Pokémon Diamond and Pearl/Pastoria City: Difference between revisions

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[[File:Pokemon DP Pastoria City.png|right|200px|Pastoria City]]
[[File:Pokemon DP Pastoria City.png|right|200px|Pastoria City]]
'''Pastoria City is home to Gym Leader, Crasher Wake. It also has the Great Marsh which is Sinnohs safari game. It also seems like Team Galactic is up to no good here.'''
'''Pastoria City is home to Gym Leader, Crasher Wake. It also has the Great Marsh which is Sinnoh's Safari Zone. It also seems like Team Galactic is up to no good here.'''


__TOC__
__TOC__


You can browse around the city but in order to progress the story you need to beat the gym first
You can browse around the city but in order to progress the story you need to beat the gym first.


==Fen badge==
==Fen badge==
 
[[File:Pokemon DP Pastoria City Gym.png|200px|Pastoria City Gym|right]]
[[File:Pokemon DP Pastoria City Gym.png|200px|Pastoria City Gym]]


This is another pesky puzzle gym. Throughout the gym are switches, that when stepped upon, alters the water level, which in turn raises and lowers a complex board of bridges throughout the gym. To get through the puzzle go north and the follow the path west up the stairs to find a yellow switch that you need to step on. Right before the next set of stairs is Tuber Jacky. Go down the stairs and ignore the green switch then follow the path north up both of the stairs. To your left is Fisherman Walter and to your right is a green switch that you need to step on. Go down the stairs, ignore the yellow switch and follow the path up the stairs where you will face Sailor Damian then step on the blue switch. Continue south and ignore the yellow switch and head right to battle Tuber Caitlyn. Head north and you will see Fisherman Erick. Step on the green switch then head down the south stairs and follow the path to the end to step on a yellow switch. Head back north and up the stairs then down the next stairs then follow the path west and up the stairs to face Sailor Samson. Step on the blue switch and cross both bridges and you will be at Crasher Wake.
This is another pesky puzzle gym. Throughout the gym are switches, that when stepped upon, alters the water level, which in turn raises and lowers a complex board of bridges throughout the gym. To get through the puzzle go north and the follow the path west up the stairs to find a yellow switch that you need to step on. Right before the next set of stairs is Tuber Jacky. Go down the stairs and ignore the green switch then follow the path north up both of the stairs. To your left is Fisherman Walter and to your right is a green switch that you need to step on. Go down the stairs, ignore the yellow switch and follow the path up the stairs where you will face Sailor Damian then step on the blue switch. Continue south and ignore the yellow switch and head right to battle Tuber Caitlyn. Head north and you will see Fisherman Erick. Step on the green switch then head down the south stairs and follow the path to the end to step on a yellow switch. Head back north and up the stairs then down the next stairs then follow the path west and up the stairs to face Sailor Samson. Step on the blue switch and cross both bridges and you will be at Crasher Wake.
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{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Tuber|Jacky|104|image=Pokemon DP TuberM.png}}
{{Pokemon/Trainer row|DP|Tuber|Jacky|104|gender=M}}
{{Pokemon/Trainer mon|DP|418|M|26}}
{{Pokemon/Trainer mon|DP|418|26}}
{{Pokemon/Trainer row|DP|Fisherman|Walter|832}}
{{Pokemon/Trainer row|DP|Fisherman|Walter|832}}
{{Pokemon/Trainer mon|DP|339|M|26}}
{{Pokemon/Trainer mon|DP|339|26}}
{{Pokemon/Trainer row|DP|Sailor|Damian|768}}
{{Pokemon/Trainer row|DP|Sailor|Damian|768}}
{{Pokemon/Trainer mon|DP|278|M|24}}
{{Pokemon/Trainer mon|DP|278|24}}
{{Pokemon/Trainer mon|DP|278|M|24}}
{{Pokemon/Trainer mon|DP|278|24}}
{{Pokemon/Trainer row|DP|Tuber|Caityn|96|image=Pokemon DP TuberF.png}}
{{Pokemon/Trainer row|DP|Tuber|Caityn|96|gender=F}}
{{Pokemon/Trainer mon|DP|298|M|24}}
{{Pokemon/Trainer mon|DP|298|24}}
{{Pokemon/Trainer mon|DP|183|M|24}}
{{Pokemon/Trainer mon|DP|183|24}}
{{Pokemon/Trainer row|DP|Fisherman|Erick|768}}
{{Pokemon/Trainer row|DP|Fisherman|Erick|768}}
{{Pokemon/Trainer mon|DP|118|M|22}}
{{Pokemon/Trainer mon|DP|118|22}}
{{Pokemon/Trainer mon|DP|339|M|24}}
{{Pokemon/Trainer mon|DP|339|24}}
{{Pokemon/Trainer mon|DP|130|M|24}}
{{Pokemon/Trainer mon|DP|130|24}}
{{Pokemon/Trainer row|DP|Sailor|Samson|768}}
{{Pokemon/Trainer row|DP|Sailor|Samson|768}}
{{Pokemon/Trainer mon|DP|422|M|22|form=West Sea}}
{{Pokemon/Trainer mon|DP|422|22|form=West Sea}}
{{Pokemon/Trainer mon|DP|422|M|24|form=West Sea}}
{{Pokemon/Trainer mon|DP|422|24|form=West Sea}}
{{Pokemon/Trainer mon|DP|278|M|24}}
{{Pokemon/Trainer mon|DP|278|24}}
|}
|}
</div>
</div>


