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{{Header Nav|game=Over the Hedge}}
{{Header Nav|game=Over the Hedge}}
This is a short and also it's easy to complete.
{|{{Over the Hedge Objectives}}
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{{Over the Hedge Objectives|Primary}}
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#?
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==Attic==
===Attic===
The reason that why they don't put Smith Heist Part 1 is because that Smith's Birthday Party is Heist Part 1, now you are in Smith's attic, now you can't carry the box because it's too heavy because that the animals, RJ and Verne can get through but not he box since it's overweighted, now there are some rats and also bunnies, Now just defeat the rats and rabbits or just avoid them at all cost, Now go through but it's very short to the loot zone, pick up the laptop and just walk a few blocks and then drop it into the loot zone, there is a ring sound after you drop it into the loot zone, there is a switch to open up the doors, after turning on the switch, now pick up the black box and carry it through the tunnel and drop it onto the laying flat thing on the floor and just jump onto the boxes and just jump out of the attic into the yard, you then complete the attic part,  
Despite the title not explicitly stating "Smith Heist Part 1", it's implied since "Smith's Birthday Party" serves as the first part of the heist. In this section, you'll find yourself in Smith's attic. The challenge here is that you can't transport the box; while RJ and Verne can navigate the attic easily, the box is too heavy for them. As you move forward, you'll encounter rats and rabbits. You can choose to either defeat them or evade them. Progressing through the attic leads to the loot zone, where you should pick up the laptop. Walk a short distance and place the laptop into the designated loot area, which will trigger an audible ring. After that, flip a switch to open up doors in the attic. Then, take the black box, navigate through a tunnel, and place it onto a platform. Use the stacked boxes to exit the attic, and you'll then find yourself in the yard, marking the end of the attic segment.
 
===Yard===
The yard introduces a new adversary: a swift hamster that shoots balls as its primary attack. The most efficient way to handle the threat is by targeting the enemies' base, which will prevent further hamsters from appearing. After dealing with the hamsters, a section of the fence breaks, revealing rats emerging from the playground. Engage these foes; while they might appear intimidating, they're quite manageable, especially at earlier game levels.
 
In the playground, there's an optional fun segment. Allow your computer player to stay on the ground level, and you can hop onto the balance beam. There are hovering stoves in this area which, despite their low altitude, can pose a threat. These stoves drop flaming plates, making it challenging for the computer player to dodge lasers. After enjoying this segment, navigate past the lasers and proceed to the stairs. You'll notice a cage, but don't fret—no rats emerge from it in this section. Approach the door, press the right button, and you'll finish this level.


==Yard==
Now they introduce a new enemy, this enemy is a small hamster that runs very fast and also he shoots you by just hitting balls at you, Now the quickest way to defeat those gophers from getting more is to defeat the enemies base again. Now, defeat all gophers and defeat the only new enemy and then after defeating the gophers, then a piece of the fence breaks and there is rats coming out from the playground. There are a few of them, defeat and it's pretty easy but it's also the first enemy when you start a new game depending on what level you are on. Now you are at the playground but there is a very fun part if you like to try, first just get on the level while the computer player is not jumping onto the slide and get on the beam, there is a another flying stove flying around but they can't reach you since they can't fly too high, they are almost close to getting high of you, now see that the computer person getting shooted by lasers while the flying stoves are just dropping firey plates on him leading into can't jump over the lasers, After a lot of fun, just jump over the lasers, get onto the stairs, there is also a cage but you know what, there is no rats coming out so you don't need to worry about those rats, press the right button when you are close to the door and then you complete the level. Now you are in Smith's House now.
{{Footer Nav|game=Over the Hedge|prevpage=Smith Birthday Party|nextpage=Smith House}}
{{Footer Nav|game=Over the Hedge|prevpage=Smith Birthday Party|nextpage=Smith House}}

Revision as of 18:55, 30 September 2023

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Primary objectives
Objective How to complete
? ?
Primary objectives
Objective How to complete
? ?
  1. ?
? ?

Attic

Despite the title not explicitly stating "Smith Heist Part 1", it's implied since "Smith's Birthday Party" serves as the first part of the heist. In this section, you'll find yourself in Smith's attic. The challenge here is that you can't transport the box; while RJ and Verne can navigate the attic easily, the box is too heavy for them. As you move forward, you'll encounter rats and rabbits. You can choose to either defeat them or evade them. Progressing through the attic leads to the loot zone, where you should pick up the laptop. Walk a short distance and place the laptop into the designated loot area, which will trigger an audible ring. After that, flip a switch to open up doors in the attic. Then, take the black box, navigate through a tunnel, and place it onto a platform. Use the stacked boxes to exit the attic, and you'll then find yourself in the yard, marking the end of the attic segment.

Yard

The yard introduces a new adversary: a swift hamster that shoots balls as its primary attack. The most efficient way to handle the threat is by targeting the enemies' base, which will prevent further hamsters from appearing. After dealing with the hamsters, a section of the fence breaks, revealing rats emerging from the playground. Engage these foes; while they might appear intimidating, they're quite manageable, especially at earlier game levels.

In the playground, there's an optional fun segment. Allow your computer player to stay on the ground level, and you can hop onto the balance beam. There are hovering stoves in this area which, despite their low altitude, can pose a threat. These stoves drop flaming plates, making it challenging for the computer player to dodge lasers. After enjoying this segment, navigate past the lasers and proceed to the stairs. You'll notice a cage, but don't fret—no rats emerge from it in this section. Approach the door, press the right button, and you'll finish this level.