%}} || {{yes2|21 sec}}
|-
! 5
| {{yes2|32}} || {{yes2|35%}} || {{yes2|20 sec}}
|-
! 6
| 32 || {{yes2|38%}} || {{yes2|19 sec}}
|-
! 7
| {{yes2|36}} || {{yes2|41%}} || {{yes2|18 sec}}
|-
! 8
| 36 || {{yes2|44%}} || {{yes2|17 sec}}
|-
! 9
| {{yes2|40}} || {{yes2|47%}} || {{yes2|16 sec}}
|-
! <u>10</u>
| 40 || {{yes2|50%}} || {{yes2|15 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combat Orders
|tooltip=Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased.
|requirement=Requires Level 5 [[#HP Recovery|HP Recovery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
! width=100px | Duration
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 19 levels'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | +13%
|-
! 2
| 24 || +1 || {{yes2|72 sec}} || {{yes2|+16%}}
|-
! 3
| 24 || +1 || {{yes2|78 sec}} || {{yes2|+19%}}
|-
! 4
| 24 || +1 || {{yes2|84 sec}} || {{yes2|+22%}}
|-
! 5
| 24 || +1 || {{yes2|90 sec}} || {{yes2|+25%}}
|-
! 6
| {{yes2|28}} || +1 || {{yes2|96 sec}} || {{yes2|+28%}}
|-
! 7
| 28 || +1 || {{yes2|102 sec}} || {{yes2|+31%}}
|-
! 8
| 28 || +1 || {{yes2|108 sec}} || {{yes2|+34%}}
|-
! 9
| 28 || +1 || {{yes2|114 sec}} || {{yes2|+37%}}
|-
! 10
| 28 || +1 || {{yes2|120 sec}} || {{yes2|+40%}}
|-
! 11
| {{yes2|32}} || +1 || {{yes2|126 sec}} || {{yes2|+43%}}
|-
! 12
| 32 || +1 || {{yes2|132 sec}} || {{yes2|+46%}}
|-
! 13
| 32 || +1 || {{yes2|138 sec}} || {{yes2|+49%}}
|-
! 14
| 32 || +1 || {{yes2|144 sec}} || {{yes2|+52%}}
|-
! 15
| 32 || +1 || {{yes2|150 sec}} || {{yes2|+55%}}
|-
! 16
| {{yes2|36}} || +1 || {{yes2|156 sec}} || {{yes2|+58%}}
|-
! 17
| 36 || +1 || {{yes2|162 sec}} || {{yes2|+61%}}
|-
! 18
| 36 || +1 || {{yes2|168 sec}} || {{yes2|+64%}}
|-
! 19
| 36 || +1 || {{yes2|174 sec}} || {{yes2|+67%}}
|-
! <u>20</u>
| 36 || {{yes2|+2}} || {{yes2|180 sec}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten
|tooltip=Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Success Rate
! width=100px | Max Enemies Affected
! width=100px | Enemy Attack, Defense, and Accuracy
! width=100px | <span class=explain title="of Attack and Defense Debuff">Duration</span>
! width=100px | <span class=explain title="of Accuracy Debuff">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 18% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 4 sec
|-
! 2
| 15 || {{yes2|21%}} || 6 || {{yes2|-12%}} || {{yes2|44 sec}} || 4 sec
|-
! 3
| 15 || {{yes2|24%}} || 6 || {{yes2|-13%}} || {{yes2|46 sec}} || 4 sec
|-
! 4
| 15 || {{yes2|27%}} || 6 || {{yes2|-14%}} || {{yes2|48 sec}} || 4 sec
|-
! 5
| 15 || {{yes2|30%}} || 6 || {{yes2|-15%}} || {{yes2|50 sec}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|18}} || {{yes2|33%}} || 6 || {{yes2|-16%}} || {{yes2|52 sec}} || 5 sec
|-
! 7
| 18 || {{yes2|36%}} || 6 || {{yes2|-17%}} || {{yes2|54 sec}} || 5 sec
|-
! 8
| 18 || {{yes2|39%}} || 6 || {{yes2|-18%}} || {{yes2|56 sec}} || 5 sec
|-
! 9
| 18 || {{yes2|42%}} || 6 || {{yes2|-19%}} || {{yes2|58 sec}} || {{yes2|6 sec}}
|-
! 10
| 18 || {{yes2|45%}} || 6 || {{yes2|-20%}} || {{yes2|60 sec}} || 6 sec
|-
! 11
| {{yes2|21}} || {{yes2|48%}} || 6 || {{yes2|-21%}} || {{yes2|62 sec}} || 6 sec
|-
! 12
| 21 || {{yes2|51%}} || 6 || {{yes2|-22%}} || {{yes2|64 sec}} || 6 sec
|-
! 13
| 21 || {{yes2|54%}} || 6 || {{yes2|-23%}} || {{yes2|66 sec}} || {{yes2|7 sec}}
|-
! 14
| 21 || {{yes2|57%}} || 6 || {{yes2|-24%}} || {{yes2|68 sec}} || 7 sec
|-
! 15
| 21 || {{yes2|60%}} || 6 || {{yes2|-25%}} || {{yes2|70 sec}} || 7 sec
|-
! 16
| {{yes2|24}} || {{yes2|63%}} || 6 || {{yes2|-26%}} || {{yes2|72 sec}} || 7 sec