===Gym leader battle===
===Gym leader battle===
 
Crasher Wake will be no big deal if you chose Turtwig, a bother if you chose Piplup and a pain if you chose Chimchar. If you've got Turtwig, you practically have it in the bag, with an exception for Gyarados. His combination of the Water and Flying-types make him a formidable foe but if you grabbed Thunderbolt from the Veilstone Department Store and taught it to an electric type then you are golden. Quagsires combination of Water and Ground make it even more susceptible to Grass-type moves and Electric-type moves have no effect on it. If you dont think your Grass-type is up to the challenge of Floatzel then just use your Electric-type and the badge is in your hands.
Crasher Wake will be no big deal if you chose Turtwig, a bother if you chose Piplup and a pain if you chose Chimchar. If you've got Turtwig, you practically have it in the bag, with an exception for Gyarados. His combination of the Water and Flying-types make him a formidable foe but if you grabbed Thunderbolt from the Veilstone Department Store and taught it to an electric type then you are golden. Quagsires combination of Water and Ground make it even more susceptible to Grass-type moves and Electric-type moves have no effect on it. If you dont think your Grass-type is up to the challenge of Floatzel then just use your Electric-type and the badge is in your hands.


{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Leader Wake||3600<br/>'''Fen Badge<br/>TM55 {{bpm|Brine}}}}
{{Pokemon/Trainer row|DP|Leader Wake||3600<br/>'''Fen Badge<br/>TM55 {{bpm|Brine}}}}
{{Pokemon/Trainer mon|DP|130|M|27}}
{{Pokemon/Trainer mon|DP|130|27}}
{{Pokemon/Trainer mon|DP|195|M|27}}
{{Pokemon/Trainer mon|DP|195|27}}
{{Pokemon/Trainer mon|DP|419|M|30}}
{{Pokemon/Trainer mon|DP|419|30}}
|}
|}
</div>
</div>
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|+'''If you chose Turtwig:'''
|+'''If you chose Turtwig:'''
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer mon|DP|396|M|26}}
{{Pokemon/Trainer mon|DP|396|26}}
{{Pokemon/Trainer mon|DP|418|M|25}}
{{Pokemon/Trainer mon|DP|418|25}}
{{Pokemon/Trainer mon|DP|315|M|25}}
{{Pokemon/Trainer mon|DP|315|25}}
{{Pokemon/Trainer mon|DP|391|M|28}}
{{Pokemon/Trainer mon|DP|391|28}}
|}
|}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
|+'''If you chose Piplup:'''
|+'''If you chose Piplup:'''
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer mon|DP|396|M|26}}
{{Pokemon/Trainer mon|DP|396|26}}
{{Pokemon/Trainer mon|DP|077|M|25}}
{{Pokemon/Trainer mon|DP|077|25}}
{{Pokemon/Trainer mon|DP|418|M|25}}
{{Pokemon/Trainer mon|DP|418|25}}
{{Pokemon/Trainer mon|DP|388|M|28}}
{{Pokemon/Trainer mon|DP|388|28}}
|}
|}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
|+'''If you chose Chimchar:'''
|+'''If you chose Chimchar:'''
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer row|DP|PKMN Trainer|Barry|2800}}
{{Pokemon/Trainer mon|DP|396|M|26}}
{{Pokemon/Trainer mon|DP|396|26}}
{{Pokemon/Trainer mon|DP|077|M|25}}
{{Pokemon/Trainer mon|DP|077|25}}
{{Pokemon/Trainer mon|DP|315|M|25}}
{{Pokemon/Trainer mon|DP|315|25}}
{{Pokemon/Trainer mon|DP|394|M|28}}
{{Pokemon/Trainer mon|DP|394|28}}
|}
|}
</div>
</div>
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{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Galactic Grunt||1000|image=Pokemon DP Galactic GruntM.png}}
{{Pokemon/Trainer row|DP|Galactic Grunt||1000|gender=M}}
{{Pokemon/Trainer mon|DP|431|M|25}}
{{Pokemon/Trainer mon|DP|431|25}}
|}
|}
</div>
</div>
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{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{Pokemon/Wild|DP}}
{{Pokemon/Wild|DP}}
{{Pokemon/Wild header|DP|Surfing}}
{{Pokemon/Wild header|Surfing}}
{{Pokemon/Wild row|DP||072|20-30|60|bp=1}}
{{Pokemon/Wild row|DP||072|20-30|60|bp=1}}
{{Pokemon/Wild row|DP||073|20-40|5|bp=1}}
{{Pokemon/Wild row|DP||073|20-40|5|bp=1}}
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==Items==
==Items==
* Full Heal(hidden) - just south of the Berry lady's house in the water
* Full Heal (hidden) - just south of the Berry lady's house in the water
 


{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Route 213|nextpage=Pastoria Great Marsh}}
{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Route 213|nextpage=Pastoria Great Marsh}}
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