Editing Ms. Pac-Man

From StrategyWiki, the video game walkthrough and strategy guide wiki

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Ms. Pac-Man}}
{{All_Game_Nav|game=Ms. Pac-Man|num=1}}
{{Game
__NOTOC__
|completion=4
{{Infobox|title=Ms. Pac-Man
|image=MPM Flyer.png
|boxart=[[Image:MPM_Flyer.png|250px]]
|title=Ms. Pac-Man
|japanese=ミズパックマン
|developer=[[General Computer Corporation]]
|developer=[[General Computer Corporation]]
|publisher=[[Midway Games]], [[Namco]]
|publisher=[[Midway Games]] (original), [[Namco]] (current)
|year=1981
|categories=[[:Category:Action|Action]]
|systems={{syslist|cade|a2|a8bit|a2600|a5200|a7800|lynx|c64|vic20|gb|gbc|nes|ti99|gen|sms|snes|360|mobile|ipod|ios}}
|systems=[[Arcade]], [[Apple II]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[Atari 7800]], [[Atari Lynx]], [[Commodore 64/128]], [[Commodore VIC-20]], [[Game Boy]], [[Game Boy Color]], [[NES]], [[TI-99/4A]], [[Sega Genesis]], [[Sega Master System]], [[Xbox Live Arcade]], [[Mobile]]
|genre=[[Action]]
|releasedates=[[1981]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[multiplayer]]
|ratings=N/A
|preceded by=[[Pac-Man]]
|preceded by=[[Pac-Man]]
|followed by=[[Baby Pac-Man]]<br />[[Jr. Pac-Man]]
|followed by=[[Baby Pac-Man]]<br>[[Jr. Pac-Man]]
|series=Pac-Man
|pcgamingwiki=Arcade Game Series: Ms. Pac-Man
}}
}}
{{marquee|MPM Marquee.jpg}}
{{wikipedia|Ms. Pac-Man}}
When [[Pac-Man]] was still hot in the arcades, a small company known as GCC, or General Computer Corp., was in the business of making arcade "enhancements" which were essentially small hacks designed to make certain games more appealing. GCC was known for an add on that they had sold for [[Atari]]'s [[Missile Command]] when they sat down to design a hack for Pac-Man. They surprised themselves with the quality of their hack, which they had entitled "Crazy Otto", and pitched their idea to [[Midway Games]].
[[Image:MPM Marquee.jpg|300px]]


Midway was hungry to cash in on the Pac-Man phenomenon that was occurring at the time, and [[Namco]]'s own sequel to Pac-Man, [[Super Pac-Man]], was still a few months out of development, so they bought the rights to "Crazy Otto", and renamed it Ms. Pac-Man in an effort to entice more females to play arcade games. Namco was made aware of the alteration, and after a number of years, the rights of Ms. Pac-Man were handed over to Namco. Ms. Pac-Man was not quite as acknowledged by Namco in Japan until very recently when it seems, in perhaps a nod to the newer game's popularity and quality, it began appearing in select [[Namco Museum]] compilations, for the [[Sony PlayStation]].
When [[Pac-Man]] was still hot in the arcades, a small company known as GCC, or General Computing Corp., was in the business of making arcade "enhancements" which were essentially small hacks designed to make certain games more appealing. GCC was known for an add on that they sold for [[Atari]]'s Missile Command when they sat down to design a hack for Pac-Man. They surprised themselves with the quality of the hack, which they had entitled "Crazy Otto" and pitched the idea to [[Midway Games]].


Ms. Pac-Man expands on the original Pac-Man, in the following ways: instead of one static blue-on-black maze, there are now four multi-colored mazes to complete; instead of a bonus appearing stationary below the ghost regenerator, it now bounces in through a tunnel, takes a few laps around the regenerator, and eventually bounces back out through another tunnel if not eaten; instead of just one escape tunnel, there are (in all but one of the mazes) two sets of tunnels; lastly, Ms. Pac-Man introduces an element of randomness to the ghost behavior which eliminated the effectiveness of patterns that crippled the earning power of the original Pac-Man.
Midway was hungry to cash in on the Pac-Man phenomenon that was occuring at the time, and [[Namco]]'s own sequel to Pac-Man, [[Super Pac-Man]], was still a few months out of development, so they bought the rights to "Crazy Otto" and renamed it Ms. Pac-Man in an effort to entice more females to play arcade games.  Namco was not pleased with Midway's alteration of Pac-Man in to a new game.  As a result, a deal was struck between the two companies that would hand the rights of Ms. Pac-Man back over to Namco after a number of years. Ms. Pac-Man was not quite as acknowledged by Namco in Japan until very recently when it seems, in perhaps a nod to the newer game's popularity and quality, it began appearing in select compilations.


