From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Rainbow Road)
 
(cleanup)
Line 1: Line 1:
{{Header Nav|game=Mario Kart DS}}
This is the fourth and final course of special cup and final course of the Nitro grand prix. This is the hardest course in the game and may take time to master it. This track or similar tracks have appeared in every Mario Kart game made.
This is the fourth and final course of special cup and final course of the Nitro grand prix. This is the hardest course in the game and may take time to master it. This track or similar tracks have appeared in every Mario Kart game made.


 
==Hazards==
== '''Hazards''' ==
The big and only hazard of the course is the edge of track because there is no border on most of the track.
The big and only hazard of the course is the edge of track because there is no border on most of the track.


 
==Shortcut==
== '''Shortcut''' ==
There are no shortcuts for this track.
There are no shortcuts for this track.


 
==Strategies==
== '''Strategies''' ==
One tip is to try to stay in the middle of the track to avoid falling off. Also try to hit all the power boost in the beginning of track near the first turn. Finally power slide on most of the turn to get a boost
One tip is to try to stay in the middle of the track to avoid falling off. Also try to hit all the power boost in the beginning of track near the first turn. Finally power slide on most of the turn to get a boost
{{Footer Nav|game=Mario Kart DS}}

Revision as of 19:23, 17 May 2008

This is the fourth and final course of special cup and final course of the Nitro grand prix. This is the hardest course in the game and may take time to master it. This track or similar tracks have appeared in every Mario Kart game made.

Hazards

The big and only hazard of the course is the edge of track because there is no border on most of the track.

Shortcut

There are no shortcuts for this track.

Strategies

One tip is to try to stay in the middle of the track to avoid falling off. Also try to hit all the power boost in the beginning of track near the first turn. Finally power slide on most of the turn to get a boost