Paper Mario: The Thousand-Year Door/Chapter 6: 3 Days of Excess: Difference between revisions

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*Spiky Parabuzzy - 5 HP, 3 ATK, 4 DEF
*Spiky Parabuzzy - 5 HP, 3 ATK, 4 DEF


Go to the conductor in front of the bridge and answer ''yes'' to retrieve the station key. Go up the stairs to the front door and save. Unlock the door and  go through it. Once inside, go right past the elevator into the door. Roll under the small hole under the left ''gate''. Get out of tube mode and hit the switch. Go back under the hole and go p the stairs. Go in the door and defeat the two Ruff Puffs inside. Go up the stairs and jump across the rotating gears. They each stop briefly, so study the timing first. When you pass them, roll under the large cylinder and jump on the gear next to it. When there’s a big enough opening, jump onto the next gear and then the gear after that. Use Koops’ shell to grab the key when the barrier in front of you rises.  
Go and talk to the conductor in front of the bridge and answer ''yes'' to retrieve the station key. Go up the stairs to the front door and save. Unlock the door and  go through it. Once inside, go right past the elevator into the door. Roll under the small hole under the left gate. Hitting the switch will create some stairs for you to advance. Go back under the hole and go up the stairs. Go in the door and defeat the two Ruff Puffs inside. Go up the stairs and jump across the rotating gears. They each stop briefly, so study the timing first. When you pass them, roll under the large cylinder and jump on the gear next to it. When there’s a big enough opening, jump onto the next gear and then the gear after that. Use Koops’ shell to grab the key when the barrier in front of you rises. There's a star piece on the ground near the pillar the key was on.


Drop down and look behind the platform for a star piece. Go back to the room with the locked door and unlock it. Go through and defeat the poison pokeys and roll under the small hole under the first set of steps. You’ll be able to get a ''HP Plus'' badge. Fall off the ledge and defeat the rest of the enemies. Be sure to grab the shine sprite on the left side. Go back to the dead end and have Flurrie blow off the papers to reveal a hidden door. Defeat the two spiky  parabuzzies and roll through the small hole in the wall to the left. Go right at the fork and jump (Press A while in tube mode) over the gap that comes soon after. Fall through the hole and jump left over the other gap to get a ''P-Up, D-Down'' Badge. Jump over the gap again when you go back and turn around. Make sure that you fall into the left side of the hole. Follow the tunnel and you’ll find yourself in a Dumpster. Get the dried shroom if you want and defeat another Spiky Parabuzzy.  
Go back to the previous room with the locked door and unlock it. Go through and defeat the poison pokeys and roll under the small hole under the first set of steps. You’ll be able to get a ''HP Plus'' badge. Now roll back up the hidden passage you used to get to the badge and head to the right.  You'll find an empty block on the ground - if you jump on top of it, there's an invisible block that has a Thunder Rage in it. Keep going, and make sure to grab the shine sprite as you head down the stairs. Head to what looks like a dead end, and have Flurrie blow off the papers to reveal a hidden door. Defeat the two spiky  parabuzzies if you like, and roll through the small hole in the wall to the left. Go right at the fork and jump (Press A while in tube mode) over the gap that comes soon after. Fall through the hole and jump left over the other gap to get a ''P-Up, D-Down'' Badge. Jump over the gap again when you go back and turn around. Make sure that you fall into the left side of the hole. Follow the tunnel and you’ll find yourself in a Dumpster. Get the dried shroom if you want and head to the next room on your left.


Go into the left door and go into the next door to the left. Defeat the goombas in here and three switches will be revealed. Hit them  with your hammer the number of times indicated on the switch (Ex: if one of them has a ''3'' on it, hit it with your hammer 3 times) and it will turn red. When all of them are red, some stairs will appear. Go to the top of them and  use Koops to get the shine sprite near the top. Go into the door and open the big chest for the Ultra Boots. Now you can use the Spring Jump (make sure  Mario jumps when you hold A) Use your new move at the end of the trail of the drops of water to grab a pipe on the ceiling.  
Go into the left door and go into the next door to the left. Defeat the goombas in here and three switches will be revealed. Hit them  with your hammer the number of times indicated on the switch (Ex: if one of them has a ''3'' on it, hit it with your hammer 3 times) and it will turn red. When all of them are red, some stairs will appear. Go to the top of them and  use Koops to get the shine sprite near the top. Go into the door and open the big chest for the Ultra Boots. Now you can use the Spring Jump (make sure  Mario jumps when you hold A) Use your new move at the end of the trail of the drops of water to grab a pipe on the ceiling.  


Go to the right and jump off when you cant go any further. Turn into paper to slip through the grate. jump on to the boxes to the right and use Yoshi to cross the gap to the other stack of  boxes. Use your Spring Jump to grab on the pipes above and shimmy left. Drop  down and Spring Jump under the platform to knock down the Elevator Key. Get it and go out of the room with the elevator (use the pipes to get out of the ''cage''). Go right off the ledge and fight the 3 Poison Pokeys. Use the spring to get back to the upper part of the room. Return to the elevator room and go left to the badge on the ledge. Go to the elevator and use the key.
Go to the right and jump off when you cant go any further. Turn into paper to slip through the grate. jump on to the boxes to the right and use Yoshi to cross the gap to the other stack of  boxes. Use your Spring Jump to grab on the pipes above and shimmy left. Drop  down and Spring Jump under the platform to knock down the Elevator Key. Get it and go out of the room with the elevator (use the pipes to get out of the ''cage''). Go right off the ledge and fight the 3 Poison Pokeys. Use the spring to get back to the upper part of the room. Return to the elevator room at the entrance and go left to the badge on the ledge. Go to the elevator and use the key on the switch on the wall.


==What the Heck?==
==What the Heck?==
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