New Super Mario Bros./Controls: Difference between revisions

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::Note that you will not be able to grab a vine if you are holding an object (see below).
::Note that you will not be able to grab a vine if you are holding an object (see below).
*'''Hold'''
*'''Hold'''
:Allows Mario to grab and throw Koopa shells and springs.
:Allows Mario to grab and throw shells and springs.
:*'''To perform:'''
:*'''To perform:'''
::Hold down dash and run into the object. Mario will grab it. When you let go of dash, Mario will either: A - Put the object down (if Mario is standing still) or B - throw the object away (if Mario is moving).
::Hold down dash and run into the object. Mario will grab it. When you let go of dash, Mario will kick a shell and drop a spring. Drop a spring while running and Mario will hurt it forward some distance.
*'''Spin Slam:'''
*'''Drill Attack:'''
:Allows Mario to break a great sum of blocks in a row.
:Allows Mario to break a great sum of blocks in a row.
:*'''To perform:'''
:*'''To perform:'''
::In some courses there will be spinning springs in the air. when you jump on one, you will be launched in the air. Tornadoes will also send you into the air. While in the air, press D-pad down and you will spin to the ground.
::In some courses there will be spinning springs in the air. when you jump on one, you will be launched spinning into the air. Tornadoes will also send you into the air. While spinning like this, Mario will drift down slowly. Press the D-pad down and you will drill down to the ground.


{{Footer Nav|game=New Super Mario Bros.|nextpage=Game elements}}
{{Footer Nav|game=New Super Mario Bros.|nextpage=Game elements}}
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