Sid Meier's Civilization III/Gameplay: Difference between revisions
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Sid Meier's Civilization III/Gameplay (edit)
Revision as of 19:26, 18 November 2006
, 18 November 2006→Warfare
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==Warfare== | ==Warfare== | ||
No matter what you do, it's likely you'll eventually end up in a state of war with someone. Sometimes the warring parties are too far apart to actually engage in combat, and declaring war is mostly a token way of saying "I hate you". (Don't rely on that, though: sometimes they'll send in the navy or air force!) | No matter what you do, it's likely you'll eventually end up in a state of war with someone. Sometimes the warring parties are too far apart to actually engage in combat, and declaring war is mostly a token way of saying "I hate you". (Don't rely on that, though: sometimes they'll send in the navy or air force!) In the origional civilisation all computer tend to become agressive and warlike after extensive contact, it can be an effective stragegy to out agress the your enemies through constant conquest of their cities. | ||
==Combat mechanics== | ==Combat mechanics== |