Super Mario Bros. 3/Regional differences: Difference between revisions
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Fixing a very glaring wrong information about the All-Stars port. I just tested itmyself to make sure: in All-Stars version of the game Mario always reverts to his super form first.
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(Fixing a very glaring wrong information about the All-Stars port. I just tested itmyself to make sure: in All-Stars version of the game Mario always reverts to his super form first.) |
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* The Japanese version and All-Stars version has an iris-in effect before a level starts, and then an iris-out effect after it. The English version has only an iris-in effect. | * The Japanese version and All-Stars version has an iris-in effect before a level starts, and then an iris-out effect after it. The English version has only an iris-in effect. | ||
* In | * In the Japanese version Fire or Raccoon Mario will become small Mario after one hit. In both the English version and All-Stars port, Fire or Raccoon Mario will only go down to Super Mario. | ||
* In the World 1 Fortress, in the room with the spiked ceiling, the Japanese version has 3 blocks after the door. The English version and All-Stars port has the wall immediately after the door. | * In the World 1 Fortress, in the room with the spiked ceiling, the Japanese version has 3 blocks after the door. The English version and All-Stars port has the wall immediately after the door. | ||
* In the Japanese version, when the king of a world is transformed, the room has 3 columns and Mario starts out on the left. In the English version, there are 2 columns and Mario starts in the middle. | * In the Japanese version, when the king of a world is transformed, the room has 3 columns and Mario starts out on the left. In the English version, there are 2 columns and Mario starts in the middle. |