Notmyhandle (talk | contribs) (cleanup, standardized table font size and column headers, added missing cells, fixed broken tables) |
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Barracks units usually provide the backbone of most armies, requiring, as they do, food, the easily acquired and constantly produced resources, and because barracks are possible of being built in the first age. | Barracks units usually provide the backbone of most armies, requiring, as they do, food, the easily acquired and constantly produced resources, and because barracks are possible of being built in the first age. | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | !Light<br>Infantry | ||
| Slingers||Javelineers||Elite Javelineers|| || || || || | | Slingers||Javelineers||Elite Javelineers|| || || || || || | ||
|- | |- | ||
! Gunpowder Infantry | ! Gunpowder<br>Infantry | ||
| || || ||Arquebusiers||Musketeers||Riflemen|| || | | || || ||Arquebusiers||Musketeers||Riflemen|| || || | ||
|- | |- | ||
! Modern Infantry | ! Modern<br>Infantry | ||
| || || || || || ||Infantry||Assault Infantry|| | | || || || || || ||Infantry||Assault Infantry|| | ||
|- | |- | ||
! Heavy Infantry | ! Heavy<br>Infantry | ||
| Hoplites||Phalanx||Pikemen||Elite Pikemen||Fusiliers||Anti-Tank Rifle||Bazooka||Anti-Tank Missile|| | | Hoplites||Phalanx||Pikemen||Elite Pikemen||Fusiliers||Anti-Tank Rifle||Bazooka||Anti-Tank Missile|| | ||
|- | |- | ||
! Ranged Infantry | ! Ranged<br>Infantry | ||
| Bowmen||Archers||Crossbowmen||Crossbowmen||(Upgrades into Musketeers)|| || || || | | Bowmen||Archers||Crossbowmen||Crossbowmen||(Upgrades into Musketeers)|| || || || | ||
|- | |- | ||
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| Scout||Scout||Explorer||Explorer||Explorer||Commando||Special Forces||Elite Special Forces|| | | Scout||Scout||Explorer||Explorer||Explorer||Commando||Special Forces||Elite Special Forces|| | ||
|- | |- | ||
! Machine Guns | ! Machine<br>Guns | ||
| || || || || ||Machine Gun||Heavy Machine Gun||Advanced Machine Gun|| | | || || || || ||Machine Gun||Heavy Machine Gun||Advanced Machine Gun|| | ||
|- | |- | ||
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Stable units are often found in early Commando|raiding armies and are often to be found flanking an enemy. Their speed is their most valuable attribute, and they provide flexibility to armies. | Stable units are often found in early Commando|raiding armies and are often to be found flanking an enemy. Their speed is their most valuable attribute, and they provide flexibility to armies. | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Cavalry | ! Light Cavalry | ||
| ||Light Horse||Light Cavalry||Elite Light Cavalry||Hussar||Armoured Car||Armoured Scout Car||Armoured Cavalry | | ||Light Horse||Light Cavalry||Elite Light Cavalry||Hussar||Armoured Car||Armoured Scout Car||Armoured Cavalry|| | ||
|- | |- | ||
! Heavy Cavalry | ! Heavy Cavalry | ||
| ||Cataphract||Knight||Heavy Knight||Cuirassier||Light Tank||Tank||Main Battle Tank | | ||Cataphract||Knight||Heavy Knight||Cuirassier||Light Tank||Tank||Main Battle Tank|| | ||
|- | |- | ||
! Ranged Cavalry | ! Ranged Cavalry | ||
| ||Horse Archer||Heavy Horse Archer||Dragoon||Carabineer||(Upgrades into Armoured Car)|| || | | ||Horse Archer||Heavy Horse Archer||Dragoon||Carabineer||(Upgrades into Armoured Car)|| || || | ||
|} | |} | ||
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Siege units are integral to any invading force, providing the heavy backup needed to secure key positions in enemy territory, allowing units to capture and hold cities, and destroy fortresses. The Siege Factory also provides Supply Wagons, needed to feed and clothe troops in enemy territory, minimizing the effects of attrition. | Siege units are integral to any invading force, providing the heavy backup needed to secure key positions in enemy territory, allowing units to capture and hold cities, and destroy fortresses. The Siege Factory also provides Supply Wagons, needed to feed and clothe troops in enemy territory, minimizing the effects of attrition. | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Artillery | ! Artillery | ||
| ||Catapult||Trebuchet||Bombard||Cannon||Artillery||Howitzer||Rocket Artillery | | ||Catapult||Trebuchet||Bombard||Cannon||Artillery||Howitzer||Rocket Artillery|| | ||
|- | |- | ||
! Anti-Aircraft | ! Anti-Aircraft | ||
| || || || || ||Anti-Aircraft Gun||Anti-Aircraft Battery||Anti-Aircraft Missile | | || || || || ||Anti-Aircraft Gun||Anti-Aircraft Battery||Anti-Aircraft Missile|| | ||
|- | |- | ||
! Supply Wagons | ! Supply Wagons | ||
| || ||Supply Wagon||-same-||-same-||Supply Truck||-same-||-same- | | || ||Supply Wagon||-same-||-same-||Supply Truck||-same-||-same-|| | ||
|} | |} | ||
==Dock, Anchorage or Shipyard== | ==Dock, Anchorage or Shipyard== | ||