|-
! 17
| 24 || {{yes2|66%}} || 6 || {{yes2|-27%}} || {{yes2|74 sec}} || {{yes2|8 sec}}
|-
! 18
| 24 || {{yes2|69%}} || 6 || {{yes2|-28%}} || {{yes2|76 sec}} || 8 sec
|-
! 19
| 24 || {{yes2|72%}} || 6 || {{yes2|-29%}} || {{yes2|78 sec}} || 8 sec
|-
! <u>20</u>
| 24 || {{yes2|75%}} || 6 || {{yes2|-30%}} || {{yes2|80 sec}} || 8 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Parashock Guard
|tooltip=Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Guard Chance</span>
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Defense</span>
! width=100px | <span class=explain title="when your party members take a hit">Damage Taken</span>
! width=100px | <span class=explain title="when your party members take a hit">Weapon Attack</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | +2
|-
! 2
| 24 || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|+4}}
|-
! 3
| {{yes2|26}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|+6}}
|-
! 4
| 26 || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|+8}}
|-
! 5
| {{yes2|28}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|+10}}
|-
! 6
| 28 || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|+12}}
|-
! 7
| {{yes2|30}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|+14}}
|-
! 8
| 30 || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|+16}}
|-
! 9
| {{yes2|32}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|+18}}
|-
! <u>10</u>
| 32 || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Achilles
|tooltip=Permanently increases your defensive abilities so you take less damage from enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|-12%}}
|-
! 3
| {{yes2|-13%}}
|-
! 4
| {{yes2|-14%}}
|-
! 5
| {{yes2|-15%}}
|-
! 6
| {{yes2|-16%}}
|-
! 7
| {{yes2|-17%}}
|-
! 8
| {{yes2|-18%}}
|-
! 9
| {{yes2|-19%}}
|-
! 10
| {{yes2|-20%}}
|-
! 11
| {{yes2|-21%}}
|-
! 12
| {{yes2|-22%}}
|-
! 13
| {{yes2|-23%}}
|-
! 14
| {{yes2|-24%}}
|-
! 15
| {{yes2|-25%}}
|-
! 16
| {{yes2|-26%}}
|-
! 17
| {{yes2|-27%}}
|-
! 18
| {{yes2|-28%}}
|-
! 19
| {{yes2|-29%}}
|-
! <u>20</u>
| {{yes2|-30%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Divine Shield
|tooltip=Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Duration
! width=100px | Enemy Blows Absorbed
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7% || bgcolor=E6E6FA | 30 sec
|-
! 2
| {{yes2|10%}} || 90 sec || {{yes2|2}} || {{yes2|9%}} || 30 sec
|-
! 3
| {{yes2|15%}} || 90 sec || {{yes2|3}} || {{yes2|11%}} || 30 sec
|-
! 4
| {{yes2|20%}} || 90 sec || {{yes2|4}} || {{yes2|13%}} || 30 sec
|-
! 5
| {{yes2|25%}} || 90 sec || {{yes2|5}} || {{yes2|15%}} || 30 sec
|-
! 6
| {{yes2|30%}} || 90 sec || {{yes2|6}} || {{yes2|17%}} || 30 sec
|-
! 7
| {{yes2|35%}} || 90 sec || {{yes2|7}} || {{yes2|19%}} || 30 sec
|-
! 8
| {{yes2|40%}} || 90 sec || {{yes2|8}} || {{yes2|21%}} || 30 sec
|-
! 9
| {{yes2|45%}} || 90 sec || {{yes2|9}} || {{yes2|23%}} || 30 sec
|-
! <u>10</u>
| {{yes2|50%}} || 90 sec || {{yes2|10}} || {{yes2|25%}} || 30 sec
|}{{MapleStory/skill|end}}
===Berserker===
*Advanced from the second job [[#Spearman|Spearman]].
{{MapleStory/skill
|name=Lord of Darkness
|tooltip=Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 1%
|-
! 2
| {{yes2|+14%}} || {{yes2|+7%}} || {{yes2|12%}} || {{yes2|2%}}
|-
! 3
| {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|13%}} || {{yes2|3%}}
|-
! 4
| {{yes2|+18%}} || {{yes2|+9%}} || {{yes2|14%}} || {{yes2|4%}}
|-
! 5
| {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|15%}} || {{yes2|5%}}
|-
! 6
