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==City== | ==City== | ||
*'''Benefit''': Influences national borders and allows more buildings to be built | *'''Benefit'''*: Influences national borders and allows more buildings to be built | ||
It comes in three variants - Small, Large and Major. A city starts as a small city and upgrades to a large one automatically when it has 5 types of buildings in its economic range and Medieval age is researched. When a city's hit-points reach 0, it | It comes in three variants - Small, Large and Major. A city starts as a small city and upgrades to a large one automatically when it has 5 types of buildings in its economic range and Medieval age is researched. When a city's hit-points reach 0, they are captured by the opponent that destroyed it. It is the only place where citizens can be made. Large city is upgraded to major city automatically by researching Industrial age and having 9 kinds of buildings in its radius. | ||
==Farm== | ==Farm== |