Mega Man 2/Crash Man: Difference between revisions

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* '''B''': Three Neo-Metalls stand between you and the next vertical section.  They are only vulnerable when they lift their helmets to see outside.  But when they do, they shoot three bullets in a spread pattern that is difficult to dodge.  Fortunately, they don't do too much damage, so take the hit in order to remove the Metalls from the path.
* '''B''': Three Neo-Metalls stand between you and the next vertical section.  They are only vulnerable when they lift their helmets to see outside.  But when they do, they shoot three bullets in a spread pattern that is difficult to dodge.  Fortunately, they don't do too much damage, so take the hit in order to remove the Metalls from the path.
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[[File:Mega Man 2 map Crash Man B.png|left]]
{| valign="center"
[[File:Mega Man 2 map Crash Man C.png|right]]
|[[File:Mega Man 2 map Crash Man B.png|left]]
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* '''C''': This is the start of a three screen sequence, where you must ride a platform to reach the ladder at the top which leads to the next screen.  With each screen, the rail on which the platform rides gets more and more complex, taking a longer and move convoluted path to carry Mega Man closer to the ladder.  All the while, up to three Tellies can appear and float toward you in an effort to knock you off the platform.  Of course, you can use Transport Item 1 to bypass the need to ride the platform if you have it.
* '''C''': This is the start of a three screen sequence, where you must ride a platform to reach the ladder at the top which leads to the next screen.  With each screen, the rail on which the platform rides gets more and more complex, taking a longer and move convoluted path to carry Mega Man closer to the ladder.  All the while, up to three Tellies can appear and float toward you in an effort to knock you off the platform.  Of course, you can use Transport Item 1 to bypass the need to ride the platform if you have it.
* '''D''': After shooting you way past a Blocky, you'll reach a relatively quiet section of the stage, where you merely climb up a tall ladder, only to encounter a lone Neo Metall near the top.  If you get shot and fall down, you won't die.  You'll simply have to climb back up.
* '''D''': After shooting you way past a Blocky, you'll reach a relatively quiet section of the stage, where you merely climb up a tall ladder, only to encounter a lone Neo Metall near the top.  If you get shot and fall down, you won't die.  You'll simply have to climb back up.
* '''E''': One more Neo Metall greets you at the foot of two ladders which rise high into the air, while the sky gets darker.  Which ladder you choose will dictate how challenging your climb will be.  Pipi fly through the air, dropping eggs which hatch into smaller Pipi hatchlings.  If you take the right ladder, and cross over to the far right ladder which starts above, you will be relatively safe from attack, as the Pipi's egg will fall harmlessly down the side of the tower.  Note that if you take the left ladder, and you don't have Transport Item 1 or 2, you will be forced to return to the ground below and climb back up the right ladder to proceed.
* '''E''': One more Neo Metall greets you at the foot of two ladders which rise high into the air, while the sky gets darker.  Which ladder you choose will dictate how challenging your climb will be.  Pipi fly through the air, dropping eggs which hatch into smaller Pipi hatchlings.  If you take the right ladder, and cross over to the far right ladder which starts above, you will be relatively safe from attack, as the Pipi's egg will fall harmlessly down the side of the tower.  Note that if you take the left ladder, and you don't have Transport Item 1 or 2, you will be forced to return to the ground below and climb back up the right ladder to proceed.
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|[[File:Mega Man 2 map Crash Man C.png|right]]
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[[File:Mega Man 2 map Crash Man D.png|right]]
[[File:Mega Man 2 map Crash Man D.png|right]]
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* '''F''': Regardless of which ladder you took to reach the spot at the top, consider your next move carefully.  If you wish to collect the E-Tank and you have Item 1, you can easily slip down to the platform with the tank, and use Item 1 to not only return to the platform above, but to go even higher to the ladder hanging down from the left side of the screen.  (If you only have Item 2, you can use two of them to accomplish the same thing.)  The ladder on the left leads to an Extra Life if you follow it up to the top of the next screen.  From here, you have three Fly Boys to deal with on the way to Crash Man's lair.  
* '''F''': Regardless of which ladder you took to reach the spot at the top, consider your next move carefully.  If you wish to collect the E-Tank and you have Item 1, you can easily slip down to the platform with the tank, and use Item 1 to not only return to the platform above, but to go even higher to the ladder hanging down from the left side of the screen.  (If you only have Item 2, you can use two of them to accomplish the same thing.)  The ladder on the left leads to an Extra Life if you follow it up to the top of the next screen.  From here, you have three Fly Boys to deal with on the way to Crash Man's lair.  
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