| {{yes2|+22%}} || {{yes2|+11%}} || {{yes2|16%}} || {{yes2|6%}}
|-
! 7
| {{yes2|+24%}} || {{yes2|+12%}} || {{yes2|17%}} || {{yes2|7%}}
|-
! 8
| {{yes2|+26%}} || {{yes2|+13%}} || {{yes2|18%}} || {{yes2|8%}}
|-
! 9
| {{yes2|+28%}} || {{yes2|+14%}} || {{yes2|19%}} || {{yes2|9%}}
|-
! <u>10</u>
| {{yes2|+30%}} || {{yes2|+15%}} || {{yes2|20%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=La Mancha Spear
|tooltip=Wields your spear like a windmill to deal damage and pierce nearby enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Continuously dealt while the key is held down. Can be held up to 8 seconds.">Damage</span>
! width=100px | <span class=explain title="When the key is released or after 8 seconds of holding it down.">Damage</span>
! width=100px | <span class=explain title="when the key is held down and when it is released">Number of Attacks</span>
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 550% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10
|-
! 2
| 5 || {{yes2|133%}} || {{yes2|560%}} || 1 || 10
|-
! 3
| 5 || {{yes2|134%}} || {{yes2|570%}} || 1 || 10
|-
! 4
| 5 || {{yes2|135%}} || {{yes2|580%}} || 1 || 10
|-
! 5
| 5 || {{yes2|136%}} || {{yes2|590%}} || 1 || 10
|-
! 6
| 5 || {{yes2|137%}} || {{yes2|600%}} || 1 || 10
|-
! 7
| {{yes2|6}} || {{yes2|138%}} || {{yes2|610%}} || 1 || 10
|-
! 8
| 6 || {{yes2|139%}} || {{yes2|620%}} || 1 || 10
|-
! 9
| 6 || {{yes2|140%}} || {{yes2|630%}} || 1 || 10
|-
! 10
| 6 || {{yes2|141%}} || {{yes2|640%}} || 1 || 10
|-
! 11
| 6 || {{yes2|142%}} || {{yes2|650%}} || 1 || 10
|-
! 12
| 6 || {{yes2|143%}} || {{yes2|660%}} || 1 || 10
|-
! 13
| 6 || {{yes2|144%}} || {{yes2|670%}} || 1 || 10
|-
! 14
| {{yes2|7}} || {{yes2|145%}} || {{yes2|680%}} || 1 || 10
|-
! 15
| 7 || {{yes2|146%}} || {{yes2|690%}} || 1 || 10
|-
! 16
| 7 || {{yes2|147%}} || {{yes2|700%}} || 1 || 10
|-
! 17
| 7 || {{yes2|148%}} || {{yes2|710%}} || 1 || 10
|-
! 18
| 7 || {{yes2|149%}} || {{yes2|720%}} || 1 || 10
|-
! 19
| 7 || {{yes2|150%}} || {{yes2|730%}} || 1 || 10
|-
! <u>20</u>
| 7 || {{yes2|151%}} || {{yes2|740%}} || 1 || 10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Evil Eye of Domination
|tooltip=Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, [[#Hex of the Evil Eye|Hex of the Evil Eye]] and healing skills will not be cast.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Summon Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 156%
|-
! 2
| {{yes2|162%}}
|-
! 3
| {{yes2|168%}}
|-
! 4
| {{yes2|174%}}
|-
! 5
| {{yes2|180%}}
|-
! 6
| {{yes2|186%}}
|-
! 7
| {{yes2|192%}}
|-
! 8
| {{yes2|198%}}
|-
! 9
| {{yes2|204%}}
|-
! <u>10</u>
| {{yes2|210%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Evil Eye Shock
|tooltip=Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 412% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 9% || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|424%}} || 1 || 10 || 9% || 4 sec || 25 sec
|-
! 3
| {{yes2|436%}} || 1 || 10 || {{yes2|18%}} || 4 sec || 25 sec
|-
! 4
| {{yes2|448%}} || 1 || 10 || 18% || 4 sec || {{yes2|22 sec}}
|-
! 5
| {{yes2|460%}} || 1 || 10 || {{yes2|27%}} || 4 sec || 22 sec
|-
! 6
| {{yes2|472%}} || 1 || 10 || 27% || 4 sec || 22 sec
|-
! 7
| {{yes2|484%}} || 1 || 10 || {{yes2|36%}} || 4 sec || 22 sec
|-
! 8
| {{yes2|496%}} || 1 || 10 || 36% || 4 sec || {{yes2|19 sec}}
|-
! 9
| {{yes2|508%}} || 1 || 10 || {{yes2|45%}} || {{yes2|7 sec}} || 19 sec
|-
! 10
| {{yes2|520%}} || 1 || 10 || 45% || 7 sec || 19 sec
|-
! 11
| {{yes2|532%}} || 1 || 10 || {{yes2|54%}} || 7 sec || 19 sec