Ships can be built after the first Science tech is researched. They play a major part in water maps. The wars ships are weak and pathetic until the Medieval Age when Fireships make naval warfare interesting and Heavy Ships really become distinct from Light Ships. | Ships can be built after the first Science tech is researched. They play a major part in water maps. The wars ships are weak and pathetic until the Medieval Age when Fireships make naval warfare interesting and Heavy Ships really become distinct from Light Ships. | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Ships | ! Light Ships | ||
| Bark||Dromon||Caravel||Corvette||Sloop||Destroyer||Cruiser||Missile Cruiser | | Bark||Dromon||Caravel||Corvette||Sloop||Destroyer||Cruiser||Missile Cruiser|| | ||
|- | |- | ||
! Heavy Ships | ! Heavy Ships | ||
| Trireme||Galley||Carrack||Frigate||Man o' War||Dreadnought||Battleship||Advanced Battleship | | Trireme||Galley||Carrack||Frigate||Man o' War||Dreadnought||Battleship||Advanced Battleship|| | ||
|- | |- | ||
! Fireships | ! Fireships | ||
| ||Fire Raft||Heavy Fire Raft||Fireship||Heavy Fireship||Submarine||-same-||Attack Submarine | | ||Fire Raft||Heavy Fire Raft||Fireship||Heavy Fireship||Submarine||-same-||Attack Submarine|| | ||
|- | |- | ||
! Aircraft Carriers | ! Aircraft Carriers | ||
| || || || || || ||Aircraft Carrier||-same- | | || || || || || ||Aircraft Carrier||-same-|| | ||
|- | |- | ||
! Bombardment Ships | ! Bombardment Ships | ||
| || || ||Bomb Vessel||Bomb Ketch||(Upgrades into Dreadnought)|| || | | || || ||Bomb Vessel||Bomb Ketch||(Upgrades into Dreadnought)|| || || | ||
|- | |- | ||
! Fishermen | ! Fishermen | ||
| Fishermen||-same-||-same-||-same-||-same-||-same-||-same-||-same- | | Fishermen||-same-||-same-||-same-||-same-||-same-||-same-||-same-|| | ||
|} | |} | ||
==Airfield== | ==Airfield== | ||
Can be built only past the Industrial Age, the airfield opens a new stage for fighting: the air. | Can be built only past the Industrial Age, the airfield opens a new stage for fighting: the air. | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Bombers | ! Bombers | ||
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==Fortress== | ==Fortress== | ||
Apart from allowing the greatest defensive strategies to be put in place, the Fortress allows the creation of Generals to boost the troops' performance and Spies to watch your enemy build themselves to their doom. | Apart from allowing the greatest defensive strategies to be put in place, the Fortress allows the creation of Generals to boost the troops' performance and Spies to watch your enemy build themselves to their doom. | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Generals | ! Generals | ||
Line 179: | Line 181: | ||
! Spies | ! Spies | ||
| || ||Spy||-same-||-same-||-same-||-same-||-same-||-same- | | || ||Spy||-same-||-same-||-same-||-same-||-same-||-same- | ||
|} | |} | ||
==City== | ==City== | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Citizens | ! Citizens | ||
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! Militia* | ! Militia* | ||
| ||Militia||-same-||-same-||Minutemen||-same-||-same-||Partisan||-same- | | ||Militia||-same-||-same-||Minutemen||-same-||-same-||Partisan||-same- | ||
|} | |} | ||
*Must be accompanied by 'Milita' research at the tower; Citizens then gain a 'To Arms' button on their Control palette | *Must be accompanied by 'Milita' research at the tower; Citizens then gain a 'To Arms' button on their Control palette | ||
==Market== | ==Market== | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Caravan | ! Caravan | ||
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;'''Aztec''' | ;'''Aztec''' | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;'''Bantu''' | ;'''Bantu''' | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;British | ;British | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Gunpowder Infantry | ! Gunpowder Infantry | ||
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;Chinese | ;Chinese | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;Egyptians | ;Egyptians | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Cavalry | ! Light Cavalry | ||
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;French | ;French | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Cavalry | ! Heavy Cavalry | ||
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;Germans | ;Germans | ||
{| {{prettytable}} | |||
{| {{prettytable|style=font-size:.8em;}} | |||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;Greeks | ;Greeks | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Cavalry | ! Heavy Cavalry | ||
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;Inca | ;Inca | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;Japanese | ;Japanese | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Infantry | ! Heavy Infantry | ||
