Silent Hill/Monsters: Difference between revisions

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===Bosses===
===Bosses===
*'''Split Worm''' - Boss fought beneath the shopping mall. A gigantic, vile worm that is covered with a protective outer layer. The outer skin splits vertically to reveal a fleshy head without any visible eyes or nostrils. The creature's design was based on the Split Head that appeared in the first ''Silent Hill''.<ref name="sh3creatures" />
*'''Split Worm''' - Boss fought beneath the shopping mall. A gigantic, vile worm that is covered with a protective outer layer. The outer skin splits vertically to reveal a fleshy head without any visible eyes or nostrils. The creature's design was based on the Split Head that appeared in the first ''Silent Hill''.<ref name="sh3creatures" />
*'''Glutton''' - Although not actually a boss, this creature is found within the abandoned office building and prevents Heather's escape. An enormous monster that is suspended from a cylindrical frame and is invulnerable to any weapons used against it. Although the "monster" appears in a picture booklet during the game, its form was manifested by the otherworld's power. He is defeated simply by finding and reciting an incantation<ref name="sh3creatures" />
*'''Glutton''' - Although not actually a boss, this creature is found within the abandoned office building and prevents Heather's escape. An enormous monster that is suspended from a cylindrical frame and is invulnerable to any weapons used against it. Although the "monster" appears in a picture booklet during the game, its form was manifested by the otherworld's power. He is defeated simply by finding and reciting an incantation<ref name="sh3creatures" />
*'''Missionary''' - Boss fought on the roof of Heather's apartment. A member of The Order, sent by Claudia Wolf to kill Harry Mason. A giant, hulking, humanoid monster wearing the Order's ceremonial robes (such as those seen on Pyramid Head). Carries a pair of bent spears with which he attacks Heather.It appears to have a head made up of many layers of decaying flesh held together.<ref name="sh3creatures" />
*'''Missionary''' - Boss fought on the roof of Heather's apartment. A member of The Order, sent by Claudia Wolf to kill Harry Mason. A giant, hulking, humanoid monster wearing the Order's ceremonial robes (such as those seen on Pyramid Head). Carries a pair of bent spears with which he attacks Heather.It appears to have a head made up of many layers of decaying flesh held together.<ref name="sh3creatures" />
*'''Leonard Wolf''' - Boss fought in the Brookhaven Hospital septic system. The father of Claudia Wolf. Like the missionary, he is not a human, appears as a giant, scale-covered, amphibious monster, representing either Claudia's hatred or Heather's fear.<ref name="sh3creatures" /> For further information, please see [[List of Silent Hill characters]].
*'''Leonard Wolf''' - Boss fought in the Brookhaven Hospital septic system. The father of Claudia Wolf. Like the missionary, he is not a human, appears as a giant, scale-covered, amphibious monster, representing either Claudia's hatred or Heather's fear.<ref name="sh3creatures" /> For further information, please see [[List of Silent Hill characters]].
*'''Memory of Alessa''' -Boss fought at the Lakeside Amusement Park. Manifestation of the burnt-up Alessa Gillespie. It attempts to kill the player by using a large variety of weaponry, such as the sub-machine gun and knife. The creature is Alessa's "other mind" that was separated seventeen years ago during the events of the first installment; a memory that still clings to Silent Hill.<ref name="sh3creatures" /> She is seen another time in the game. In Brookhaven hospital during The Otherword session, the player can enter a storeroom with a large mirror and a table. If the player stays in for too long, the door locks, Heather's reflection slowly transforms into Alessa and stops moving, at which point the door will unlock and the player can leave before the room drains Heather's health.