|-
! 12
| {{yes2|544%}} || 1 || 10 || 54% || 7 sec || {{yes2|16 sec}}
|-
! 13
| {{yes2|556%}} || 1 || 10 || {{yes2|63%}} || 7 sec || 16 sec
|-
! 14
| {{yes2|568%}} || 1 || 10 || 63% || 7 sec || 16 sec
|-
! 15
| {{yes2|580%}} || 1 || 10 || {{yes2|72%}} || 7 sec || 16 sec
|-
! 16
| {{yes2|592%}} || 1 || 10 || 72% || 7 sec || {{yes2|13 sec}}
|-
! 17
| {{yes2|604%}} || 1 || 10 || {{yes2|81%}} || {{yes2|10 sec}} || 13 sec
|-
! 18
| {{yes2|616%}} || 1 || 10 || 81% || 10 sec || 13 sec
|-
! 19
| {{yes2|628%}} || 1 || 10 || {{yes2|90%}} || 10 sec || 13 sec
|-
! <u>20</u>
| {{yes2|640%}} || 1 || 10 || 90% || 10 sec || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Cross Surge
|tooltip=Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Converts a percentage of your current HP to damage. For example, at max level, if you are at 80% HP, you will gain 80% damage.">Damage to HP</span>
! width=100px | <span class=explain title="Reduced by a percentage of your reduced HP, up to a maximum of 4000.">Damage Taken</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 66 sec
|-
! 2
| {{yes2|11}} || {{yes2|10%}} || 2% || {{yes2|72 sec}}
|-
! 3
| 11 || {{yes2|15%}} || 2% || {{yes2|78 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|20%}} || {{yes2|3%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|25%}} || 3% || {{yes2|90 sec}}
|-
! 6
| {{yes2|13}} || {{yes2|30%}} || 3% || {{yes2|96 sec}}
|-
! 7
| 13 || {{yes2|35%}} || {{yes2|4%}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|40%}} || 4% || {{yes2|108 sec}}
|-
! 9
| 14 || {{yes2|45%}} || 4% || {{yes2|114 sec}}
|-
! 10
| {{yes2|15}} || {{yes2|50%}} || {{yes2|5%}} || {{yes2|120 sec}}
|-
! 11
| 15 || {{yes2|55%}} || 5% || {{yes2|126 sec}}
|-
! 12
| {{yes2|16}} || {{yes2|60%}} || 5% || {{yes2|132 sec}}
|-
! 13
| 16 || {{yes2|65%}} || {{yes2|6%}} || {{yes2|138 sec}}
|-
! 14
| {{yes2|17}} || {{yes2|70%}} || 6% || {{yes2|144 sec}}
|-
! 15
| 17 || {{yes2|75%}} || 6% || {{yes2|150 sec}}
|-
! 16
| {{yes2|18}} || {{yes2|80%}} || {{yes2|7%}} || {{yes2|156 sec}}
|-
! 17
| 18 || {{yes2|85%}} || 7% || {{yes2|162 sec}}
|-
! 18
| {{yes2|19}} || {{yes2|90%}} || 7% || {{yes2|168 sec}}
|-
! 19
| 19 || {{yes2|95%}} || {{yes2|8%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|100%}} || 8% || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hex of the Evil Eye
|tooltip=Evil Eye uses a buff regularly when not in Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Frequency
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
! width=100px | Accuracy and Avoidability
! width=100px | Critical Rate
! width=100px | Buff Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 4 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 sec || {{yes2|+4}} || {{yes2|+50}} || {{yes2|+30}} || +1% || {{yes2|28 sec}}
|-
! 3
| 24 sec || {{yes2|+6}} || {{yes2|+75}} || {{yes2|+45}} || {{yes2|+2%}} || {{yes2|32 sec}}
|-
! 4
| {{yes2|20 sec}} || {{yes2|+8}} || {{yes2|+100}} || {{yes2|+60}} || +2% || {{yes2|36 sec}}
|-
! 5
| 20 sec || {{yes2|+10}} || {{yes2|+125}} || {{yes2|+75}} || {{yes2|+3%}} || {{yes2|40 sec}}
|-
! 6
| 20 sec || {{yes2|+12}} || {{yes2|+150}} || {{yes2|+90}} || +3% || {{yes2|44 sec}}
|-
! 7
| 20 sec || {{yes2|+14}} || {{yes2|+175}} || {{yes2|+105}} || {{yes2|+4%}} || {{yes2|48 sec}}
|-
! 8
| {{yes2|16 sec}} || {{yes2|+16}} || {{yes2|+200}} || {{yes2|+120}} || +4% || {{yes2|52 sec}}
|-
! 9
| 16 sec || {{yes2|+18}} || {{yes2|+225}} || {{yes2|+135}} || {{yes2|+5%}} || {{yes2|56 sec}}
|-
! 10