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;Koreans | ;Koreans | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Foot Archers | ! Foot Archers | ||
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;Maya | ;Maya | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Infantry | ! Light Infantry | ||
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;Mongols | ;Mongols | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Cavalry Archers | ! Cavalry Archers | ||
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;Nubians | ;Nubians | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Foot Archers | ! Foot Archers | ||
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;Romans | ;Romans | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Infantry | ! Heavy Infantry | ||
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;Russians | ;Russians | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Modern Infantry | ! Modern Infantry | ||
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;Spanish | ;Spanish | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Infantry | ! Heavy Infantry | ||
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;Turks | ;Turks | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Gunpowder Infantry | ! Gunpowder Infantry | ||
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==Thrones and Patriots Unique Units== | ==Thrones and Patriots Unique Units== | ||
;Americans | ;Americans | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Gunpowder Infantry | ! Gunpowder Infantry | ||
| || || || ||Continental Marines||Marine Riflemen|| || || | | || || || ||Continental Marines||Marine Riflemen|| || || | ||
|- | |||
! Modern Infantry | ! Modern Infantry | ||
| || || || || || ||Marine Infantry||Assault Marines||-same- | | || || || || || ||Marine Infantry||Assault Marines||-same- | ||
Line 642: | Line 652: | ||
;Lakota | ;Lakota | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Ranged Cavalry | ! Ranged Cavalry | ||
Line 660: | Line 670: | ||
;Iroquois | ;Iroquois | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Scouts | ! Scouts | ||
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;Persians | ;Persians | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Heavy Infantry | ! Heavy Infantry | ||
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;Indians | ;Indians | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Elephants* | ! Elephants* | ||
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;Dutch | ;Dutch | ||
{| {{prettytable}} | {| {{prettytable|style=font-size:.8em;}} | ||
|- | |- | ||
! | !Unit<br>Type | ||
! | !Ancient<br>Age | ||
! | !Classical<br>Age | ||
! | !Medieval<br>Age | ||
! | !Gunpowder<br>Age | ||
! | !Enlightenment<br>Age | ||
! | !Industrial<br>Age | ||
! | !Modern<br>Age | ||
! | !Information<br>Age | ||
! | !Post-<br>Information<br>Age | ||
|- | |- | ||
! Light Ships | ! Light Ships | ||
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| || ||Armed Supply Wagon||-same-||-same-||-same-||-same-||-same-||-same | | || ||Armed Supply Wagon||-same-||-same-||-same-||-same-||-same-||-same | ||
|} | |} | ||
{{Footer Nav|game=Rise of Nations|prevpage=Controls|nextpage=Buildings}} | {{Footer Nav|game=Rise of Nations|prevpage=Controls|nextpage=Buildings}} |
Latest revision as of 17:43, 20 April 2015
There are over 200 different types units in Rise of Nations, ranging from the Ancient Age Hoplite to the Information Age Attack Helicopter. All military units are created from military buildings, including the barracks, stable, siege factory, dock, airfield, missile silo and fortress. All unit types, such as Light Infantry, Heavy Infantry, and Ranged Cavalry, are upgraded as the player advances through the ages. These upgrades usually represent revolutionary changes in their particular field; for example, the Arquebusier of the Gunpowder Age becomes the Musketeer of the Enlightenment Age, representing the great advantage of flintlock muskets over the earlier matchlock muskets and shown by increased attack power and reload speed.
Each nation gets its own set of unique units; the Greeks get the Companion Cavalry and the Russians get the Cossack. Because of the wide variety of units in the game, the strategy factor becomes more diverse, allowing the player to make more choices and decisions regarding units. Units in Rise of Nations are very heavily balanced against each other, each having its own counter and a roughly equal cost, although perhaps in different resources discouraging any great diversity in armies. Units scale in cost as well, increasing in cost as their numbers increase. This encourages greater diversity as costs for specific units rise to prohibitive levels as more of those specific units are produced.
