Portal/Chamber 12: Difference between revisions

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Added section "No Cheating SpeedRun ...".
m (wording change)
(Added section "No Cheating SpeedRun ...".)
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{{Header Nav|game=Portal}}
{{Header Nav|game=Portal}}
 
{{Floatingtoc}}
[[File:Portal_12_overview1.jpg|thumb|left|An overview of the bottom (starting) area of the chamber.]]
[[File:Portal_12_overview1.jpg|thumb|left|An overview of the bottom (starting) area of the chamber.]]
[[File:Portal_12_overview2.jpg|thumb|right|An overview of the top (finishing) area of the chamber.]]
[[File:Portal_12_overview2.jpg|thumb|right|An overview of the top (finishing) area of the chamber.]]
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{{quote|…f…fling yourself…need to fling into spa…|GLaDOS}}
{{quote|…f…fling yourself…need to fling into spa…|GLaDOS}}
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== Walkthrough ==
[[File:Portal_12_portal2.jpg|thumb|right|Your first exit portal to get you onto the second level.]]
[[File:Portal_12_portal2.jpg|thumb|right|Your first exit portal to get you onto the second level.]]
[[File:Portal_12_portal1.jpg|thumb|left|The portal into which you'll fall ''many'' times.]]
[[File:Portal_12_portal1.jpg|thumb|left|The portal into which you'll fall ''many'' times.]]
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{{quote|Weeeeeeeeeee.|GLaDOS}}
{{quote|Weeeeeeeeeee.|GLaDOS}}
== No Cheating SpeedRun in One Segment for Mere Mortals ==
(For background on this section, refer to the [[Portal/Speedrunning|Portal speedrunning overview page]].)
After several chambers in which most players have a chance to shave time from their speedrun with reasonably easy tricks, we're back now to more-or-less following the normal walkthrough, above, just executing promptly and perfectly.  There is one chance at a finesse - the [[Portal/Tips and advanced techniques#Cube throwing|cube throw]] described below.  Don't stick with the order of portal placement described in the walkthrough, however.  For example, at the very beginning, place the blue portal on the high extended panel first and then hurl yourself into the pit, placing the orange portal beneath you as you fall.  Also, make sure to look at what will become the angled panel and the cube dispenser as soon as you can so as to trigger them to do their jobs.
When you have the cube in hand, the walkthrough has you "... jump back onto the third level".  As an alternative, you could try throwing the cube onto the button from where you stand and just walking out.  This is a difficult throw; much more so that the gentle toss suggested in [[Portal/Chamber 05#No Cheating SpeedRun in One Segment for Mere Mortals|Chamber 05]].  If you miss, but the cube lands on the third level, you can leap after it and lose maybe a second.  But if the cube falls further down, you will lose much more time retrieving it.  Therefore, you should only try this if you're fairly sure of success.
You should be in the exit chamberlock within thirty six seconds from when the entry chamberlock door opens; less if you can execute the cube throw.


{{Footer Nav|game=Portal|prevpage=Chamber 11|nextpage=Chamber 13}}
{{Footer Nav|game=Portal|prevpage=Chamber 11|nextpage=Chamber 13}}
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