| 16 sec || {{yes2|+20}} || {{yes2|+250}} || {{yes2|+150}} || +5% || {{yes2|60 sec}}
|-
! 11
| 16 sec || {{yes2|+22}} || {{yes2|+275}} || {{yes2|+165}} || {{yes2|+6%}} || {{yes2|64 sec}}
|-
! 12
| {{yes2|12 sec}} || {{yes2|+24}} || {{yes2|+300}} || {{yes2|+180}} || +6% || {{yes2|68 sec}}
|-
! 13
| 12 sec || {{yes2|+26}} || {{yes2|+325}} || {{yes2|+195}} || {{yes2|+7%}} || {{yes2|72 sec}}
|-
! 14
| 12 sec || {{yes2|+28}} || {{yes2|+350}} || {{yes2|+210}} || +7% || {{yes2|76 sec}}
|-
! 15
| 12 sec || {{yes2|+30}} || {{yes2|+375}} || {{yes2|+225}} || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 16
| {{yes2|8 sec}} || {{yes2|+32}} || {{yes2|+400}} || {{yes2|+240}} || +8% || {{yes2|84 sec}}
|-
! 17
| 8 sec || {{yes2|+34}} || {{yes2|+425}} || {{yes2|+255}} || {{yes2|+9%}} || {{yes2|88 sec}}
|-
! 18
| 8 sec || {{yes2|+36}} || {{yes2|+450}} || {{yes2|+270}} || +9% || {{yes2|92 sec}}
|-
! 19
| 8 sec || {{yes2|+38}} || {{yes2|+475}} || {{yes2|+285}} || {{yes2|+10%}} || {{yes2|96 sec}}
|-
! <u>20</u>
| {{yes2|4 sec}} || {{yes2|+40}} || {{yes2|+500}} || {{yes2|+300}} || +10% || {{yes2|100 sec}}
|}{{MapleStory/skill|end}}
==Fourth Job==
Those in ''Italic'' can be obtained through [[#Combat Orders|Combat Orders]].
===Common Fourth Job skills===
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Power Stance
|tooltip=Concentrates to hold your ground when struck, resisting knock-back effects permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+42%}}
|-
! 22
| {{yes2|+44%}}
|-
! 23
| {{yes2|+46%}}
|-
! 24
| {{yes2|+48%}}
|-
! 25
| {{yes2|+50%}}
|-
! 26
| {{yes2|+52%}}
|-
! 27
| {{yes2|+54%}}
|-
! 28
| {{yes2|+56%}}
|-
! 29
| {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|+60%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Magic Crash
|file=File:MS Skill Magic Crash 2.png
|tooltip=Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|31}} || {{yes2|36%}} || 10 sec || 60 sec
|-
! 3
| {{yes2|29}} || {{yes2|44%}} || 10 sec || 60 sec
|-
! 4
| {{yes2|27}} || {{yes2|52%}} || {{yes2|14 sec}} || 60 sec
|-
! 5
| {{yes2|25}} || {{yes2|60%}} || 14 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 14 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|18 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 18 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 18 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|22 sec}} || 60 sec
|}{{MapleStory/skill|end}}
===Hero===
*Advanced from the third job [[#Crusader|Crusader]].
{{MapleStory/skill
|name=Advanced Combo
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | Max Combo Count
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
! width=100px | Weapon Mastery
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
|-
! 2
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
|-
! 3
| +5% || 5 || {{yes2|26%}} || +56%
|-
! 4
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
|-
! 5
| +5% || 5 || {{yes2|30%}} || +57%
|-
! 6
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|-
! 7
| +6% || 6 || {{yes2|34%}} || +58%
|-
! 8
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|-
! 9
| +6% || 6 || {{yes2|38%}} || +59%
|-
! 10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|-
! 11
| +6% || 6 || {{yes2|42%}} || +60%
|-
! 12
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
|-
! 13
| +7% || 7 || {{yes2|46%}} || +61%
|-
! 14
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|-
! 15
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
|-
! 2
| 22 || {{yes2|156%}} || 5 || 8 || +10%
|-
! 3
| 22 || {{yes2|160%}} || 5 || 8 || +10%
|-
! 4
