Rappelz/Classes: Difference between revisions

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===Kahuna===
===Kahuna===
The Kahuna is somewhat of a hybrid between a fighter and a spellcaster. Their attack spells are mediocre when compared to a mage's and must rely on melee for most damage. It is more similar to the Deva Holy Warrior than the Dark Mage in terms of damage dealing. However, several buffs and a powerful healing spell allows them to sometimes replace Deva Clerics in the support role of large groups.
The Kahuna is somewhat of a hybrid between a fighter and a spellcaster. Their attack spells are mediocre when compared to a mage's and must rely on melee for most damage. It is more similar to the Deva Holy Warrior than the Dark Mage in terms of damage dealing. However, several buffs and a powerful healing spell allows them to sometimes replace Deva Clerics in the support role of large groups.
====Battle Kahuma====
====Battle Kahuna====
The Battle Kahuna is the more melee type of kahuna you can have.  
The Battle Kahuna is the more melee type of kahuna you can have. Excellent self-buffs make being a Battle Kahuna one of the greatly considered classes.
 
====Druid====
====Druid====
The Druid is the curse caster and has excellent physical attack, but lacks poorly in defence. This caster uses a Over time heal and has defence, attack, and run speed buffs. Also features silence skills, such as explosion of petrifaction, shackle of the ground and dark water seal. Druids are the second out of the two classes that can resurrect fallen allies without a scroll
The Druid is the curse caster and has excellent physical attack, but lacks poorly in defence. This caster uses a Over time heal and has defence, attack, and run speed buffs. Also features silence skills, such as explosion of petrifaction, shackle of the ground and dark water seal. Druids are the second out of the two classes that can resurrect fallen allies without a scroll
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