Ms. Pac-Man was considerably faster than Pac-Man as well, but some players felt that it wasn't fast enough. Hackers began to offer unofficial EPROM upgrades that sped the game up. Most of these mods sped up Ms. Pac-Man herself, but not the ghosts, which made the game easier and more attractive to novice players.
Ms. Pac-Man expands on Pac-Man in the following ways. Instead of one static blue-on-black maze, there are now four multi-colored mazes to complete.  Instead of the fruit appearing stationary below the ghost pen, it now bounces in through a tunnel, takes a few laps around the pen, and bounces back out if not eaten. Instead of just one escape tunnel, there are (in all but one of the mazes) two sets of tunnels.  And lastly, Ms. Pac-Man introduces an element of randomness to the ghosts' behavior which eliminated the effectiveness of patterns that crippled the earning power of Pac-Man, and makes Ms. Pac-Man much more of a game of skill then memorization.
As with the original Pac-Man, there really is no story element per se, but the intermissions that you are treated to tell the story of how Pac-Man and Ms. Pac-Man meet while being chased, fall in love, and have a child together (dropped off by a passing stork).


==Gameplay==
Ms. Pac-Man was considerably faster than Pac-Man as well, but some players felt that it wasn't fast enough.  Hackers began to offer unofficial EPROM upgrades that sped the game up.  Most of these mods sped up the player, but not the ghosts, making the game easier and more attractive to novice players. 
[[File:MPM Title.png|frame|right|Title screen]]
 
* You control Ms. Pac-Man through the maze with the joystick.
{{Continue Nav|game=Ms. Pac-Man|nextpage=How to play|nextpage2=Mazes|nextname2=Mazes}}
* You must eat every regular pellet and power pellet to advance to the next stage.
 
== Table of contents ==
{{:Ms. Pac-Man/Table of Contents}}
 
=== Story ===
 
Like [[Pac-Man]], there really is no story element per se, but the intermissions that you are treated to tell the story of how Pac-Man and Ms. Pac-Man meet, fall in love, and have a child together (dropped off by a passing stork.)
 
=== Gameplay summary ===
[[Image:MPM Title.gif|thumb|right|Title screen]]
* You control Ms. Pac-Man through each maze with the joystick.
* You must eat every dot and energizer to advance to the next stage.
* You must avoid contact with the ghosts while they are their normal color.
* You must avoid contact with the ghosts while they are their normal color.
* If you eat a power pellet, the ghosts will turn blue, and you may eat them for bonus points until they turn back to their normal color.
* If you eat an energizer, the ghosts will turn blue, and you may eat them for bonus points until they turn back to their normal color.
* Ghosts travel at half speed through the side escape tunnels. Use them to get away.
* Ghosts travel at half speed through the side escape tunnels. Use them to get away.
* A bonus item will enter the maze from one of the escape tunnels twice per round and bounce around the ghost regenerators.
* A fruit or pretzel will appear from one of the escape tunnels twice per stage and bounce around the ghost pen.
 
* Eat the fruit or pretzel for bonus points.  They will leave the maze if uneaten.
{{ToC}}
{{Pac-Man}}


[[Category:Arcade]]
[[Category:MAME]]
[[Category:Atari 2600]]
[[Category:Atari 5200]]
[[Category:Atari 7800]]
[[Category:Atari 8-bit]]
[[Category:Atari Lynx]]
[[Category:Commodore VIC-20]]
[[Category:Commodore 64/128]]
[[Category:Apple II]]
[[Category:NES]]
[[Category:Game Boy]]
[[Category:Game Boy Color]]
[[Category:Sega Master System]]
[[Category:Sega Genesis]]
[[Category:TI-99/4A]]
[[Category:Action]]
[[Category:Namco]]
[[Category:General Computer Corporation]]
[[Category:General Computer Corporation]]
[[Category:Midway Games]]
[[Category:Midway Games]]
[[Category:Namco]]
[[Category:1981]]
[[Category:Action]]
[[Category:Pac-Man]]
[[Category:Single player]]
[[Category:Xbox Live Arcade]]
[[Category:Multiplayer]]
[[Category:Mobile]]
[[Category:MAME]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.