Mega Man X2/Bosses: Difference between revisions

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== Damage chart ==
== Damage chart ==
The '''Giga Crush''' always deal 2 damages to any boss.
The '''Giga Crush''' always deal 2 damage to any boss.


The '''Shoryuken''' instantly defeats any boss except Morph Moth, as he is a Maverick with two forms, and one hit will force him into his second form, where a second hit will defeat him.
The '''Shoryuken''' instantly defeats any boss except Morph Moth, as he is a Maverick with two forms, and one hit will force him into his second form, where a second hit will defeat him.
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*'''Weapon Gained''': Strike Chain
*'''Weapon Gained''': Strike Chain


Wire Sponge will be easy to beat even if you just started playing Megaman X2 and have no upgrades or anything yet.
Wire Sponge will be easy to beat even if you just started playing Mega Man X2 and have no upgrades or anything yet.


He has 3 different sets of attacks that he will put into use against you:
He has 3 different sets of attacks that he will put into use against you:
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== The X-Hunters ==
== The X-Hunters ==
The X-Hunters are special bosses that appear after the player beats two Mavericks. They will each teleport to a different stage. Within each stage will be a special room that will only open if one of the X-Hunters is there, and the player must go to if he/she wishes to fight an X-Hunter in that stage. When the player beats one of the X-Hunters, Mega Man X will receive one of Zero's pieces.
The X-Hunters are special bosses that appear after the player beats two Mavericks. They will each teleport to a different stage. Within each stage will be a special room that will only open if one of the X-Hunters is there, and the player must go to if he/she wishes to fight an X-Hunter in that stage. When the player beats one of the X-Hunters, X will receive one of Zero's pieces.


Be warned, however: if the player waits too long to fight the X-Hunters, they will leave and never return, making that piece of Zero unobtainable for the rest of the game. The order in which the X-Hunters flees are as follows:
Be warned, however: if the player waits too long to fight the X-Hunters, they will leave and never return, making that piece of Zero unobtainable for the rest of the game. The order in which the X-Hunters flees are as follows:
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* Weakness 1:''' Sonic Slicer'''
* Weakness 1:''' Sonic Slicer'''
* Weakness 2: '''Silk Shot''' in '''[[../Energen Crystal/]] mine'''
* Weakness 2: '''Silk Shot''' in '''[[../Energen Crystal/]] mine'''
* Weakness 3: '''Giga Crush''' in the '''[[../X-Hunters Base 2|X-Hunters Base]]''' (first form)
[[File:MegaManX2 weapon SilkShot_crystal.png|frame|left|Crystal Silk Shot]]
[[File:MegaManX2 weapon SilkShot_crystal.png|frame|left|Crystal Silk Shot]]


Sagesse is weak against O. Ostrich's Sonic Slicer, but during the '''first fight''' the normal X-Buster can be easier to use. This is because the X-Hunter's barrier rises when you press the Shoot button to charge up, but not when you release it to actually shoot. Fighting with the Sonic Slicer, you should shoot it at the wall, so that it hits the target after the barrier went up and down. The Legs Upgrade mid-air dash is an asset in this battle.
Sagesse is weak against O. Ostrich's Sonic Slicer, but during the '''first fight''' the normal X-Buster can be easier to use. This is because the X-Hunter's barrier rises when you press the Shoot button to charge up, but not when you release it to actually shoot. Fighting with the Sonic Slicer, you should shoot it at the wall, so that it hits the target after the barrier went up and down. The Legs Upgrade mid-air dash is an asset in this battle.


If you use the '''Silk Shot''' in Crystal Snail's stage, the weapon will change shape and it will be super-effective, inflicting Sagesse 3 damage uncharged or 5 damage charged. Mega Man X has to be very close to the X-Hunter, though, so that the large crystal shot is already inside the enemy's barrier.
If you use the '''Silk Shot''' in Crystal Snail's stage, the weapon will change shape and it will be super-effective, inflicting Sagesse 3 damage uncharged or 5 damage charged. X has to be very close to the X-Hunter, though, so that the large crystal shot is already inside the enemy's barrier.


