Super Smash Bros. Melee/Captain Falcon: Difference between revisions

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→‎Double Double Jump: removing signature, not needed.
(→‎Double Double Jump: removing signature, not needed.)
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====Double Double Jump====
====Double Double Jump====
Double jump, then do a Falcon Kick. Afterwards you can Double jump again. Since he loses a lot of height after the kick, only use it if you are hit away from the stage on a high trajectory.
Double jump, then do a Falcon Kick. Afterwards you can Double jump again. Since he loses a lot of height after the kick, only use it if you are hit away from the stage on a high trajectory.
-TUSM
Anonymous user