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
|-
! 5
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|-
! 6
| 24 || {{yes2|172%}} || 5 || 8 || +10%
|-
! 7
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
|-
! 8
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|-
! 9
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|-
! 10
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
|-
! 11
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|-
! 12
| 28 || {{yes2|196%}} || 5 || 8 || +10%
|-
! 13
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
|-
! 14
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|-
! 15
| 30 || {{yes2|208%}} || 5 || 8 || +10%
|-
! 16
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|-
! 17
| 32 || {{yes2|216%}} || 5 || 8 || +10%
|-
! 18
| 32 || {{yes2|220%}} || 5 || 8 || +10%
|-
! 19
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|-
! 20
| 34 || {{yes2|228%}} || 5 || 8 || +10%
|-
! 21
| 34 || {{yes2|232%}} || 5 || 8 || +10%
|-
! 22
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|-
! 23
| 36 || {{yes2|240%}} || 5 || 8 || +10%
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Enrage
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
|-
! 3
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
|-
! 4
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combat Mastery
|tooltip=Ignores a portion of a monster's defense while attacking.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +21%
|-
! 2
| {{yes2|+22%}}
|-
! 3
| {{yes2|+23%}}
|-
! 4
| {{yes2|+24%}}
|-
! 5
| {{yes2|+25%}}
|-
! 6
| {{yes2|+26%}}
|-
! 7
| {{yes2|+27%}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
|-
! 3
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
|-
! 4
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Puncture
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Damage
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
{{MapleStory/skill
|name=Divine Charge
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Seal Chance
! width=100px | Seal Duration
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
|-
! 3
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
|-
! 2
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Charge
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Per Charge
! width=100px | Weapon Attack Per Charge
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
|-
! 2
| +5% || +12 || +1 || +1 || {{yes2|2%}}
|-
! 3
| +5% || +12 || +1 || +1 || {{yes2|3%}}
|-
! 4
| +5% || +12 || +1 || +1 || {{yes2|4%}}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage on Bosses
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Void Elemental
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Elemental Attributes Ignored
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Guardian
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=High Paladin
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon and Magic Defense
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
|-
! 2
| +56% || {{yes2|+120}} || +1% || +5% || +10%
|-
! 3
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
|-
! 4
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
{{MapleStory/skill
|name=Revenge of the Evil Eye
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Dark Impale
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Sacrifice
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Barricade Mastery
|file=File:MS Skill Barricade Mastery 2.png
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


