Super Mario Advance 4: Difference between revisions

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{{Header Nav|game=Super Mario Advance 4}}
{{Header Nav|game=Super Mario Advance 4|num=0}}
{{Game
{{Infobox
|completion=2
|image=Super Mario Advance 4 SMB3 GBA box.jpg
|title=Super Mario Advance 4: Super Mario Bros. 3
|title=Super Mario Advance 4: Super Mario Bros. 3
|image=Super Mario Advance 4 SMB3 GBA box.jpg
|japanese=スーパーマリオアドバンス4
|developer=[[Nintendo]]
|developer=[[Nintendo R&D2]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|systems=[[Game Boy Advance]]
|year=2003
|released={{jp|2003|July 11}}{{us|2002|October 20}}{{eu|2003|October 17}}
|systems={{syslist|gba|wiiu|switch}}
|players=1-2
|ratings={{CERO old|All}}{{ESRB|E}}{{PEGI|3}}{{USK|none}}{{OFLC old|G}}
|genre=[[Platform]]
|players=1-4
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|E}}
|preceded by=[[Super Mario Advance 3]]
|series=Mario
}}
}}
{{nihongo|'''Super Mario Advance 4: Super Mario Bros 3'''|スーパーマリオアドバンス4|Suupaa Mario Adobansu fou|lit. "Super Mario Advance 4"}} is a [[platform]] game that was developed and published by [[Nintendo]] for the [[Game Boy Advance]]. It was first released in Japan, and then later released in Europe, North America, and Australia. It is an enhanced remake of the [[NES]] game ''[[Super Mario Bros. 3]]'', and is based on the remake found in ''[[Super Mario All-Stars]]'' for the [[SNES]]. It is the fourth and final release in the ''Super Mario Advance'' series.


'''Super Mario Advance 4''' is the fourth game in a series of four to bring classic Super Mario titles to the portable [[Game Boy Advance]]. This volume contains the remake of [[Super Mario Bros. 3]] contained in the [[Super Nintendo]] version of [[Super Mario All-Stars]] with a sprinkling of new features such as [[e-Reader]] compatibility that allowed you to scan in cards which provided new levels or power ups.  It also contained the battle mode homage to the original [[Mario Bros.]] game, which was included in every single version of Super Mario Advance.
The game was first revealed at Nintendo's conference at the E3 2003 convention. It contains several enhancements, including the addition of Mario and Luigi's voices by Charles Martinet, the ability to scan e-Cards into Nintendo's [[e-Reader]] to add certain content, and a multiplayer mode based on the original arcade game ''[[Mario Bros.]]''


==Table of Contents==
''Super Mario Advance 4'', excluding the European version of the game, is compatible with the [[e-Reader]], allowing players to scan certain e-Cards into the device utilizing two [[Game Boy Advance]]s, the e-Reader, and a copy of ''Super Mario Advance 4''. Once a card is scanned, it adds certain content to the game. One of the most prominent features included is the ability to add stages to the game; the player is allowed to have 32 extra stages on one copy of the game. E-Card types also include the demo card, which allows players to view tips and tricks as performed by the developers for certain stages; the power-up cards, which allow players to add certain power-ups to their inventory, depending on which card they have; and the switch card, which causes changes to the game, such as adding throw-able vegetables from ''[[Super Mario Bros. 2]]'' and causing enemies who have been hit by fireballs to turn into coins. Two item cards introduce new items to the game. The more common of the two is the Cape Feather card, which gives players said item from ''[[Super Mario World]]''.
{{:Super Mario Advance 4/Table of Contents}}


For the time being, please refer to the [[Super Mario Bros. 3]] guide.
{{ToC}}
{{-}}
{{Mario}}


[[Category:Mario]]
[[Category:Nintendo Research & Development 2]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Game Boy Advance]]
[[Category:Platform]]
[[Category:July 11]]
[[Category:2003]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Game Boy Player]]
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