Pokémon/Competitive battling/Move Combinations: Difference between revisions

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Pseudo-Passing is to pass an effect created by one Pokémon to the next without the use of Baton Pass. This is really impossible except for three moves: Reflect, Light Screen, and Safeguard. When these moves are used, a barrier that halves Physical attacks, a barrier that halves Special attacks, and a barrier that stops all Status Effects and Status Problems, repectively, will be formed. These barries will stay for five turns, unless the move Brick Break was performed by your opponent to knock out these barriers. Even if you switch out the user, these barriers still stays, so their effects also stay.
Pseudo-Passing is to pass an effect created by one Pokémon to the next without the use of Baton Pass. This is really impossible except for three moves: Reflect, Light Screen, and Safeguard. When these moves are used, a barrier that halves Physical attacks, a barrier that halves Special attacks, and a barrier that stops all Status Effects and Status Problems, repectively, will be formed. These barries will stay for five turns, unless the move Brick Break was performed by your opponent to knock out these barriers. Even if you switch out the user, these barriers still stays, so their effects also stay.


==Mimic + Imprision==
==Mimic + Imprison==
This is pretty much obvious. Use Mimic then select the move that you don't want your opponent to do. Then, use Imprision, and your opponent cannot use that move anymore!
Use Mimic then select the move that you don't want your opponent to do. Then, use Imprison, and your opponent cannot use that move anymore. This strategy isn't worth of use because two move slots are spent and your opponent can easily switch his/her Pokemon.


==Sleep Status Effect + Stat Boosts==
==Sleep Status Effect + Stat Boosts==
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