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{{Header Nav|game=Mortal Kombat|num=4}}
{{Header Nav|game=Mortal Kombat}}
{{infobox
{{Game
|completion=4
|image=Mortal Kombat flyer.jpg
|title=Mortal Kombat
|title=Mortal Kombat
|image=MKITitleScreen.png
|developer=[[Midway Games]]
|developer=[[Midway Games]]
|publisher=[[Midway Games]] (arcade), [[Acclaim]] (home conversions)
|publisher={{colist|Acclaim Entertainment|Midway Games}}
|year=1992
|systems={{syslist|cade|amiga|gb|snes|gen|gg|msdos|segacd|sms}}
|title1=Mortal Kombat: Legend of the Advent God Fist
|japanese1=モータルコンバット 神拳降臨伝説
|developer1=[[Probe Software]]
|publisher1=[[Acclaim]]
|year1=1994
|systems1={{syslist|gg|snes|gb|gen}}
|title2=Mortal Kombat: Legend of the Advent God Fist - Extended Edition
|japanese2=モータルコンバット 神拳降臨伝説 完全版
|developer2=[[Probe Entertainment]]
|publisher2=[[Arena Entertainment]]
|year2=1994
|systems2={{syslist|segacd}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[Commodore Amiga]], [[Game Boy]], [[Super Nintendo]], [[Sega Genesis]], [[Sega Channel]], [[Sega Game Gear]], [[MS-DOS]], [[Sega CD]], [[Sega Master System]]
|released=[[1992]]
|players=1-2
|players=1-2
|ratings=
|modes=[[Single player]], [[Multiplayer]]
|series=Mortal Kombat
|pcgamingwiki=Mortal Kombat
}}
}}
{{Series disambig}}
{{game disambig||the 2011 release on [[Xbox 360]] and [[PlayStation 3]]|[[Mortal Kombat (2011)]]}}
 
'''Mortal Kombat''' is an infamous arcade game that was a developed by Midway in response to Capcom's successful [[Street Fighter II]]. It used a different kind of fighting system from Street Fighter's formula; the buttons were laid out in an "X" pattern with high punch, low punch, high kick, low kick, and block buttons along with an eight-way joystick. The game also introduced the concept of juggles, or the ability to attack the opponent while he or she is still in mid-air. One of the most famous (and notorious) features was the ''fatality'', a finishing move executed on a defeated opponent in a gruesome fashion.
'''Mortal Kombat''' is an infamous arcade game that was a developed by Midway in response to Capcom's successful [[Street Fighter II]]. It used a different kind of fighting system from Street Fighter's formula; the buttons were laid out in an "X" pattern with high punch, low punch, high kick, low kick, and block buttons along with an eight-way joystick. The game also introduced the concept of juggles, or the ability to attack the opponent while he or she is still in mid-air. One of the most famous (and notorious) features was the ''fatality'', a finishing move executed on a defeated opponent in a gruesome fashion.


The game features seven playable characters, all of whom are unique in their own way, with different special moves and fighting styles. Unlike Street Fighter II, each fighter shares a common pool of regular moves (e.g. down and high punch performs an uppercut for every character.)  Once the player chooses a character, he or she must face seven other combatants (including yourself) until they reach three endurance matches (which is a handicap match, or two against one) and the two bosses (a sub-boss named Goro and the final boss: Shang Tsung).
The game features seven playable characters, all of whom are unique in their own way, with different special moves and fighting styles. Unlike Street Fighter II, each fighter shares a common pool of regular moves (e.g. down and high punch performs an uppercut for every character.)  Once the player chooses a character, he or she must face seven other combatants (including yourself) until they reach three endurance matches (which is a handicap match, or two against one) and the two bosses (a sub-boss named Goro and the final boss: Shang Tsung).


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{{Mortal Kombat}}


==Moves==
[[Category:Midway Games]]
===[[Mortal Kombat/Characters/Johnny Cage|Johnny Cage]]===
[[Category:Probe Software]]
{{:Mortal Kombat/Johnny Cage}}
[[Category:Probe Entertainment]]
===[[Mortal Kombat/Characters/Kano|Kano]]===
[[Category:Acclaim Entertainment]]
{{:Mortal Kombat/Kano}}
[[Category:Arena Entertainment]]
===[[Mortal Kombat/Characters/Liu Kang|Liu Kang]]===
{{:Mortal Kombat/Liu Kang}}
===[[Mortal Kombat/Characters/Raiden|Raiden]]===
{{:Mortal Kombat/Raiden}}
===[[Mortal Kombat/Characters/Scorpion|Scorpion]]===
{{:Mortal Kombat/Scorpion}}
===[[Mortal Kombat/Characters/Sonya Blade|Sonya Blade]]===
{{:Mortal Kombat/Sonya Blade}}
===[[Mortal Kombat/Characters/Sub-Zero|Sub-Zero]]===
{{:Mortal Kombat/Sub-Zero}}
 
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Commodore Amiga]]
[[Category:SNES]]
[[Category:Game Boy]]
[[Category:Sega Genesis]]
[[Category:Sega Channel]]
[[Category:Sega Game Gear]]
[[Category:Sega CD]]
[[Category:Sega Master System]]
[[Category:MS-DOS]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Mortal Kombat]]
[[Category:MAME]]
[[Category:Midway Games]]
[[Category:Acclaim]]
[[Category:1992]]

Latest revision as of 01:15, 28 January 2022

This is the first game in the Mortal Kombat series. For other games in the series see the Mortal Kombat category.

Box artwork for Mortal Kombat.
Box artwork for Mortal Kombat.
Mortal Kombat
Developer(s)Midway Games
Publisher(s)Acclaim Entertainment, Midway Games
Year released1992
System(s)Arcade, Commodore Amiga, Game Boy, SNES, Sega Genesis, Sega Game Gear, DOS, Sega CD, Sega Master System
SeriesMortal Kombat
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Mortal Kombat: Legend of the Advent God Fist
Japanese titleモータルコンバット 神拳降臨伝説
Developer(s)Probe Software
Publisher(s)Acclaim
Year released1994
System(s)Sega Game Gear, SNES, Game Boy, Sega Genesis
Mortal Kombat: Legend of the Advent God Fist - Extended Edition
Japanese titleモータルコンバット 神拳降臨伝説 完全版
Developer(s)Probe Entertainment
Publisher(s)Arena Entertainment
Year released1994
System(s)Sega CD
LinksMortal Kombat at PCGamingWikiMortal Kombat ChannelSearchSearch
For the 2011 release on Xbox 360 and PlayStation 3, see Mortal Kombat (2011).

Mortal Kombat is an infamous arcade game that was a developed by Midway in response to Capcom's successful Street Fighter II. It used a different kind of fighting system from Street Fighter's formula; the buttons were laid out in an "X" pattern with high punch, low punch, high kick, low kick, and block buttons along with an eight-way joystick. The game also introduced the concept of juggles, or the ability to attack the opponent while he or she is still in mid-air. One of the most famous (and notorious) features was the fatality, a finishing move executed on a defeated opponent in a gruesome fashion.

The game features seven playable characters, all of whom are unique in their own way, with different special moves and fighting styles. Unlike Street Fighter II, each fighter shares a common pool of regular moves (e.g. down and high punch performs an uppercut for every character.) Once the player chooses a character, he or she must face seven other combatants (including yourself) until they reach three endurance matches (which is a handicap match, or two against one) and the two bosses (a sub-boss named Goro and the final boss: Shang Tsung).

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