Samurai Shodown: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
160 bytes removed ,  12 November 2021
aca neo geo
m (Add pcgamingwiki link to infobox)
(aca neo geo)
Line 11: Line 11:
{{sys|wii}}{{jp|2007|October 16}}{{eu|2008|May 30}}{{us|2008|June 16}}
{{sys|wii}}{{jp|2007|October 16}}{{eu|2008|May 30}}{{us|2008|June 16}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[SNES]], [[Sega Genesis]], [[Game Boy]], [[3DO Interactive Multiplayer]], [[Sega Game Gear]], [[Sega CD]], [[Neo Geo]], [[Neo Geo CD]], [[Wii]], [[Nintendo Switch]], [[PlayStation 4]], [[Xbox One]], [[Windows]]
|systems={{syslist|arcade|ng|ngcd|snes|gb|gen|sega cd|gg|3do|wii}}
|ratings={{CERO|B}}{{ESRB|T}}{{PEGI|12}}{{USK|12}}{{OFLC|MA15}}{{OFLC old|M15}}{{OFLC/NZ|R15}}{{ELSPA|12}}{{RSAC|3|1|1}}
|ratings={{CERO|B}}{{ESRB|T}}{{PEGI|12}}{{USK|12}}{{OFLC|MA15}}{{OFLC old|M15}}{{OFLC/NZ|R15}}{{ELSPA|11}}{{RSAC|3|1|1}}
|title1=ACA Neo Geo Samurai Shodown
|developer1=[[SNK]]
|publisher1=[[Hamster Corporation]]
|year1=2016
|systems1={{syslist|switch|ps4|win|xbo}}
|players=1-2
|players=1-2
|modes=[[Single player]], [[multiplayer]]
|modes=[[Single player]], [[multiplayer]]
Line 18: Line 23:
|followed by=[[Samurai Shodown II]]
|followed by=[[Samurai Shodown II]]
|series=Samurai Shodown
|series=Samurai Shodown
|series2=ACA Neo Geo
|pcgamingwiki=Samurai Shodown
|pcgamingwiki=Samurai Shodown
}}
}}
Line 28: Line 34:
''Samurai Shodown'' quickly became renowned for its fast pace, focused more on quick, powerful strikes than combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits. Also during a match, a referee held flags representing each player (player 1 was white; player 2 red). When a player landed a successful hit, the referee would lift the corresponding flag, letting everyone watching know who dealt the blow. To lessen the repetition of fights, a delivery man running in the background threw items such as chicken (that healed) or bombs, which could significantly change the outcome of a play.
''Samurai Shodown'' quickly became renowned for its fast pace, focused more on quick, powerful strikes than combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits. Also during a match, a referee held flags representing each player (player 1 was white; player 2 red). When a player landed a successful hit, the referee would lift the corresponding flag, letting everyone watching know who dealt the blow. To lessen the repetition of fights, a delivery man running in the background threw items such as chicken (that healed) or bombs, which could significantly change the outcome of a play.


{{Continue Nav|nextpage2=Moves}}
{{ToC}}
{{ToC}}


==Character Select==
==Character Select==
{|align=center
{|align=center
|[[File:Portrait SS Gen-An.png|64px|link=Samurai Shodown/Moves#Gen-An Shiranui]]
|[[File:Portrait SS Gen-An.png|64px|link=Samurai Shodown/Moves#Gen-An Shiranui|Gen-An]]
|[[File:Portrait SS Galford.png|64px|link=Samurai Shodown/Moves#Galford D. Weller]]
|[[File:Portrait SS Galford.png|64px|link=Samurai Shodown/Moves#Galford D. Weller|Galford]]
|[[File:Portrait SS Haohmaru.png|64px|link=Samurai Shodown/Moves#Haohmaru]]
|[[File:Portrait SS Haohmaru.png|64px|link=Samurai Shodown/Moves#Haohmaru|Haohmaru]]
|[[File:Portrait SS Ukyo.png|64px|link=Samurai Shodown/Moves#Ukyo Tachibana]]
|[[File:Portrait SS Ukyo.png|64px|link=Samurai Shodown/Moves#Ukyo Tachibana|Ukyo]]
|[[File:Portrait SS Charlotte.png|64px|link=Samurai Shodown/Moves#Charlotte Christine Colde]]
|[[File:Portrait SS Charlotte.png|64px|link=Samurai Shodown/Moves#Charlotte Christine Colde|Charlotte]]
|[[File:Portrait SS Tam Tam.png|64px|link=Samurai Shodown/Moves#Tam Tam]]
|[[File:Portrait SS Tam Tam.png|64px|link=Samurai Shodown/Moves#Tam Tam|Tam Tam]]
|-
|-
|[[File:Portrait SS Earthquake.png|64px|link=Samurai Shodown/Moves#Earthquake]]
|[[File:Portrait SS Earthquake.png|64px|link=Samurai Shodown/Moves#Earthquake|Earthquake]]
|[[File:Portrait SS Nakoruru.png|64px|link=Samurai Shodown/Moves#Nakoruru]]
|[[File:Portrait SS Nakoruru.png|64px|link=Samurai Shodown/Moves#Nakoruru|Nakoruru]]
|[[File:Portrait SS Wan-Fu.png|64px|link=Samurai Shodown/Moves#Wan-Fu]]
|[[File:Portrait SS Wan-Fu.png|64px|link=Samurai Shodown/Moves#Wan-Fu|Wan-Fu]]
|[[File:Portrait SS Jubei.png|64px|link=Samurai Shodown/Moves#Jubei Yagyu]]
|[[File:Portrait SS Jubei.png|64px|link=Samurai Shodown/Moves#Jubei Yagyu|Jubei]]
|[[File:Portrait SS Hanzo.png|64px|link=Samurai Shodown/Moves#Hanzo Hattori]]
|[[File:Portrait SS Hanzo.png|64px|link=Samurai Shodown/Moves#Hanzo Hattori|Hanzo]]
|[[File:Portrait SS Kyoshiro.png|64px|link=Samurai Shodown/Moves#Kyoshiro Senryo]]
|[[File:Portrait SS Kyoshiro.png|64px|link=Samurai Shodown/Moves#Kyoshiro Senryo|Kyoshiro]]
|}
|}


{{Samurai Shodown}}
{{Samurai Shodown}}


[[Category:3DO Interactive Multiplayer]]
[[Category:SNK]]
[[Category:Hamster Corporation]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:MAME]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:SNES]]
[[Category:Sega Genesis]]
[[Category:Game Boy]]
[[Category:Super Game Boy]]
[[Category:Super Game Boy]]
[[Category:Sega Game Gear]]
[[Category:MAME]]
[[Category:Sega CD]]
[[Category:SNK]]
[[Category:Nintendo Switch]]
[[Category:PlayStation 4]]
[[Category:Xbox One]]
[[Category:Windows]]