Silent Hill/Monsters: Difference between revisions

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*'''Larval Stalker'''<ref name="sh1creatures"/> - Partially visible ghost-like entities. All are harmless. They cause the radio to emit [[white noise]] and laugh before disappearing. They cannot be killed, although they will stumble and vanish once the flashlight beam is directed at them. Their laughter provokes memories Alessa had of being teased during school.<ref name="sh1creatures"/>
*'''Larval Stalker'''<ref name="sh1creatures"/> - Partially visible ghost-like entities. All are harmless. They cause the radio to emit [[white noise]] and laugh before disappearing. They cannot be killed, although they will stumble and vanish once the flashlight beam is directed at them. Their laughter provokes memories Alessa had of being teased during school.<ref name="sh1creatures"/>
*'''Groaner''' - Demonic [[dogs]] with deteriorating flesh. Appearing commonly in outdoor locations, they are fast, nimble, and attack in packs. They are also sensitive to sound and will react to the source. This creature symbolically represents Alessa's [[fear of dogs]].<ref name="sh1creatures"/>
*'''Groaner''' - Demonic [[dogs]] with deteriorating flesh. Appearing commonly in outdoor locations, they are fast, nimble, and attack in packs. They are also sensitive to sound and will react to the source. This creature symbolically represents Alessa's [[fear of dogs]].<ref name="sh1creatures"/>
*'''Wormhead''' - The creature that Groaners transform into following a shift to the Otherside. Their bodies are more deteriorated and appear to be partially burnt, and their heads are covered in writhing masses of [[worms]].<ref name="sh1creatures"/>
*'''Wormhead''' - The creature that Groaners transform into following a shift to the Otherside. Their bodies are more deteriorated and appear to be partially burnt, and their heads are covered in writhing masses of [[worm]]s.<ref name="sh1creatures"/>
*'''[[Nurse (Silent Hill)|Puppet Nurse]]''' - Monstrous nurses wearing old-fashioned uniforms. Large, slug-like parasites grow out of their backs, causing the nurses to hunch forward when they walk. Their speed and strength differ depending on their hair and dress style.<ref name="sh1creatures"/>
*'''[[Nurse (Silent Hill)|Puppet Nurse]]''' - Monstrous nurses wearing old-fashioned uniforms. Large, slug-like parasites grow out of their backs, causing the nurses to hunch forward when they walk. Their speed and strength differ depending on their hair and dress style.<ref name="sh1creatures"/>
*'''Puppet Doctor''' - Monstrous doctors possessed by the same unspecified parasite in the Puppet Nurses, causing them to also have a hunchbacked appearance. The Doctors also attack using scalpels. To date, these are the only male medical staff to appear as enemies in the ''Silent Hill'' franchise; in games ''2''-''5'' and ''Origins'', all hospital based enemies have been female, reflecting James' sexual frustration, Heather's buried memories, Walter's birth anxieties, Travis' sexual anxiety, and Alex's memories in the mental institution respectively. <ref name="sh1creatures"/>
*'''Puppet Doctor''' - Monstrous doctors possessed by the same unspecified parasite in the Puppet Nurses, causing them to also have a hunchbacked appearance. The Doctors also attack using scalpels. To date, these are the only male medical staff to appear as enemies in the ''Silent Hill'' franchise; in games ''2''-''5'' and ''Origins'', all hospital based enemies have been female, reflecting James' sexual frustration, Heather's buried memories, Walter's birth anxieties, Travis' sexual anxiety, and Alex's memories in the mental institution respectively. <ref name="sh1creatures"/>
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