Super Smash Bros./Items: Difference between revisions

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slight change to bombomb
(slight change to bombomb)
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*'''<span id="Mine">Motion-Sensor Bomb (Mine)</span>:''' Once thrown, this little gray disk lands on the ground with a "click", and after about a half-second, activates.  Anyone or anything that touches the mine now will cause it to explode, causing very good damage.  It doesn't have quite the knockback of a [[#Bob-Omb|Bob-Omb]], but it is good enough.  If you can distract your opponent enough so that he/she doesn't see/hear that you planted a mine, so much the better.  However, even if they know where it is, you can still direct them towards it, though it's harder.  Throwing your opponents into mines is also a lot quicker than simply smashing them off of the stage.  If they hit that mine, they're gone; if not dead then certainly off of the stage.  Play with these, but be careful that you remember where your mine (and your opponents') landed, because they are very hard to see once planted. By throwing it down at your feet and quickly rolling away, you can hide the fact that you planted a mine and get many more kills.
*'''<span id="Mine">Motion-Sensor Bomb (Mine)</span>:''' Once thrown, this little gray disk lands on the ground with a "click", and after about a half-second, activates.  Anyone or anything that touches the mine now will cause it to explode, causing very good damage.  It doesn't have quite the knockback of a [[#Bob-Omb|Bob-Omb]], but it is good enough.  If you can distract your opponent enough so that he/she doesn't see/hear that you planted a mine, so much the better.  However, even if they know where it is, you can still direct them towards it, though it's harder.  Throwing your opponents into mines is also a lot quicker than simply smashing them off of the stage.  If they hit that mine, they're gone; if not dead then certainly off of the stage.  Play with these, but be careful that you remember where your mine (and your opponents') landed, because they are very hard to see once planted. By throwing it down at your feet and quickly rolling away, you can hide the fact that you planted a mine and get many more kills.


*'''<span id="Bob-Omb">Bob-Omb</span>:''' This is the most potent explosive in the entire game, by far.  It's also a very impatient bomb, for after being left alone for a while, it begins to wander back and forth across whatever platform it's on (it won't fall onto any others), starting in the direction of the nearest character.  After a while it bores of even this and stops walking, gets all red and glowy, and then detonates.  To avoid getting rocked by Bob-Ombs, if you don't see it appear, don't go get it.  Once picked up, the bomb is happy, and will explode on contact with anything.  Avoid being too near an enemy when you throw it, especially if they shield, because then you'll just get launched to your death.  This explosion knows no allegiance, so don't throw it at yourself or your teammates. Also, if you push {{n64|Neutral|Control}} and press {{n64|A}} and hit someone, this will result in an explosion dealing 40% damage instead of 30%. This is probably the best edge-guarder in the game, owing to the fact it explodes on contact when thrown.
*'''<span id="Bob-Omb">Bob-Omb</span>:''' This is the most potent explosive in the entire game, by far.  It's also a very impatient bomb, for after being left alone for a while, it begins to wander back and forth across whatever platform it's on (it won't fall onto any others), starting in the direction of the nearest character.  After a while it bores of even this and stops walking, gets all red and glowy, and then detonates.  To avoid getting rocked by Bob-Ombs, if you don't see it appear, don't go get it.  Once picked up, the bomb is happy, and will explode on contact with anything.  Avoid being too near an enemy when you throw it, especially if they shield, because then you'll just get launched to your death.  This explosion is really stinky and will not hurt your teammates. Also, if you push {{n64|Neutral|Control}} and press {{n64|A}} and hit someone, this will result in an explosion dealing 40% damage instead of 30%. This is probably the best edge-guarder in the game, owing to the fact it explodes on contact when thrown.


*'''<span id="Bumper">Bumper</span>:''' You can achieve some really funny, unexpected results with this weapon. The most effective way to use it is to throw it slightly above players trying to jump back to edge of the platform - this sends the shooting downward to their death. Alternatively, a bumper thrown just right can send an opponent into a [[#Mine|mine]] or into someone else's fist. A bumper thrown at an opponent standing right in front of you will bounce back and hit you in the face. A bumper on the floor restricts the movement of players, and can also be used as a tool to help you combo your attacks (e.g., a punch sends them flying into a bumper, which bounces them back into a kick). This is also an ideal edge guarder. You can use it to edge-guard in two ways: 1. Put it next to a gap, so anyone climbing up gets bumped. (this usually doesn't kill) or 2. Throw it at anyone trying to get back on the main platform/s.
*'''<span id="Bumper">Bumper</span>:''' You can achieve some really funny, unexpected results with this weapon. The most effective way to use it is to throw it slightly above players trying to jump back to edge of the platform - this sends the shooting downward to their death. Alternatively, a bumper thrown just right can send an opponent into a [[#Mine|mine]] or into someone else's fist. A bumper thrown at an opponent standing right in front of you will bounce back and hit you in the face. A bumper on the floor restricts the movement of players, and can also be used as a tool to help you combo your attacks (e.g., a punch sends them flying into a bumper, which bounces them back into a kick). This is also an ideal edge guarder. You can use it to edge-guard in two ways: 1. Put it next to a gap, so anyone climbing up gets bumped. (this usually doesn't kill) or 2. Throw it at anyone trying to get back on the main platform/s.
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