Super Smash Bros. Melee/Mr. Game & Watch: Difference between revisions

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| Down + A
| Down + A
| Manhole
| Manhole
| Mr.G&W throws the lid of a manhole off the ground. Knocks opponents high in the air, making it good for starting combos; as well as for clearing out large sections of opponents in Classic Stage 5.
| Mr.G&W throws the lid of a manhole off the ground. Fast, and knocks opponents high in the air, making it good for starting combos, as well as for killing lighter opponents at higher percentages. A staple of G&W's ground game.
|-
|-
| Up + A
| Up + A
| Flag Man
| Flag Man
| Swings a flag in the airA so-so attack.
| Swings a flag above himRelatively quick and decent knockback, but only hits above G&W.
|-
|-
| Smash Forward + A
| Smash Forward + A
| Fire Attack
| Fire Attack
| Torch enemies with a.. torch.  Charge it up for a poweful attack.
| Torch enemies with a.. torch.  Charge it up for a poweful attack. An average forward smash.
|-
|-
| Smash Down + A
| Smash Down + A
| Vermin
| Vermin
| GAW lays the smackdown with two hammers. Also a good attack; knocks opponents in the air.
| GAW lays the smackdown with two hammers. Knocks opponents in the air with its sweet spot, has minimal knockback if the opponent is too close.
|-
|-
| Smash Up + A
| Smash Up + A
| Octopus
| Octopus
| GAW dons a helmet to smack people with.  Sends opponents skyward.
| GAW dons a helmet to smack people with.  Sends opponents skyward. Slow and pathetic range.
|}
|}
====Aerial Attacks====
====Aerial Attacks====
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