;<span ID="SA_Mastery">Sword/Axe Mastery</span>: This skill increases both the Fighter's minimum damage (Mastery %) as well as Accuracy while a Sword/Axe (either one-handed or two-handed) is equipped. Max is 20 points.
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


;<span ID="SA_FA">Final Attack Sword/Axe</span>: When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Sword/Axe is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#SA_Mastery|Sword/Axe Mastery]]. Max is 30 points.
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


;<span ID="SA_Booster">Sword/Axe Booster</span>: Increases the attacking speed of a Sword/Axe. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#SA_Mastery|Sword/Axe Mastery]]. Max is 20 points.
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Rage">Rage</span>: Increases Weapon Attack by up to 10 points, but causes Weapon Defense to decrease by the same number of points. Also applies to nearby party members. Max is 20 points.
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


;<span ID="Power_Guard">Power Guard</span>: When hit by touching a monster, this skill (if active) reflects damage by up to 40%. In other words, the monster takes 40% of the touch damage, you take the other 60%. Requires 3 points in [[#Rage|Rage]]. Max is 30 points.
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


===Page===
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


Note: Blunt Weapons are also known as Maces.
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}


;<span ID="SB_Mastery">Sword/Blunt Weapon Mastery</span>: This skill increases both the Page's minimum damage (Mastery %) as well as Accuracy while a Sword/Blunt Weapon (either one-handed or two-handed) is equipped. Max is 20 points.
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}


;<span ID="SB_FA">Final Attack Sword/Blunt Weapon</span>: When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Sword/Blunt Weapon is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#SB_Mastery|Sword/Blunt Weapon Mastery]]. Max is 30 points.
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="SB_Booster">Sword/Blunt Weapon Booster</span>: Increases the attacking speed of a Sword/Blunt Weapon. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#SB_Mastery|Sword/Blunt Weapon Mastery]]. Max is 20 points.
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


;<span ID="Threaten">Threaten</span>: Decreases the Weapon Attack and Weapon Defense of a monster by up to 20 points (not percent). Max is 20 points.
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}


;<span ID="Page_Power_Guard">Power Guard</span>: When hit by touching a monster, this skill (if active) reflects damage by up to 40%. In other words, the monster takes 40% of the touch damage, you take the other 60%. Requires 3 points in [[#Threaten|Threaten]]. Max is 30 points. Does the exact same thing as [[#Power_Guard|Fighter's Power Guard]]
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


