Shin Megami Tensei: Devil Survivor 2: Record Breaker/Skills
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Command[edit]
Name
|
Description
|
Target
|
Cost
|
Requirement
|
Dia
|
Restore some HP
|
1 Ally
|
8 MP
|
|
Diarama
|
Restore medium HP
|
1 Ally
|
12 MP
|
Ma 8
|
Diarahan
|
Restore full HP
|
1 Ally
|
20 MP
|
Ma 15
|
Media
|
Restore some HP
|
Team
|
20 MP
|
Ma 12
|
Amrita
|
Cure all ailments
|
Team
|
9 MP
|
Ma 5
|
Recarm
|
Revive with some HP
|
1 Ally
|
20 MP
|
Ma 13
|
Agi
|
Low Fire damage
|
1 foe
|
4 MP
|
|
Agidyne
|
High Fire damage
|
1 foe
|
13 MP
|
Ma 14
|
Fire Dance
|
2-5 Fire attacks
|
Random foes
|
23 MP
|
Ma 8
|
Maragi
|
Low Fire damage
|
All foes
|
20 MP
|
Ma 10
|
Bufu
|
Low Ice damage, Effect: Freeze
|
1 foe
|
4 MP
|
|
Bufudyne
|
High Ice damage, Effect: Freeze
|
1 foe
|
13 MP
|
Ma 14
|
Ice Dance
|
2-5 Ice attacks, Effect: Freeze
|
Random foes
|
23 MP
|
Ma 8
|
Mabufu
|
Low Ice damage, Effect: Feeze
|
All foes
|
20 MP
|
Ma 10
|
Zio
|
Low Elec damage, Effect: Shock
|
1 foe
|
4 MP
|
|
Ziodyne
|
High Elec damage, Effect: Shock
|
1 foe
|
13 MP
|
Ma 14
|
Elec Dance
|
2-5 Elec attacks, Effect: Shock
|
Random foes
|
23 MP
|
Ma 8
|
Mazio
|
Low Elec damage, Effect: Shock
|
All foes
|
20 MP
|
Ma 10
|
Zan
|
Low Force damage, May kill Stone target
|
1 foe
|
4 MP
|
|
Force Dance
|
2-5 Force attacks, High chance to KO foes
|
Random foes
|
23 MP
|
Ma 8
|
Mazan
|
Low Force damage, May kill Stone target
|
All foes
|
20 MP
|
Ma 10
|
Drain
|
Drain HP/MP
|
1 foe
|
2 MP
|
Ma 11
|
Life Drain
|
Absorb HP, More effective at lower HP
|
1 foe
|
12 MP
|
Vi 13
|
Extra Cancel
|
Phys attack, Removes its Extra Turn
|
1 foe
|
8% HP
|
Ag 4
|
Snipe
|
Phys attack (Accuracy: 100%)
|
1 foe
|
3% HP
|
Ag 5
|
Fatal Strike
|
Strong attack (Accuracy: 100%) Only KOs foes with 1HP
|
1 foe
|
8% HP
|
Ag 6
|
Anger Hit
|
Critical hit (Accuracy 50%)
|
1 foe
|
5% HP
|
St 5
|
Power Hit
|
High Phys damage
|
1 foe
|
8% HP
|
St 12
|
Mighty Hit
|
Critical hit
|
1 foe
|
15% HP
|
Ag 11
|
Mow Down
|
Medium Phys damage
|
All foes
|
12% HP
|
St 9
|
Berserk
|
2-5 HP-dependent Phys attacks
|
Random foes
|
13% HP
|
St 10
|
Brutal Hit
|
HP-dependent Phys damage
|
1 foe
|
10% HP
|
Vi 9
|
Multi-Hit
|
2-7 (Agility-dependent) low Phys attacks
|
1 foe
|
13% HP
|
Ag 9
|
Weak Kill
|
High Phys damage
|
1 foe with ailment
|
10% HP
|
St 9
|
Death Call
|
Instantly KO Poisoned, Paralyzed, and Charmed foes
|
|
26 MP
|
Ag 12
|
Assassinate
|
High Phys damage, Ignores defense from minions
|
Enemy leader
|
20 HP
|
Ag 9
|
Nigayomogi
|
