Team Fortress 2: Difference between revisions

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{{Header Nav|game=Team Fortress 2|num=2}}
{{Header Nav|game=Team Fortress 2}}
{{Infobox
{{Game
|completion=2
|image=Team Fortress 2 box.jpg
|title=Team Fortress 2
|title=Team Fortress 2
|image=Team Fortress 2 box.jpg
|developer=[[Valve Corporation]]
|developer=[[Valve Corporation]]
|publisher=[[Valve Corporation]]
|publisher=[[Valve Corporation]]
|distributor=[[Steam]]
|year=2007
|designers=Robin Walker, John Cook
|systems={{syslist|win|macos|linux}}
|engine=[[Source Engine]]
|ratings={{ESRB|M}}{{PEGI|16}}{{BBFC|15}}
|released={{sys|win}}{{ru|2007|October 10}}{{us|2007|October 10}}{{eu|2007|October 18}}{{uk|2007|October 19}}{{au|2007|October 25}}
{{sys|steam}}{{rd|2007|October 10}}
{{sys|mac}}{{rd|2010|June 10}}
{{sys|Linux}}{{rd|2012}}
|genre=[[FPS]]
|genre=[[FPS]]
|systems=[[Windows]], [[Mac OS]], [[Linux]]
|modes=[[Multiplayer]]
|ratings={{ESRB|M}}{{PEGI|16}}{{BBFC|15}}
|requirements={{pcreq|cpu=1700|ram=512}}
|preceded by=[[Team Fortress Classic]]
|preceded by=[[Team Fortress Classic]]
|series=Team Fortress
|pcgamingwiki=Team Fortress 2
}}
}}
'''Team Fortress 2''' is the sequel to the [[Team Fortress]] mod for [[Quake]]. It was first announced by [[Valve Corporation]] in 1998, but has metamorphosed many times since then, and the final product was released in 2007 as a multiplayer FPS. Originally, the game was imagined as a more realistic and militaristic rendition of the original Team Fortress, but the design changed, and Team Fortress 2 was released as a cartoon-styled and non-realistic game, with visuals based off the art of [[wp:J. C. Leyendecker|J. C. Leyendecker]].
'''Team Fortress 2''' is the sequel to the Team Fortress mod for [[Quake]]. It was first announced by [[Valve Corporation]] in 1998, but has metamorphosed many times since then, and the final product was released in 2007 as a multiplayer FPS. Originally, the game was imagined as a more realistic and militaristic rendition of the original Team Fortress, but the design changed, and Team Fortress 2 was released as a cartoon-styled and non-realistic game, with visuals based off the art of J. C. Leyendecker.
 
Team Fortress 2 was first available as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone release for Windows and Steam. A [[Mac]] client of Steam was released in mid-2010, and in June, Team Fortress 2 was also released on the Mac.  In 2012, with the [[Linux]] Public Beta of [[Steam]], Team Fortress 2 was released for Linux.


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Team Fortress 2 was first available as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone release for Windows and Steam. A [[Mac]] client of Steam was released in mid-2010, and in June, Team Fortress 2 was also released on the Mac. In 2012, with the [[Linux]] Public Beta of [[Steam]], Team Fortress 2 was released for Linux.


The game is based around [[Team Fortress 2/Classes|nine classes]], any of which the player can choose to play as. Each class has its strengths and weaknesses, and for a team to win effectively, players of different classes have to cooperate. At launch, there were only three gametypes: control point, territorial control, and capture the flag. Since then, three more gamemodes, Payload, Arena and King of the Hill, have been released. Valve's new statistics system – closely tied with the [[Steam Community]] – is also a near-integral part of the game, with features such as domination and revenge depending entirely on it.
The game is based around [[Team Fortress 2/Classes|nine classes]], any of which the player can choose to play as. Each class has its strengths and weaknesses, and for a team to win effectively, players of different classes have to cooperate. At launch, there were only three gametypes: control point, territorial control, and capture the flag. Since then, three more gamemodes, Payload, Arena and King of the Hill, have been released. Valve's new statistics system – closely tied with the [[Steam Community]] – is also a near-integral part of the game, with features such as domination and revenge depending entirely on it.


{{ToC}}
{{ToC}}
{{Team Fortress}}


[[Category:Valve Corporation]]
[[Category:Valve Corporation]]
[[Category:2007]]
[[Category:October 10]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Windows]]
[[Category:Steam]]
[[Category:Team Fortress]]
[[Category:Source Engine]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]