Barracks[edit]
Barracks units usually provide the backbone of most armies, requiring, as they do, food, the easily acquired and constantly produced resources, and because barracks are possible of being built in the first age.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry |
Slingers | Javelineers | Elite Javelineers | ||||||
Gunpowder Infantry |
Arquebusiers | Musketeers | Riflemen | ||||||
Modern Infantry |
Infantry | Assault Infantry | |||||||
Heavy Infantry |
Hoplites | Phalanx | Pikemen | Elite Pikemen | Fusiliers | Anti-Tank Rifle | Bazooka | Anti-Tank Missile | |
Ranged Infantry |
Bowmen | Archers | Crossbowmen | Crossbowmen | (Upgrades into Musketeers) | ||||
Scouts | Scout | Scout | Explorer | Explorer | Explorer | Commando | Special Forces | Elite Special Forces | |
Machine Guns |
Machine Gun | Heavy Machine Gun | Advanced Machine Gun | ||||||
Flamethrowers | Flamethrower | Flamethrower | Flamethrower |
Stable or Auto Plant[edit]
Stable units are often found in early Commando|raiding armies and are often to be found flanking an enemy. Their speed is their most valuable attribute, and they provide flexibility to armies.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Cavalry | Light Horse | Light Cavalry | Elite Light Cavalry | Hussar | Armoured Car | Armoured Scout Car | Armoured Cavalry | ||
Heavy Cavalry | Cataphract | Knight | Heavy Knight | Cuirassier | Light Tank | Tank | Main Battle Tank | ||
Ranged Cavalry | Horse Archer | Heavy Horse Archer | Dragoon | Carabineer | (Upgrades into Armoured Car) |
Siege Factory or Factory[edit]
Siege units are integral to any invading force, providing the heavy backup needed to secure key positions in enemy territory, allowing units to capture and hold cities, and destroy fortresses. The Siege Factory also provides Supply Wagons, needed to feed and clothe troops in enemy territory, minimizing the effects of attrition.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Artillery | Catapult | Trebuchet | Bombard | Cannon | Artillery | Howitzer | Rocket Artillery | ||
Anti-Aircraft | Anti-Aircraft Gun | Anti-Aircraft Battery | Anti-Aircraft Missile | ||||||
Supply Wagons | Supply Wagon | -same- | -same- | Supply Truck | -same- | -same- |
Dock, Anchorage or Shipyard[edit]
Ships can be built after the first Science tech is researched. They play a major part in water maps. The wars ships are weak and pathetic until the Medieval Age when Fireships make naval warfare interesting and Heavy Ships really become distinct from Light Ships.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Ships | Bark | Dromon | Caravel | Corvette | Sloop | Destroyer | Cruiser | Missile Cruiser | |
Heavy Ships | Trireme | Galley | Carrack | Frigate | Man o' War | Dreadnought | Battleship | Advanced Battleship | |
Fireships | Fire Raft | Heavy Fire Raft | Fireship | Heavy Fireship | Submarine | -same- | Attack Submarine | ||
Aircraft Carriers | Aircraft Carrier | -same- | |||||||
Bombardment Ships | Bomb Vessel | Bomb Ketch | (Upgrades into Dreadnought) | ||||||
Fishermen | Fishermen | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Airfield[edit]
Can be built only past the Industrial Age, the airfield opens a new stage for fighting: the air.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Bombers | Bomber | Strategic Bomber | Stealth Bomber | ||||||
Fighters | Biplane | Fighter | Jet Fighter | Advanced Fighter | |||||
Helicopters | Helicopter | Attack Helicopter | -same- |
Fortress[edit]
Apart from allowing the greatest defensive strategies to be put in place, the Fortress allows the creation of Generals to boost the troops' performance and Spies to watch your enemy build themselves to their doom.
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Generals | General | -same- | -same- | -same- | -same- | -same- | -same- | -same- | |
Spies | Spy | -same- | -same- | -same- | -same- | -same- | -same- |
City[edit]
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Citizens | Citizen | -same- | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Militia* | Militia | -same- | -same- | Minutemen | -same- | -same- | Partisan | -same- |
- Must be accompanied by 'Milita' research at the tower; Citizens then gain a 'To Arms' button on their Control palette
Market[edit]
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Caravan | Caravan | -same- | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Merchant | Merchant | -same- | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Patriot Units[edit]
- Despot
- Senator
- Monarch
- President
- CEO
- Comrade
Unique Units[edit]
Each nation can produce exclusive units which are more powerful than the line of units they replace.