Medium Poison chance
|
All foes
|
15 MP
|
Ag 7
|
Paral Eyes
|
Medium Paralyze chance
|
All foes
|
15 MP
|
Ag 7
|
Sexy Gaze
|
Medium Charm chance
|
All foes
|
22 MP
|
Ma 9
|
Marin Karin
|
High Charm chance
|
1 foe
|
22 MP
|
Ma 12
|
Petra Eyes
|
Medium Stone chance
|
All foes
|
22 MP
|
Ag 10
|
Power Charge
|
Increases damage of next attack, Effect ends after skirmish
|
|
8 MP
|
Vi 11
|
Might Call
|
Guarantee 1 critical hit
|
Team
|
8 MP
|
Ag 11
|
Shield All
|
Nullify any damage once (No Almighty)
|
Team
|
25 MP
|
Ma 10
|
Taunt
|
Attract enemy attacks, reduce damage taken
|
|
10 MP
|
Vi 7
|
Passive[edit]
Name
|
Description
|
Requirement
|
Leader Soul
|
Protect ally from lethal damage if not lethal to self
|
|
+Poison
|
Phys attacks may Poison (Medium chance)
|
Ag 6
|
+Paralyze
|
Phys attacks may Paralyze (Medium chance)
|
Ag 9
|
+Stone
|
Phys attacks may Stone (Medium chance)
|
Ag 12
|
+Forget
|
Phys attacks may inflict Forget (Medium chance)
|
Ma 9
|
Drain Hit
|
Restore HP equal to 25% of all Phys damage dealt
|
Vi 12
|
Life Bonus
|
Maximum HP up 10%
|
Vi 4
|
Life Surge
|
Maximum HP up 30%
|
Vi 7
|
Mana Bonus
|
Maximum MP up 10%
|
Ma 4
|
Mana Surge
|
Maximum MP up 30%
|
Ma 7
|
Mana Stream
|
Maximum MP up 50%
|
Ma 10
|
Hero Aid
|
Critical rate up 25%
|
Ag 5
|
Crit Up
|
Deal more damage with criticals
|
St 5
|
Quick Move
|
Increased speed in a skirmish
|
Ag 8
|
Swift Step
|
Greatly increased speed in a skirmish
|
Ag 11
|
Double Strike
|
Normal attacks becomes one small attack and one medium attack
|
St 10
|
Extra Bonus
|
Improves chances of removing foe's Extra Turns
|
Ag 5
|
Preserve Extra
|
Reduces chances of your Extra Turns being removed
|
Ag 7
|
Pierce
|
Phys attacks deal full damage (Can be reflected)
|
St 15
|
Counter
|
Low chance of counter upon taking Phys damage
|
Vi 7
|
Retaliate
|
Medium chance of counter upon taking Phys damage
|
Vi 9
|
Extra One
|
Guarantee Extra Turn (Not applicable to Vile/Dragon)
|
Ag 13
|
Phys Up
|
1.1x damage dealt by Phys attacks
|
St 5
|
Phys Boost
|
1.2x damage dealt by Phys attacks
|
St 8
|
Fire Boost
|
1.2x damage dealt by Fire attacks
|
St 9
|
Fire Amp
|
1.5x damage dealt by Fire attacks
|
St 12
|
Ice Boost
|
1.2x damage dealt by Ice attacks
|
Ma 9
|
Elec Boost
|
1.2x damage dealt by Elec attacks
|
Ma 9
|
Force Boost
|
1.2x damage dealt by Force attacks
|
Vi 9
|
Grimoire
|
Greatly increases success rate of status ailments
|
Ag 11
|
Race-O
|
Attacks dealt to same race do 50% more damage
|
St 6
|
Race-D
|
Attacks inflicted by same race to 50% less damage
