Master of Orion II: Battle at Antares/Some effective race designs: Difference between revisions

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*Science +1 [3] Ditto.
*Science +1 [3] Ditto.
*Farming +1 [3] Allows you to keep even more population engaged in Production and Research early on.
*Farming +1 [3] Allows you to keep even more population engaged in Production and Research early on.
*Repulsive [-6], -20 Ship Defense [-2], -20 Ship Attack [-2]: both combat penalties are essentially negated by the Warlord's bonus crew experience.
*Repulsive [-6], -20 Ship Defense [-2], -20 Ship Attack [-2]: both combat penalties are essentially negated by the Warlord's bonus crew experience. This makes the Warlord's bonus somewhat less good - consider removing the science bonus to at least save one of those maluses.


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