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{{Header Nav|game=Mario & Sonic at the Olympic Games}}
{{Header Nav|game=Mario & Sonic at the Olympic Games|num=0}}
{{Game
{{Infobox
|completion=0
|image=MS08W Box Art.png
|title=Mario & Sonic at the Olympic Games
|title=Mario & Sonic at the Olympic Games
|japanese=マリオ&ソニック AT 北京オリンピック ''(Mario ando Sonikku atto Pekin Orinpikku)''
|japanese=マリオ&ソニック AT 北京オリンピック
|image=Mario Sonic Olympic Games Wii box.jpg
|developer={{colist|Sega Sports|Racjin|Nintendo Software Planning & Development}}
|developer={{co|Sega|jp}}{{co|Sega Sports}}
|publisher={{colist|Nintendo|Sega}}
|publisher={{co|Nintendo|jp}}{{co|Sega|eu|us}}{{co|Sega|us}}
|year=2007
|systems={{syslist|wii}}
|ratings={{ESRB|E}}{{OFLC|G}}{{PEGI|3}}
|designer=Shigeru Miyamoto
|designer=Shigeru Miyamoto
|released={{sys|wii}}{{na|2007|November 6}}{{eu|2007|November 23}}{{au|2007|November 22}}{{jp|2007|November 22}}
{{sys|ds}}{{jp|2008|January 17}}{{na|2008|January 22}}{{au|2008|February 7}}{{eu|2008|February 8}}
|genre=[[Sports]], [[Party]]
|genre=[[Sports]], [[Party]]
|systems=[[Wii]], [[Nintendo DS]]
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|E}}{{OFLC|G}}{{PEGI|3}}
|followed by=[[Mario & Sonic at the Olympic Winter Games]]
|url=http://sega.com/gamesite/marioandsonic/
|series=Mario & Sonic
}}
}}
{{Wikipedia}}
{{game disambig|the [[Wii]] game|the [[Nintendo DS]] game|[[Mario & Sonic at the Olympic Games (Nintendo DS)]]}}
{{nihongo|'''Mario & Sonic at the Olympic Games'''|マリオ&ソニック AT 北京オリンピック|''Mario ando Sonikku atto Pekin Orinpikku''|lit. "Mario & Sonic at the Beijing Olympics"}} is a [[sports]] video game developed by [[Sega]]. It was published by [[Nintendo]] for Japan and by Sega worldwide. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia. The game is the first official crossover title to feature characters from both [[Mario]]'s and {{c|Sonic the Hedgehog}}'s respective universes. It was released on the Nintendo [[Wii]] in November [[2007]] and is the first official video game of the 2008 Summer Olympic Games.


{{nihongo|'''Mario & Sonic at the Olympic Games'''|マリオ&ソニック AT 北京オリンピック|Mario ando Sonikku atto Pekin Orinpikku|lit. "Mario & Sonic at the Beijing Olympics"}} is a sports video game developed by [[Sega]]. It was published by [[Nintendo]] for Japan and by Sega for North America, Europe and any remaining region. The game is officially licensed by the [[wp:International Olympic Committee|International Olympic Committee]] (IOC) through exclusive licensee International Sports Multimedia. The game is the first official crossover title to feature characters from both [[:Category:Mario|Mario]] and [[:Category:Sonic the Hedgehog|Sonic the Hedgehog]]'s respective universes. It was released on the Nintendo [[Wii]] in November 2007 and the [[Nintendo DS]] handheld in early 2008, and is the first official video game of the [[wp:2008 Summer Olympics|2008 Summer Olympic Games]].
Mario & Sonic on the Wii is a collection of twenty-four events based on the Olympic Games. Players can assume the role of a Nintendo or Sega character while competing against the others in these events. Players use {{wii|Remote}} to mimic actions performed in real life sports, such as swinging a paddle. Both games closely follow rules and regulations of the specific sports. Sega adopted the IOC's mission of promoting a sporting spirit and its desire to interest young people in the Olympics by using its characters. Due to the aforementioned and the atmosphere of competitive sportsmanship the Olympics has to offer, Sega received approval by Nintendo to include Sonic in the game. Mario & Sonic at the Olympic Games is the second video game collaboration between [[Nintendo]] and [[Sega]].
''Mario & Sonic'' on the Wii and DS is a collection of twenty-four events based on the Olympic Games. Players can assume the role of a Nintendo or Sega character while competing against the others in these events. Players use the Wii Remote to mimic actions performed in real life sports, such as swinging a [[wp:Paddle tennis|paddle]]. The DS version utilize the stylus and button controls. Both games closely follow rules and regulations of the specific sports. Sega adopted the IOC's mission of promoting a sporting spirit and its desire to interest young people in the [[wp:Olympic Games|Olympics]] by using its characters. Due to the aforementioned and the atmosphere of competitive sportsmanship the Olympics had to offer, Sega received approval by Nintendo to include Mario in the game with Sonic. Sonic the Hedgehog is the protagonist of the video game series released by Sega in order to provide the company with a mascot to rival Nintendo's flagship character Mario in the early 1990s.


