Sid Meier's Civilization III/Civilization traits: Difference between revisions

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(→‎Militaristic: http://www.civfanatics.com/civ3/faq/#military claims Miltaristic does improve Leader probability.)
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===Seafaring===
===Seafaring===
Your civilization is more likely to start near the coast of an island or continent. The capital also has a commerce bonus, which will likely keep you on par or better against the AI even on higher difficulty settings below Demigod.
Your civilization is more likely to start near the coast of an island or continent. The capital also has a commerce bonus, which will likely keep you on par or better against the AI even on higher difficulty settings below Demigod.
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