Metroid Prime Hunters/Weapons

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Revision as of 14:48, 10 May 2008 by 0-172 (talk | contribs) (Correct table)
Shock Coil
Max Ammo 59
Damage N/A

The Shock Coil emits high-density neutrinos to blast close range targets with continuous waves of concussive force. This prototype still remains under development and remains somewhat unstable. When used by Sylux, this weapon steadily saps the opponents energy and transfers that energy over to Sylux. While it is hard to get out of the Shock Coils grasp, it is not impossible. An easy way to stop it from Shocking you is to go into Alt Form. This stops the Shock Coil and makes it harder to get a lock since you are moving faster and are a smaller.