- Aztec
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Atl-Atls | Royal Atl-Atls | Xopilli Atl-Atls | ||||||
Modern Infantry | Jaguar Infantry | Jaguar Assault Infantry | -same- |
- Bantu
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Umpakati | Yangombi Umpakati | Impi Umpakati | ||||||
Fighter Aircraft | Hawk Fighter | Eagle Fighter |
- British
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Gunpowder Infantry | Highlanders | Black Watch | |||||||
Foot Archers | Longbowmen | King's Longbowmen | King's Yeomanry | ||||||
Bomber Aircraft | Lancaster Bomber |
- Chinese
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Fire Lances | ||||||||
Gunpowder Infantry | Heavy Fire Lances | Manchu Musketeers | Manchu Riflemen | ||||||
Modern Infantry | Manchu Infantry |
- Egyptians
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Cavalry | Light Camel | Camel Warrior | Elite Camel Warrior | ||||||
Ranged Cavalry | Chariot | Heavy Chariot | Mameluke | Royal Mameluke |
- French
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Cavalry | Chevalier | Heavy Chevalier | Horse Grenadier | Horse Guard Grenadier |
- Germans
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Volksgrenadiers | ||||||||
Heavy Infantry | Solduri | Barbarian | Vandal | Landsknecht | |||||
Heavy Cavalry | Tiger Tank | Leopard Tank | -same- | ||||||
Machine Gun | MG 42 |
- Greeks
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Cavalry | Companion | Royal Companion | Stratiotai | Royal Stratiotai |
- Inca
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Inti Clubmen | Royal Inti Macemen | |||||||
Artillery | Mortar | Siege Mortar |
- Japanese
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Infantry | Ashigaru Spearmen | Bushi | Elite Bushi | Samurai | Gun Samurai |
- Koreans
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Foot Archers | Hwarang | Elite Hwarang | Royal Hwarang | Elite Royal Hwarang | |||||
Artillery | Flaming Arrow | Heavy Flaming Arrow |
- Maya
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Infantry | Balamob Slinger | Royal Balamob Slinger | Eagle Balamob Slinger | ||||||
Heavy Infantry | Recoiless Gun | Dragon AT Missile |
- Mongols
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Cavalry Archers | Nomad | Steppe Nomad | Horde | Golden Horde |
- Nubians
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Foot Archers | Kushite Archer | Royal Kushite Archer | Apedemak Archer | ||||||
Cavalry Archers | Camel Archer | Heavy Camel Archer | Camel Raider | Camel Corps |
- Romans
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Infantry | Legion | Caesar's Legion | Praetorian Guard |
- Russians
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Modern Infantry | Red Guards Infantry | Shock Infantry | -same- | ||||||
Light Cavalry | Rusiny Lancer | Cossack | Don Cossack | ||||||
Heavy Cavalry | T-80 | -same- | |||||||
Artillery | Katyusha Rocket |
- Spanish
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Infantry | Scutari | Royal Scutari | Tercios | Royal Tercios |
- Turks
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Gunpowder Infantry | Janissaries | Royal Janissaries | |||||||
Artillery | Basilica Bombard | Basilica Cannon |
Thrones and Patriots Unique Units[edit]
- Americans
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Gunpowder Infantry | Continental Marines | Marine Riflemen | |||||||
Modern Infantry | Marine Infantry | Assault Marines | -same- |
- Lakota
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Ranged Cavalry | Sunka Wakan | Eagle Feather Horse | Musket Horse | Repeating Rifle Horse |
- Iroquois
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Scouts | Takohs | -same- | Akweks | -same- | Okwari | ||||
Heavy Infantry | Spearmen | Mohawk Spearmen | Heavy Mohawk Spearmen | Elite Mohawk Spearmen |
- Persians
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Heavy Infantry | Immortal | Anusiya | Athanoi | Arquebus Immortal | |||||
Elephants* | War Elephant | Mahout | Gun Mahout | Culverin Mahout |
- A unique unit type available to the Persians and Indians at the Stable.
- Indians
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Elephants* | War Elephant | Mahout | Gun Mahout | Culverin Mahout | - |
- A unique unit type available to the Persians and Indians at the Stable.
- Dutch
Unit Type |
Ancient Age |
Classical Age |
Medieval Age |
Gunpowder Age |
Enlightenment Age |
Industrial Age |
Modern Age |
Information Age |
Post- Information Age |
---|---|---|---|---|---|---|---|---|---|
Light Ships | Brig | Fluyt | Clipper | ||||||
Merchant | Armed Merchant | -same- | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Caravan | Armed Caravan | -same- | -same- | -same- | -same- | -same- | -same- | -same- | -same- |
Supply Wagon | Armed Supply Wagon | -same- | -same- | -same- | -same- | -same- | -same |