Star Wars Knights of the Old Republic II: The Sith Lords/Upgrade items, ranged: Difference between revisions

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| [[../Mandalorian Ruins#Zakkeg Challenge|Guard Captain]] ([[../Cheats#Ranged|Code]] (Level + 2) / 2)
| [[../Mandalorian Ruins#Zakkeg Challenge|Guard Captain]] ([[../Cheats#Ranged|Code]] (Level + 2) / 2)
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{{-}}
{{-}}
==Targeting==
==Targeting==
{| {{prettytable}}
{| {{prettytable}}
| This scope can increase the effectiveness of blasters, blaster rifles, and bowcasters. The modifications require a workbench and a weapon of high quality marked as upgradeable.
| {{yes2|This scope can increase the effectiveness of blasters, blaster rifles, and bowcasters. The modifications require a workbench and a weapon of high quality marked as upgradeable.}}
|}
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==Power packs==
==Power packs==
{| {{prettytable}}
{| {{prettytable}}
| This cell increases the energy output of blasters, blaster rifles, and bowcasters. The modifications require a workbench and a weapon of high quality marked as upgradeable.
| {{yes2|This cell increases the energy output of blasters, blaster rifles, and bowcasters. The modifications require a workbench and a weapon of high quality marked as upgradeable.}}
|}
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==Firing chambers==
==Firing chambers==
{| {{prettytable}}
{| {{prettytable}}
| This item can broaden the beam of certain blaster types, increasing damage or possibly granting other effects. The modifications require a workbench and a weapon of high quality marked as upgradeable.
| {{yes2|This item can broaden the beam of certain blaster types, increasing damage or possibly granting other effects. The modifications require a workbench and a weapon of high quality marked as upgradeable.}}
|}
|}