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{{Header Nav|game=Super Hang-On|num=0}} | {{Header Nav|game=Super Hang-On|num=0}} | ||
{{ | {{Game | ||
|title=Super Hang-On | |title=Super Hang-On | ||
|image= | |image=SuperHangOn sitdowncabinet.jpg | ||
|developer=[[Sega-AM2]] | |developer=[[Sega-AM2]] | ||
|publisher=[[Sega]] | |publisher=[[Sega]] | ||
|designer=Yu Suzuki | |designer=Yu Suzuki | ||
|released={{rd|1987}}{{sys|wii | |released={{rd|1987}}{{sys|wii}}{{jp|2010|September 14}}{{na|2012|May 3}}{{eu|2012|May 3}} | ||
|genre= | {{sys|3ds}}{{jp|2013|March 27}}{{na|2013|November 28}}{{eu|2013|November 28}}{{au|2013|November 28}} | ||
|systems=[[Arcade]], [[Sega Genesis]], [[Commodore Amiga]], [[Atari ST]], [[Mac OS]], [[Sinclair ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[Sharp X68000]], [[Nintendo 3DS]] | |genre=[[Racing]] | ||
|systems=[[Arcade]], [[Sega Genesis]], [[Commodore Amiga]], [[Atari ST]], [[Mac OS]], [[Sinclair ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[Sharp X68000]], [[Wii]], [[Nintendo 3DS]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|series=Hang-On | |series=Hang-On | ||
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File:SuperHangOn_smdcover.jpg|Cover art for the Sega Mega Drive. | File:SuperHangOn_smdcover.jpg|Cover art for the Sega Mega Drive. | ||
File:SuperHangOn_genesiscover.jpg|Cover art for the Sega Genesis. | File:SuperHangOn_genesiscover.jpg|Cover art for the Sega Genesis. | ||
File: | File:SuperHangOn c64cover.jpg|Cover art for the Commodore 64/128. | ||
File:SuperHangOn_spectrumcover.jpg|Cover art for the ZX Spectrum. | File:SuperHangOn_spectrumcover.jpg|Cover art for the ZX Spectrum. | ||
</gallery> | </gallery> | ||
{{ToC}} | {{ToC}} | ||
{{Hang-On}} | |||
[[Category:3D Classics]] | [[Category:3D Classics]] | ||
[[Category:Sega-AM2]] | [[Category:Sega-AM2]] | ||
[[Category:Sega]] | [[Category:Sega]] | ||
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[[Category:Sharp X68000]] | [[Category:Sharp X68000]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:MAME]] |
Revision as of 17:05, 31 October 2020
Super Hang-On | |
---|---|
Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Year released | |
System(s) | Arcade, Sega Genesis, Commodore Amiga, Atari ST, Mac OS, Sinclair ZX Spectrum, Amstrad CPC, Commodore 64, Sharp X68000, Wii, Nintendo 3DS |
Preceded by | Hang-On |
Series | Hang-On |
Designer(s) | Yu Suzuki |
---|---|
Genre(s) | Racing |
Modes | Single player |
Super Hang-On (also known as Hang-On 2) is a 1987 motorcycle racing arcade game from Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On was released in 1991 as Limited Edition Hang-On.
It was released for the Sega Genesis, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Genesis 6-Pak.
Sega renewed the Super Hang-On trademark with the U.S Patent Office in early April 2006. There is speculation that a new Super Hang-On game might be released on one of the new-generation consoles or off the Sega Lindbergh architecture.
In 2013 it was released with 3D features as part of the 3D Classics series for the Nintendo 3DS.
Other Appearances
- In the 1988 arcade game Power Drift, the motorcycle appears as a hidden vehicle that can only be accessed by winning first place on all five tracks for courses A, C, and E. It is only playable in the Extra Stage.
- In Ayrton Senna's Super Monaco GP II, there is a cheat which allows the player to race as a Super Hang-On bike, including working brake lights. Gameplay is otherwise unaltered.
- In the 1994 arcade game Daytona USA, there's a short version of Sprinter which can be accessed by giving "SHO" as initials in the name entry screen.
- In Sonic Riders, there is an unlockable Gear called the "Super Hang-On," which plays the song Outride a Crisis, the first of the four songs featured in Super Hang-On. In Sonic Riders: Zero Gravity, however, the Hang-On is unlockable for around 6,000 rings. Collecting 100 rings and pressing a button during a race in this gear changes the gear from a Hang-On sit-down arcade machine to the sit-down cabinet to this game. It also changes tunes from the main theme of the 1985 classic to Outride a Crisis.
Endings
The endings for this game are much like those in Out Run, with the endings changing depending on the locale. The "best" ending is the Europe stage, when a news crew comes to cover the end of the race and faints once the in-game rider takes off his helmet and is revealed to be an elderly man with a long beard, who smokes a pipe.
In the Genesis version, finishing the Europe stage shows an ending where a woman approaches the rider (presumably to kiss him), but she walks away awkwardly when the rider pulls off her helmet, and is shown to actually be a woman.
Gallery
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Upright arcade cabinet.
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Super Hang-On arcade flyer.
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Cover art for the Sega Mega Drive.
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Cover art for the Sega Genesis.
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Cover art for the Commodore 64/128.
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Cover art for the ZX Spectrum.