|
Vi 6
|
Anti-Phys
|
Phys damage taken -50%
|
Vi 5
|
Anti-Fire
|
Fire damage taken -50%
|
Vi 5
|
Anti-Ice
|
Ice damage taken -50%
|
Ma 5
|
Anti-Elec
|
Elec damage taken -50%
|
Ag 5
|
Anti-Force
|
Force damage taken -50%
|
Ag 5
|
Anti-Curse
|
Curse damage taken -50%, Ailment resistance +50%
|
Ma 5
|
Null Fire
|
Nullify Fire attacks
|
Vi 10
|
Null Ice
|
Nullify Ice attacks
|
Vi 10
|
Null Elec
|
Nullify Elec attacks
|
Ag 10
|
Null Force
|
Nullify Force attacks
|
Ag 10
|
Null Curse
|
Nullify Curse attacks
|
Ma 8
|
Anti-Ailment
|
Reduces the chances of suffering status ailments
|
Vi 7
|
Endure
|
If more than 2 HP, withstand death once per skirmish
|
Vi 9
|
Dodge
|
Evade more Phys attacks
|
Ag 6
|
Watchful
|
Gain some EXP if not assigned to a team
|
|
Vigilant
|
Gain more EXP if not assigned to a team
|
|
Moneybags
|
Increases Macca gained after a skirmish by 20%
|
|
Life Aid
|
Restore 10% of maximum HP when skirmish ends
|
Vi 12
|
Name
|
Description
|
Cost
|
Requirement
|
Blitzkrieg
|
Phys/magic damage up 25%: Team
|
4 MP
|
St 8
|
Weaken
|
Defense down 25%: All foes
|
5 MP
|
Ag 12
|
Debilitate
|
Hit/evade/defense down 25%: All foes
|
12 MP
|
Ag 14
|
Hustle
|
Hit/evade up 25%: Team
|
3 MP
|
Ag 8
|
Fortify
|
Defense up 25%: Team
|
5 MP
|
Vi 7
|
Tailwind
|
Agility +5: Team
|
|
Ag 6
|
Wall
|
Reflect any Phys attack once: Team
|
15 MP
|
Ma 15
|
Barrier
|
Reflect any magic attack once (No Almighty): Team
|
16 MP
|
Ma 15
|
Strengthen
|
Change all weaknesses to normal resistance: Team
|
10 MP
|
Vi 10
|
Ban Phys
|
Nullify 1st Phys attack: Both teams
|
15 MP
|
St 10
|
Ban Ice
|
Nullify 1st Ice attack: Both teams
|
8 MP
|
Ma 10
|
Ban Elec
|
Nullify 1st Elect attack: Both teams
|
8 MP
|
Ma 10
|
Ban Curse
|
Nullify 1st curse attack: Both teams
|
6 MP
|
Ma 10
|
Rage Soul
|
Damage up 2x, only normal attack selectable: Team
|
6 MP
|
St 17
|
Full Might
|
Guarantee critical hit for one Phys attack: Team
|
10 MP
|
Ag 15
|
Marksman
|
Guarantee all Phys attacks hit: Team
|
|
Ag 7
|
Grimoire +
|
Greatly increases success rate of status ailments
|
|
Ag 11
|
Desperation
|
Gain speed advantage at the cost of Extra Turns
|
|
Ag 11
|
Battle Aura
|
Nullify any attack that deals less than 50 damage: Team
|
10 MP
|
Vi 12
|
Magic Yang
|
MP cost -50%: Both teams
|
|
Ma 14
|
Revive
|
Cast Recarm at the start of skirmish: Dead allies
|
25 MP
|
Ma 18
|
Healing
|
Cast Media if a team member is hurt
|
12 MP
|
Ma 12
|
Rejuvenate
|
Cast Diarahan at the start of a skirmish if a team member is hurt
|
12 MP
|
Ma 13
|