*'''Memory of Alessa''' -Boss fought at the Lakeside Amusement Park. Manifestation of the burnt-up Alessa Gillespie. It attempts to kill the player by using a large variety of weaponry, such as the sub-machine gun and knife. The creature is Alessa's "other mind" that was separated seventeen years ago during the events of the first installment; a memory that still clings to Silent Hill.<ref name="sh3creatures" /> She is seen another time in the game. In Brookhaven Hospital, during the Otherworld session, the player can enter a storeroom with a large mirror and a table. If the player stays in for too long, the door locks, Heather's reflection slowly transforms into Alessa and stops moving, at which point the door will unlock and the player can leave before the room drains Heather's health.
*'''The God''' - Boss fought at The Order's Church. A [[deity]] that's capable of manipulating fire. The lower portion of the its body is in an immature state due to its recent birth. As a result from being born from Claudia's womb, it takes on the form of Alessa, her vision of the God she believed in.<ref name="sh3creatures" />
*'''The God''' - Boss fought at The Order's Church. A [[deity]] that's capable of manipulating fire. The lower portion of the its body is in an immature state due to its recent birth. As a result from being born from Claudia's womb, it takes on the form of Alessa, her vision of the God she believed in.<ref name="sh3creatures" />
*'''[[Valtiel]]''' - A creature that appears in numerous locations, but never makes any attempt to harm Heather. Its name was derived from "valet" and, as the God's servant, Valtiel must observe Heather to ensure the birth of God.<ref name="sh3creatures" /> He is also a symbol for the otherworld and is a creature intended by artist Masahiro Ito to connect with the two previous releases.<ref name="sh3magician">''Book of Lost Memories'' (per [http://www.translatedmemories.com Translated Memories] translation). Konami, 2003. [http://www.translatedmemories.com/bookpgs/Pg84-85.jpg "The Magician".]</ref> If Heather should die during the course of the game, Valtiel must take measures to resurrect the Mother of God.<ref name="sh3magician"/> He is often depicted as turning a valve which represents the cycle of rebirth.<ref name="sh3magician"/> It is stated in ''The Book of Lost Memories'' that the clothed covered, body-like figures common in ''Silent Hill'' are actually bodies wearing a ceremonial robe modeled from the appearance of an angel for the town's occult religion, particularly Valtiel.<ref name="sh3magician"/> In relation to ''Silent Hill 2'', if the helmet of Pyramid Head were to be removed the designs between the two are surprisingly similar as the executioner's attire was also modeled after Valtiel.<ref name="sh3magician"/> For further information please see [[List of Silent Hill monsters#Divine creatures in Silent Hill|Divine creatures in ''Silent Hill'']] and the [[Valtiel|featured article]].
*'''[[Valtiel]]''' - A creature that appears in numerous locations, but never makes any attempt to harm Heather. Its name was derived from "valet" and, as the God's servant, Valtiel must observe Heather to ensure the birth of God.<ref name="sh3creatures" /> He is also a symbol for the otherworld and is a creature intended by artist Masahiro Ito to connect with the two previous releases.<ref name="sh3magician">''Book of Lost Memories'' (per [http://www.translatedmemories.com Translated Memories] translation). Konami, 2003. [http://www.translatedmemories.com/bookpgs/Pg84-85.jpg "The Magician".]</ref> If Heather should die during the course of the game, Valtiel must take measures to resurrect the Mother of God.<ref name="sh3magician"/> He is often depicted as turning a valve which represents the cycle of rebirth.<ref name="sh3magician"/> It is stated in ''The Book of Lost Memories'' that the clothed covered, body-like figures common in ''Silent Hill'' are actually bodies wearing a ceremonial robe modeled from the appearance of an angel for the town's occult religion, particularly Valtiel.<ref name="sh3magician"/> In relation to ''Silent Hill 2'', if the helmet of Pyramid Head were to be removed the designs between the two are surprisingly similar as the executioner's attire was also modeled after Valtiel.<ref name="sh3magician"/> For further information please see [[List of Silent Hill monsters#Divine creatures in Silent Hill|Divine creatures in ''Silent Hill'']] and the [[Valtiel|featured article]].
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