Pokémon Red and Blue/Power Plant: Difference between revisions

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| style="border:1px solid #ffd700" | '''20%'''
| style="border:1px solid #ffd700" | '''20%'''
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| style="background:red;color:white" |[[Image:Pokemon_101Voltorb.png|35px]]'''Electrode'''*
| style="background:red;color:white" |[[Image:Pokemon_101Electrode.png|35px]]'''Electrode'''*
| style="border:1px solid red" | '''--%'''
| style="border:1px solid red" | '''--%'''
| style="border:1px solid blue" | '''--%'''
| style="border:1px solid blue" | '''--%'''
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| style="border:1px solid blue" | N/A
| style="border:1px solid blue" | N/A
| style="border:1px solid #ffd700" | N/A
| style="border:1px solid #ffd700" | N/A
|colspan="4"|* Wild Electrode do not appear here under normal circumstances, but two of the Poke Balls laying on the floor are actually Electrode in disguise, and can be caught like any other wild Pokemon.
|colspan="4"
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|* Wild Electrode do not appear here under normal circumstances, but two of the Poke Balls laying on the floor are actually Electrode in disguise, and can be caught like any other wild Pokemon.
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You don't have to beat the Power Plant to win the game, but the single level 50 {{bp|Zapdos}} at the end is incentive enough to make this short dungeon a must-visit before you challenge the Elite Four (and Red players won't want to miss their exclusive {{bp|Electabuzz}}).  Another good reason is '''TM 25''' which contains Electric's power technique, Thunder.
You don't have to beat the Power Plant to win the game, but the single level 50 {{bp|Zapdos}} at the end is incentive enough to make this short dungeon a must-visit before you challenge the Elite Four (and Red players won't want to miss their exclusive {{bp|Electabuzz}}).  Another good reason is '''TM 25''' which contains Electric's power technique, Thunder.
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