Super Mario Bros. 2 (Japan)/Walkthrough: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
trying to change wording about poisonous mushrooms, and more
(trying to change wording about poisonous mushrooms, and more)
Line 22: Line 22:
|-
|-
| [[Image:SMB2j Poison Mushroom.png|left]]  
| [[Image:SMB2j Poison Mushroom.png|left]]  
Red Mushrooms make little Mario or Luigi super-sized.  Green Mushrooms serve as a 1-Up.  But, Brown Mushrooms (Purple in [[Super Mario All-Stars]]) should be avoided. They move like regular and 1-Up mushrooms too, so beware!  These nasty objects power-down a big plumber and knock out a small plumber. Depending on the terrain, Poisonous mushrooms are brown, cyan, or white, matching the color of certain enemies such as Goombas and Buzzy Beetles.
Red Mushrooms make little Mario or Luigi super-sized.  Green Mushrooms serve as a 1-Up.  But, Brown Mushrooms (Purple in [[Super Mario All-Stars]]) should be avoided. They move like regular and 1-Up mushrooms too, so beware!  A plmuber collecting them will take damage just like touching an enemy (unless he has a Starman). Depending on the terrain, Poisonous mushrooms are brown, cyan, or white, matching the color of certain enemies such as Goombas and Buzzy Beetles.
| [[Image:SMB2j Red Piranha.png|left]]  
| [[Image:SMB2j Red Piranha.png|left]]  
These menaces pop out and sink in faster than green ones. You can only stand on top of the pipe to make them temporarily disappear. These debut in [[Super Mario Bros. 2 (Japan)/World 4#World 4-1|World 4-1]], and green ones are gone for good. Upside-down Piranha Plants are just like red ones, but they don't get scared off at all! They debut in [[Super Mario Bros. 2 (Japan)/World 5#World 5-1|World 5-1]] along with the right-side up.
These menaces pop out and sink in faster than green ones. You can only stand on top of the pipe to make them temporarily disappear. These debut in [[Super Mario Bros. 2 (Japan)/World 4#World 4-1|World 4-1]], and green ones are gone for good. Upside-down Piranha Plants are just like red ones, but they don't get scared off at all! They debut in [[Super Mario Bros. 2 (Japan)/World 5#World 5-1|World 5-1]] along with the right-side up.
|}
|}
'''Super Springs''': Other than being colored green instead of red, these jump-aids look identical to the regular Springs.  But when your hero hits a Super Spring and jumps at the same time, he'll blast off into the stratosphere.
'''Super Springs''': Other than being colored green instead of red, these jump-aids look identical to the regular Springs.  But when your hero hits a Super Spring and jumps at the same time, he'll blast off into the stratosphere. Your plumber will return near the coin indicator.


'''Fake Bowser''': Appears in the middle of Worlds 8-4, 9-3, and D-4. He is very similar to Bowser, but he is aqua colored.
'''Fake Bowser''': Appears in the middle of Worlds 8-4, 9-3, and D-4. He is very similar to Bowser, but he is aqua colored.


'''Flying Bloopers''': In a few levels Bloopers can be found in the air. They do not act any differently than they do underwater.
'''Flying Bloopers''': In a few levels Bloopers can be found in the air. They do not act any differently than they do underwater, but now they can be stomped.


'''Wind''': In some levels, your hero will be pushed by a powerful wind. Note that this does not affect enemies.
'''Wind''': In some levels, your hero will be pushed by a powerful wind. Note that this does not affect enemies.
Line 70: Line 70:
| '''00''' || 12'''0''' || '''1-UP''' and '''6''' Fireworks
| '''00''' || 12'''0''' || '''1-UP''' and '''6''' Fireworks
|}
|}
=== Scoring ===
While points are not so important, a few changes have been applied:
* It is impossible to bypass the flagpole animation with the glitches in the prequel.
* Clearing a castle level will still convert remaining time into score.
* Upon saving the princess, every remaining extra live is converted to 100,000 points.


==Redesigned Sprites==
==Redesigned Sprites==
1,152

edits