The Elder Scrolls IV: Oblivion/Fighters Guild: Difference between revisions

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{{Header Nav|game=The Elder Scrolls IV: Oblivion}}
{{Header Nav|game=The Elder Scrolls IV: Oblivion}}
Don't like sneaking around and stealing from people, but you still need to make a living? The Fighter's guild is the perfect place. With numerous heroic quests that pay as well as a life of crime you could easily become wealthy while following the rules.
Don't like sneaking around and stealing from people, but you still need to make a living? The Fighters' guild is the perfect place. With numerous heroic quests that pay as well as a life of crime you could easily become wealthy while following the rules.


==Tenets==
==Tenets==
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{{achievement
{{achievement
|achievement=Apprentice, Fighters Guild
|name=Apprentice, Fighters Guild
|points=10
|g=10
|image=Oblivion-ApprenticeFG.jpg
|image=Oblivion-ApprenticeFG.jpg
}}
}}
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===Unfortunate Shopkeeper===
===Unfortunate Shopkeeper===
Talk to Azzan again for the your next contract. When the subject comes up, ask about Norbert Lelles to flag the quest. Follow your quest marker to Anvil Dock and straight to Norbert's shop, Lelles' Quality Merchandise, and talk to him about break-ins. He'll eventually tell you to stay in the shop over night to catch these thieves in the act. They will arrive around 11 pm, so if you are close enough you can sit tight and wait for them to come in, or just wait until then, they'll be in the shop when that's done.  
Talk to Azzan again for the your next contract. When the subject comes up, ask about Norbert Lelles to flag the quest. Follow your quest marker to Anvil Dock and straight to Norbert's shop, Lelles' Quality Merchandise, and talk to him about break-ins. He'll eventually tell you to stay in the shop over night to catch these thieves in the act. They will arrive around 11 pm, so if you are close enough you can sit tight and wait for them to come in, or just wait until then, they'll be in the shop when that's done.  


If you're fairly well at stealth attacks, hide in the shadows behind the desk, and wait for them to move a little bit closer to get your sneak attack bonus. You could also use a summoning spell at the top of the stairs and have that creature do most of the work. After you're done killing them follow your quest marker back to Norbert. When you speak with Norbert, tell him about the break-in, he'll say the names are familiar, and how he knew them. He will also reward you with 500 gold to complete the quest.  
If you're fairly well at stealth attacks, hide in the shadows behind the desk, and wait for them to move a little bit closer to get your sneak attack bonus. You could also use a summoning spell at the top of the stairs and have that creature do most of the work. After you're done killing them follow your quest marker back to Norbert. When you speak with Norbert, tell him about the break-in, he'll say the names are familiar, and how he knew them. He will also reward you with 500 gold to complete the quest.  


 
After you complete '''Unfortunate Shopkeeper''' and speak with Azzan again, he'll let you know that the Guild in Cheydinhal needs your assistance, and to go speak with '''Burz gro-Khash'''. Gro-Khash is the Orc in charge of the Cheydinhal Fighters Guild.
 
After you complete '''Unfortunate Shopkeeper''' and speak with Azzan again, he'll let you know that the Guild in Cheydinhal needs your assistance, and to go speak with '''Burz gro-Khash'''. Gro-Khash is the Orc in charge of the Cheydinhal Fighters Guild.


===The Desolate Mine===
===The Desolate Mine===
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{{achievement
{{achievement
|achievement=Journeyman, Fighters Guild
|name=Journeyman, Fighters Guild
|points=10
|g=10
|image=Oblivion-JourneymanFG.jpg
|image=Oblivion-JourneymanFG.jpg
}}Speak with Rienna again about weapon shipment, and the battle will begin. Follow them down the tunnels, Killing any goblins that get in your way. You have to kill them all to complete the quest. It won't be necessary that the Fighters Guild members survive, but you'll probably want them around to assist you, so assist them too, otherwise you will be facing 5 goblins by yourself at the end. Talk to Rienna, she'll thank you and ask you to report to Burz gro-Khash, for your reward. Head back to Cheydinhal's Fighters Guild, and find gro-Khash. Talk to him about contract, he'll give you your reward. Once that is done, ask him about Advancement and he will promote you to Journeyman.
}}Speak with Rienna again about weapon shipment, and the battle will begin. Follow them down the tunnels, Killing any goblins that get in your way. You have to kill them all to complete the quest. It won't be necessary that the Fighters Guild members survive, but you'll probably want them around to assist you, so assist them too, otherwise you will be facing 5 goblins by yourself at the end. Talk to Rienna, she'll thank you and ask you to report to Burz gro-Khash, for your reward. Head back to Cheydinhal's Fighters Guild, and find gro-Khash. Talk to him about contract, he'll give you your reward. Once that is done, ask him about Advancement and he will promote you to Journeyman.
* '''Note:''' If you did this quest before the two Anvil quests you will be promoted to Apprentice.
* '''Note:''' If you did this quest before the two Anvil quests you will be promoted to Apprentice.


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Enter the West Weald Inn of Skingrad and you'll find the fighter, Maglir. He'll admit to not completing his contract and suggests you take care of it.
Enter the West Weald Inn of Skingrad and you'll find the fighter, Maglir. He'll admit to not completing his contract and suggests you take care of it.
Head to the nearby Fallen Rock Cave and go inside. Expect to find ancient ghosts, so be prepared with either silver weapons or magic attacks. Inside the cave you'll find the journal of Brenus Astis. Grab it, then head back to Skingrad.
 
Head to the nearby Fallen Rock Cave and go inside. Expect to find ancient ghosts, so be prepared with either silver weapons or magic attacks. Inside the cave you'll find the journal of Brenus Astis. Grab it, then head back to Skingrad.


After talking to Maglir, go back to Chorral and complete the quest with Modryn Oreyn. You can tell Modryn the truth or lie to save Maglir's hide. In our experience, it didn't matter which choice we made. The reward is the same no matter what.
After talking to Maglir, go back to Chorral and complete the quest with Modryn Oreyn. You can tell Modryn the truth or lie to save Maglir's hide. In our experience, it didn't matter which choice we made. The reward is the same no matter what.
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===Den of Thieves===
===Den of Thieves===
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