Sagesse has Zero's part no.1, that is the head. This is appropriate, because the name ''Sagesse'' (unfortunately localized as ''Serges'') is French for ''wisdom''.
Sagesse has Zero's part no.1, that is the head. This is appropriate, because the name ''Sagesse'' (unfortunately localized as ''Serges'') is French for ''wisdom''.
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* Weakness 1: '''Bubble Splash'''
* Weakness 1: '''Bubble Splash'''
* Weakness 2: '''Silk Shot''' in '''[[../Weather Control/]] stage'''
* Weakness 2: '''Silk Shot''' in '''[[../Weather Control/]] stage'''
[[File:MegaManX2 weapon SilkShot_leaves.png|frame|left|Leafy Silk Shot]]
[[File:MegaManX2 weapon SilkShot_leaves.png|frame|left|Leaf Silk Shot]]


The best thing you can do with Violen is just try to take the least amount of damage possible while inflicting the highest amount. To do this, simply stand directly in front of him and spam Bubble Splash. He will swing his chain all across the room and if you are lucky, he wont swing it in front of him.
The best thing you can do with Violen is just try to take the least amount of damage possible while inflicting the highest amount. To do this, simply stand directly in front of him and spam Bubble Splash. He will swing his chain all across the room and if you are lucky, he wont swing it in front of him.
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=== Agile ===
=== Agile ===
[[File:MegaManX2 Boss Agile1.png|frame|In the [[../Deep-Sea Base/]], the Silk Shot takes a form that is super-effective against Agile.]]
[[File:MegaManX2 Boss Agile1.png|frame|In the [[../Deep-Sea Base/]] (and [[../Volcanic Zone/]]), the Silk Shot takes a form that is super-effective against Agile.]]
* Zero part n.3: '''Legs'''
* Zero part n.3: '''Legs'''
* Weakness 1: '''Magnet Mine'''  
* Weakness 1: '''Magnet Mine'''  
* Weakness 2: '''Silk Shot''' in '''[[../Deep-Sea Base]]'''
* Weakness 2: '''Silk Shot''' in '''[[../Deep-Sea Base/]] or [[../Volcanic Zone/]]'''
* Weakness 3: '''Shoryuken'''
* Weakness 3: '''Shoryuken'''
[[File:MegaManX2 weapon SilkShot_rocks.png|frame|left|Rock Silk Shot]]
[[File:MegaManX2 weapon SilkShot_rocks.png|frame|left|Rock Silk Shot]]
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=== Neo Sigma ===
=== Neo Sigma ===
*'''Weakness''': Sonic Slicer
*'''Weakness''': Sonic Slicer
Pretty disappointing for a second-to-final boss. You might defeat him with a little hp has result in Zero's battle (If couldn't retrieve all Zero parts). Change into sonic slicer and blast him often. His attack are easy to dodge:
Pretty disappointing for a second-to-final boss. You might defeat him on low HP as a result in Zero's battle (If you couldn't retrieve all Zero parts). Change to Sonic Slicer and spam it. His attacks are easy to dodge:
*He summon 5 elec balls that homes on you. Slide down the wall or dash a little to dodge. Very easy to do so
*He summons 5 electric balls that home in on you. Slide down the wall or dash a little to dodge. Very easy to do so.
*He charges at you, slash the claw at you and send you flying across the room if he successfully execute the attack on you. Hug the wall to dodge. He won't home on you.
*He charges at you, slash the claw at you and send you flying across the room if he successfully execute the attack on you. Hug the wall to dodge. He won't home on you.
*He summon a electric pole and make it runs across the room. Hug the wall to dodge. He only do the attack at low health.
*He summons a electric pole and make it runs across the room. Hug the wall to dodge. He only do the attack at low health.
Save the subtanks for sigma virus
*He jumps up in the air and disappears making 2 afterimages (they don't do damage). After about a second, he reappears and dives depending on where you are, dash a little to dodge. Very easy to do so.
Save the Subtanks for Sigma Virus.


=== Sigma Virus ===
=== Sigma Virus ===
*'''Weakness''': Strike Chain, fully charged X Buster (upgraded)
*'''Weakness''': Strike Chain, fully charged X Buster (upgraded)
After Neo sigma you should have 3-4 subtanks left. You turn on the chain and spam it on him as it and the buster are the most effective and the only thing that damage him (aside from Giga Crush). The goons he summon drop health capsules and w.energy so you can use that fact to make the fight looks more like a joke. At red status he sticks to you, drain your health down. Spam chain to kill him quickly because what ever you do the chain hits him. He might unstick after awhile so use the chance to kill him once and for all! (probably can't but whatever). Use buster if the chain runs out.
After Neo Sigma you should have 3-4 subtanks left. Switch to Strike Chain and spam it on him as it and the buster are the most effective and the only thing that damage him (aside from Giga Crush). The goons he summon drop health capsules and weapon energy so you can use that fact to make the fight look more like a joke. At red status he sticks to you, draining your health down. Spam Strike Chain to kill him quickly because what ever you do the chain hits him. He might unstick after awhile so use the chance to kill him once and for all! (until X3). Use the X-Buster if Strike Chain runs out.


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{{Footer Nav|game=Mega Man X2|prevpage=Upgrades|nextpage=Heart Tanks}}
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