Silkroad Online: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
98 bytes added ,  10 December 2005
Line 60: Line 60:
== '''Combat''' ==
== '''Combat''' ==


Combat is very good, visually and gameplay-wise. You character's damage, attacking speed, and weapon range depend on the weapon and your stats. After your enemy is defeated, they drop items and money, for you to pick up. If another player kills a monster and the monster drops items, you cannot pick them up until a minute has passed. This allows for players not to get their items stolen. After level 4, when a character dies, they lose some exp and respawn in town. If you die several times, your character loses items too. Characters are highly dependant on HP and MP recovery items. There is a 'Beserker' mode, where if you kill enough enemies, your Beserker Gauge fills, and your character can transform into a glowing demon-like being, where your running speed, attacking speed, defence and strength will be enhanced for a short amount of time. Because of this, it is mostly used in emergencies and taking down strong enemies. After the timer has ended, your character will transform back to normal and you will have to fill the gauge again to receive Berserker mode. Many spells allow for your character to enchant their weapon. You can enchant them with ice, fire, or lightning. This generally increased your strength, and the different elements have different effects on the enemy. These spells use MP, and end after a very short time.
Combat is very good, visually and gameplay-wise. You character's damage, attacking speed, and weapon range depend on the weapon and your stats. After your enemy is defeated, they drop items and money, for you to pick up. If another player kills a monster and the monster drops items, you cannot pick them up until a minute has passed. This allows for players not to get their items stolen. After level 4, when a character dies, they lose some exp and respawn in town. Alternatively, another player can revive you, but only if they have mastered the "ressurect" skill. If you die several times, your character loses items too. Characters are highly dependant on HP and MP recovery items. There is a 'Beserker' mode, where if you kill enough enemies, your Beserker Gauge fills, and your character can transform into a glowing demon-like being, where your running speed, attacking speed, defence and strength will be enhanced for a short amount of time. Because of this, it is mostly used in emergencies and taking down strong enemies. After the timer has ended, your character will transform back to normal and you will have to fill the gauge again to receive Berserker mode. Many spells allow for your character to enchant their weapon. You can enchant them with ice, fire, or lightning. This generally increased your strength, and the different elements have different effects on the enemy. These spells use MP, and end after a very short time.
 
 


== '''Elements''' ==
== '''Elements''' ==
Anonymous user