===Spearmen===
{{MapleStory/skill
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


;<span ID="SP_Mastery">Spear/Polearm Mastery</span>: This skill increases both the Spearman's minimum damage (Mastery %) as well as Accuracy while a Spear/Polearm is equipped. Max is 20 points.
{{MapleStory/skill
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}


;<span ID="SP_FA">Final Attack Spear/Polearm</span>: When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Spear/Polearm is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#SP_Mastery|Spear/Polearm Mastery]]. Max is 30 points.
{{MapleStory/skill
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="SP_Booster">Spear/Polearm Booster</span>: Increases the attacking speed of a Spear/Polearm. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#SP_Mastery|Spear/Polearm Mastery]]. Max is 20 points.
{{MapleStory/skill
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Iron_Wall">Iron Wall</span>: Increases both Weapon Defense and Magic Defense for a short period of time. Max is 20 points.
{{MapleStory/skill
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


;<span ID="Hyper_Body">Hyper Body</span>: Increase both Max HP and Max MP of the party by up to 60%. Requires 3 points in [[#Iron_Wall|Iron Wall]]. Maxes at 30 points.
{{MapleStory/skill
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}


==Third Job==
{{MapleStory/skill
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


Note: Once again, for skills which list two weapons, only the weapon named in the skill will be affected.
{{MapleStory/skill
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


===Crusader===
====Active Skills====
{{MapleStory/skill
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}


baiier comek ses you on your page
{{MapleStory/skill
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


===Dragon Knight===
===Dark Knight Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Hyper Body - Vitality
|tooltip=Increases Hyper Body's Max HP bonus.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


Advances from [[#Spearman|Spearman]].
{{MapleStory/skill
|name=Final Pact - Critical Chance
|tooltip=Increases critical chance bonus from Final Pact.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Element_Resist">Elemental Resistance</span>: Reduces damage from elemental attacks. Max is 20 points.
{{MapleStory/skill
|name=Gungnir's Descent - Boss Rush
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Crusher">Spear/Polearm Crusher</span>: Hits up to three enemies three times with a stabbing attack. Max is 30 points.
{{MapleStory/skill
|name=Hyper Body - Spirit
|tooltip=Increases Hyper Body's Max MP bonus.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Dragon_Fury">Dragon Fury (Spear/Polearm)</span>: Hits a group of enemies with a swinging attack. Max is 30 points.
{{MapleStory/skill
|name=Final Pact - Damage
|tooltip=Increases Final Pact's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Sacrifice">Sacrifice</span>: Hits one enemy, ignoring weapon defense, but character takes damage based on damage dealt. Max is 30 points.
{{MapleStory/skill
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


;<span ID="Dragon_Roar">Dragon Roar</span>: Hits 20 enemies within a large radius of the character, but uses up massive amounts of HP (30% of max HP, even at maximum level!) and stuns the character. Requires 3 points in [[#Sacrifice|Sacrifice]]. Max is 30 points.
{{MapleStory/skill
|name=Hyper Body - Persist
|tooltip=Increases Hyper Body's duration.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}


;<span ID="Dragon_Blood">Dragon Blood</span>: Increases Weapon Attack, but at long as it's active, the character will lose HP every few seconds. Max is 20 points.
{{MapleStory/skill
|name=Final Pact - Cooldown Cutter
|tooltip=Reduces Final Pact's cooldown.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


;<span ID="Power_Crash">Power Crash</span>: Removes an enemy's Attack Up skill (marked by the red arrow) and Magic Attack Up skill (marked by the blue arrow). Higher levels increase % of success and reduce MP used. Requires 3 points in [[#Dragon_Blood|Dragon Blood]]. Max is 20 points.
{{MapleStory/skill
|name=Gungnir's Descent - Reinforce
|tooltip=Increases Gungnir's Descent's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


dks = leet
====Active Skills====
{{MapleStory/skill
|name=Dark Thirst
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


=Anti-Builds=
{{MapleStory/skill
|name=Nightshade Explosion
|tooltip=Releases your inner power to lay waste to nearby enemies.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


=See Also=
{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}