''Mario & Sonic at the Olympic Games'' was the second video game collaboration between [[Nintendo]] and [[Sega]]. After Sega transited from hardware to third-party development in 2001, the two companies worked together on ''[[F-Zero GX]]'' and developed a close relationship.
==Gameplay==
[[Image:Wii Mario & Sonic trampolining event.jpg|left|thumb|The player twists the [[Wii Remote]] and press various buttons as instructed to perform tricks in the trampolining event.]]
''Mario & Sonic at the Olympic Games'' is a collection of twenty-four events based on the Olympic Games. On the Wii, the events consist of using the motion sensor capabilities of the Wii Remote and Nunchuk attachment to control the actions of the on-screen character. The player moves the remote in a manner similar to the method the separate games are played in real life; for example, swinging the Wii Remote to replicate hammer throw or pulling back the remote and tilting the Nunchuk like a bow and arrow. While the Nunchuck is required for archery, it is optional for most of the events. There are also events that are more physically demanding, such as the five running events which require rapid drumming of the controller. Some aspects of the gameplay are computer controlled. For example, in table tennis the player movement is controlled by the Wii, while the swinging of the racket is controlled by the player. The DS game is the same in design, but its events are less physically demanding than those on the Wii. For example, instead of drumming the controller, players have to quickly stroke the touchscreen.
''Mario & Sonic'' brings together the two titular characters and fourteen more from both franchises to participate in environments based on the official venues of the 2008 Summer Olympics in Beijing. These environments are stylized to fit the futuristic and cartoon-like art styles of the ''Sonic'' and ''Mario'' franchises respectively. Each playable character has his or her own statistics which can serve as an advantage or disadvantage depending on the event. The characters are divided into four categories: all-around, speed, power, and skill. The Wii version has additional in-game characters taken from the console's [[Wii/Wii_Channels#Mii_Channel|Mii Channel]], which allows the user to create a Mii, a customized avatar, that can be imported into games that support the feature. Both games have non-playable characters who serve as referees for particular events.
[[Image:DS M&S Dream Canoe.jpg|right|thumb|The player strokes the touchscreen to row in Dream Canoe. Players try to collect the most coins and can use items from the ''[[:Category:Mario Kart|Mario Kart]]'' games.]]
Both versions of ''Mario & Sonic at the Olympic Games'' have three similar modes of gameplay: Circuit mode, Single Match, and Mission mode. Circuit mode is where players compete for the highest overall score in a pre-determined series of events or design their own circuit. In the Single Match, players can choose to compete in each event individually. Mission mode is a single-player option where each of the competitors has six character-specific missions to complete, although the characters' statistics are not as balanced as in the main game, making missions more difficult. The Wii version's Circuit and Single Match can have an additional one to three players competing simultaneously while its DS counterpart has a extra option dedicated to multiplayer called Versus Play. Versus supports up to four people to use the wireless capabilities of the Nintendo DS to play events. [[DS Download Play]] is possible for those without a individual copy of the game, however the number of sports available is limited.
Both versions feature a gallery mode where brief facts about the Olympics can be found. There are five categories of Olympics-related trivia organized by history and athletes, with corresponding minigames that will unlock the answer to trivia questions once completed. Classic music from both series is available in the gallery once all levels in a category are cleared. The two versions also have leaderboards that uses the [[Nintendo Wi-Fi Connection]] to display the best times and scores in each event.
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[[Category:Sega]]
[[Category:Sega Sports]]
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[[Category:Multiplayer]]
[[Category:Wii]]

Latest revision as of 03:31, 5 January 2022

Box artwork for Mario & Sonic at the Olympic Games.
Box artwork for Mario & Sonic at the Olympic Games.
Mario & Sonic at the Olympic Games
Developer(s)Sega Sports, Racjin, Nintendo Software Planning & Development
Publisher(s)Nintendo, Sega
Year released2007
System(s)Wii
Followed byMario & Sonic at the Olympic Winter Games
SeriesMario & Sonic
Japanese titleマリオ&ソニック AT 北京オリンピック
Designer(s)Shigeru Miyamoto
Genre(s)Sports, Party
ModesSingle player, Multiplayer
Rating(s)ESRB EveryoneOFLC GeneralPEGI Ages 3+
LinksMario & Sonic at the Olympic Games ChannelSearchSearch
This guide is for the Wii game. For the Nintendo DS game, see Mario & Sonic at the Olympic Games (Nintendo DS).

Mario & Sonic at the Olympic Games (マリオ&ソニック AT 北京オリンピック Mario ando Sonikku atto Pekin Orinpikku?, lit. "Mario & Sonic at the Beijing Olympics") is a sports video game developed by Sega. It was published by Nintendo for Japan and by Sega worldwide. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia. The game is the first official crossover title to feature characters from both Mario's and Sonic the Hedgehog's respective universes. It was released on the Nintendo Wii in November 2007 and is the first official video game of the 2008 Summer Olympic Games.

Mario & Sonic on the Wii is a collection of twenty-four events based on the Olympic Games. Players can assume the role of a Nintendo or Sega character while competing against the others in these events. Players use Remote button to mimic actions performed in real life sports, such as swinging a paddle. Both games closely follow rules and regulations of the specific sports. Sega adopted the IOC's mission of promoting a sporting spirit and its desire to interest young people in the Olympics by using its characters. Due to the aforementioned and the atmosphere of competitive sportsmanship the Olympics has to offer, Sega received approval by Nintendo to include Sonic in the game. Mario & Sonic at the Olympic Games is the second video game collaboration between Nintendo and Sega.

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