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{{Header Nav|game=The Elder Scrolls IV: Oblivion}}


== Attributes ==
==Strength==
===Strength===
Strength Governs the Skills of Blade, Blunt, and Hand to Hand. Additionally it determines your total encumbrance (5x Strength) and how much damage your blows do.
===Intelligence===
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===Willpower===
 
===Speed===
==Intelligence==
===Agility===
Intelligence determines your total Magicka (2x your intelligence) and your total magicka use. Intelligence governs the skills of Alchemy, Conjuration, and Mysticism.
===Endurance===
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===Personality===
==Willpower==
===Luck===
Willpower determines how fast your Magicka regenerates. Willpower governs the skills of Alteration, Destruction, and Restoration.
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==Speed==
Speed determines how fast your character moves. It governs the skills of Acrobatics, Light Armor, and Athletics.
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==Agility==
Agility governs the skills of Security, Sneak, and Marksman. Characters with a low agility have a greater chance of getting knocked down.
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==Endurance==
Endurance determines your total fatigue and health (1/4 Endurance added to health every time you level up). Endurance governs the skills of Heavy Armor, Armorer, and Block.
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==Personality==
Personality determines an NPC's disposition towards you and governs the skills of Mercantile, Speechcraft, and Illusion.
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==Luck==
Luck governs no skills, but has an effect on everything that you do.
 
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Latest revision as of 03:26, 25 June 2022

Strength[edit]

Strength Governs the Skills of Blade, Blunt, and Hand to Hand. Additionally it determines your total encumbrance (5x Strength) and how much damage your blows do.

Intelligence[edit]

Intelligence determines your total Magicka (2x your intelligence) and your total magicka use. Intelligence governs the skills of Alchemy, Conjuration, and Mysticism.

Willpower[edit]

Willpower determines how fast your Magicka regenerates. Willpower governs the skills of Alteration, Destruction, and Restoration.

Speed[edit]

Speed determines how fast your character moves. It governs the skills of Acrobatics, Light Armor, and Athletics.

Agility[edit]

Agility governs the skills of Security, Sneak, and Marksman. Characters with a low agility have a greater chance of getting knocked down.

Endurance[edit]

Endurance determines your total fatigue and health (1/4 Endurance added to health every time you level up). Endurance governs the skills of Heavy Armor, Armorer, and Block.

Personality[edit]

Personality determines an NPC's disposition towards you and governs the skills of Mercantile, Speechcraft, and Illusion.

Luck[edit]

Luck governs no skills, but has an effect on everything that you do.