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{{Zelda3Enemy|LttP_enemies_Bari_Blue.gif|-|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|½|½|½}} | {{Zelda3Enemy|LttP_enemies_Bari_Blue.gif|-|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|½|½|½}} | ||
{{Zelda3Enemy|LttP_enemies_Bari_Red.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|1|½|¼}} | {{Zelda3Enemy|LttP_enemies_Bari_Red.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|1|½|¼}} | ||
Baris hover in the air utilizing a special form of electromagnetic repulsion. Occasionally they build up an abundance of electricity and they must release it. If you strike during this time, you will get shocked and take damage instead of hurting them. Red Baris split apart into two smaller Baris which possess the same ability to shock. The Hookshot is a great weapon to use against them: it doesn't conduct electricity. | |||
{{-}} | {{-}} | ||
===Buzz=== | ===Buzz=== | ||
{{Zelda3Enemy|LttP_enemies_Buzz.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|¼|?|?}} | {{Zelda3Enemy|LttP_enemies_Buzz.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|¼|?|?}} |