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(Walkthrough)
 
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It’s a good idea to read through the [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Getting Started|Getting Started]], [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Controls| Controls]], and even the [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Characters|Characters]] before starting.
It’s a good idea to read through the [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Getting Started|Getting Started]], [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Controls| Controls]], and even the [[Phoenix Wright: Ace Attorney - Trials and Tribulations/Characters|Characters]] before starting.


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[[Image:PW T&T Official Artwork.jpg|500px]]
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{{Footer Nav|game=Phoenix Wright: Ace Attorney - Trials and Tribulations|nextpage=Episode 1: Turnabout Memories}}
{{Footer Nav|game=Phoenix Wright: Ace Attorney - Trials and Tribulations|nextpage=Episode 1: Turnabout Memories}}

Revision as of 18:49, 3 January 2015

The legal system is pretty much the same as the last two games. You don't need to learn about the real life Court System to get any ideas of what to expect. This game pretty much speaks for itself. As with the last game, each case after the first has 2 trial days. Your goal in each case is to find the truth that you save your clients, but mess up too much and it's GAME OVER

It’s a good idea to read through the Getting Started, Controls, and even the Characters before starting.

PW T&T Official Artwork.jpg