The Adventures of Alundra/Kline's Nightmare: Difference between revisions

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It's also recommended that you try the puzzles yourself before consulting this guide.
It's also recommended that you try the puzzles yourself before consulting this guide.


In the second room you will find a division where you can go 3 ways. The recommended path is left, right, and then center (As only the center path opens after you step on all the switches).
In the second room you will find a division where you can go 3 ways. The recommended path is left, right, and then center (as only the center path opens after you step on all the switches).


A bit later you will find another crossroads, go to the left and in to the first/only door you find, where you will find a very simple puzzle where you have to step on the right arrows to get to the end.
A bit later you will find another crossroads, go to the left and in to the first/only door you find, where you will find a very simple puzzle where you have to step on the right arrows to get to the end.
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== Solution to first room of pillars ==
== Solution to first room of pillars ==
<ul>
 
<li>Push the right pillar to the LEFT</li>
*Push the right pillar to the LEFT
<li>Push that same pillar(the right one) UP</li>
*Push that same pillar(the right one) UP
<li>Push the center pillar DOWN and then RIGHT and then DOWN</li>
*Push the center pillar DOWN and then RIGHT and then DOWN
<li>Push the left pillar to the RIGHT</li>
*Push the left pillar to the RIGHT
</ul>
 
<gallery>
<gallery>
File:Pillars1.png|Follow this order
Alundra Kline Pillars 1.png|Follow this order
</gallery>
</gallery>
Jump your way from the top left of the screen, to the right, then down, then left
Jump your way from the top left of the screen, to the right, then down, then left.


The next room is relatively easy, its just a quick jumping from one pillar to the other. Nothing much to explain here. If you take too long to step on a switch it disappears and you have to start all over again. You cannot take the chest here so dont bother trying.
The next room is relatively easy, its just a quick jumping from one pillar to the other. Nothing much to explain here. If you take too long to step on a switch, it disappears and you have to start all over again. You cannot take the chest here so don't bother trying.


== Room with pillars, moving spikes and arrows ==
== Room with pillars, moving spikes and arrows ==
Ignore the door in this room as right now we dont have enough keys to get trough some doors after this one.
Ignore the door in this room as right now we dont have enough keys to get trough some doors after this one.
This one is simple but it changes the rules so it took me a while to figure it out. Just go to the left and use the pillar to get trough. Activate the switch and a platform will show.
 
This puzzle is simple but it changes the rules some. Just go to the left and use the pillar to get through. Activate the switch and a platform will show.


Now the arrows in here are different than the ones we know, you can move and jump while standing on them, so you can run up the arrows, dodging the spike balls and go to the center to get to the platform, from which you can then jump down and get the chest from the previous room.
Now the arrows in here are different than the ones we know, you can move and jump while standing on them, so you can run up the arrows, dodging the spike balls and go to the center to get to the platform, from which you can then jump down and get the chest from the previous room.
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<gallery>
<gallery>
File:Pillars2.jpg|Push order
File:Alundra Kline Pillars 2.jpg|Push order
</gallery>
</gallery>


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<gallery>
<gallery>
File:Pillars3.jpg|First movements
File:Alundra Kline Pillars 3.jpg|First movements
File:Pillars4.jpg|Last 2 movements.
File:Alundra Kline Pillars 4.jpg|Last 2 movements.
</gallery>
</gallery>


== Fourth pillar puzzle ==
== Fourth pillar puzzle ==
There are two ways to solve this puzzle. One is the "Legal" way (the way the programmers intended you to do it) and other one is the not so legal way. The upper left corner is supposed to lock the pillars in there if they get there, but you can push them off to the right or down if you walk diagonally against them. Up to 7 different patterns can be found to solve this puzzle using this little cheat.
There are two ways to solve this puzzle. One is the "legal" way (the way the programmers intended you to do it) and other one is the not so legal way. The upper left corner is supposed to lock the pillars in there if they get there, but you can push them off to the right or down if you walk diagonally against them. Up to 7 different patterns can be found to solve this puzzle using this little cheat.
Here are 2 pictures of a couple of the results.  
Here are 2 pictures of a couple of the results.  
<gallery>
<gallery>
File:Pillarscheat.jpg|One example
File:Alundra Pillars cheat.jpg|One example
File:Pillarscheat2.jpg|Other
File:Alundra Pillars cheat 2.jpg|Other
</gallery>
</gallery>
You can actually get all the pilars piled up in the centre with this cheat
You can actually get all the pilars piled up in the centre with this cheat
The "Legal" solution will be explained, but you can find other ways to abuse the corner cheat.
The "legal" solution will be explained, but you can find other ways to abuse the corner cheat.
<gallery>
<gallery>
File:Pillars5.jpg|First steps
File:Alundra Kline Pillars 5.jpg|First steps
File:Pillars6.jpg|Second part
File:Alundra Kline Pillars 6.jpg|Second part
File:Pillars7.jpg|Last part
File:Alundra Kline Pillars 7.jpg|Last part
</gallery>
</gallery>
This will create a platform from which you can get the second key.
This will create a platform from which you can get the second key.
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== Last key ==
== Last key ==
Now get all the way back down to the outside and go to the center door which will now be open. This room is rather simple, just jump down to the chest and get the last key, to go up just hug the wall and dodge the spikey things.
Now get all the way back down to the outside and go to the center door which will now be open. This room is rather simple, just jump down to the chest and get the last key, to go up just hug the wall and dodge the spikey things.
Go to the saving station outside the door to heal yourself and climb either of the 2 towers you already visited to get up to the external bridge where now you can use your 3 keys to get trough.


The next room is simple too, just taunt the chain balls to come down before moving forward. now get ready for a boss fight.
Go to the saving station outside the door to heal yourself and climb either of the 2 towers you already visited to get up to the external bridge where now you can use your 3 keys to get through.
 
The next room is simple too, just taunt the chain balls to come down before moving forward. Now get ready for a boss fight.


== Boss ==
== Boss ==
The boss is not that difficult, you can attack him with bombs, sword or the flail, just be sure to first run away from the sucking which seems to slow the sucking down even if you stop running.
The boss is not that difficult, you can attack him with bombs, sword, or the flail: just be sure to first run away from the sucking which seems to slow the sucking down even if you stop running.


The next fight is with werewolf Kline, not too difficult to dodge nor to attack, you can just spam hit him and he does nothing to fight back.
The next fight is with werewolf Kline, not too difficult to dodge nor to attack, you can just spam hit him and he does nothing to fight back.


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