Super Paper Mario/Chapter 6: Sammer's Kingdom: Difference between revisions
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Super Paper Mario/Chapter 6: Sammer's Kingdom (edit)
Revision as of 08:29, 17 July 2012
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==Re-doing the Duel of 100== | ==Re-doing the Duel of 100== | ||
After you beat the game, you have the option of redoing the Duel of 100 and this time you can complete it. Chapter 6-1 has the first 25 Sammer Guys, Chapter 6-2 has numbers 26-50, Chapter 6-3 has 51-75, and Chapter 6-4 has 76-100. Upon completing the Duel of 100 Tournament, King Sammer awards you with 7 Catch Cards since he doesn't have the Pure Heart ( | After you beat the game, you have the option of redoing the Duel of 100 and this time you can complete it. Chapter 6-1 has the first 25 Sammer Guys, Chapter 6-2 has numbers 26-50, Chapter 6-3 has 51-75, and Chapter 6-4 has 76-100. Upon completing the Duel of 100 Tournament, King Sammer awards you with 7 Catch Cards since he doesn't have the Pure Heart (you already got it earlier in the game). Each card has stats of the partners from Paper Mario: The Thousand Year Door. | ||
{{Footer Nav|game=Super Paper Mario|prevpage=Chapter 5: Land of the Cragnons|nextpage=Chapter 7: The Underwhere}} | {{Footer Nav|game=Super Paper Mario|prevpage=Chapter 5: Land of the Cragnons|nextpage=Chapter 7: The Underwhere}} |