The Legend of Zelda: A Link to the Past/Dark World Enemies: Difference between revisions

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===Snapdragon===
===Snapdragon===
{{Zelda3Enemy|ALttP_enemies_Gapra.gif|STN|2|4|8|KO|4|STN|4|KO|SLM|BRN|FRZ|BRN|KO|SLM|12|3|2|1}}
{{Zelda3Enemy|ALttP_enemies_Gapra.gif|STN|2|4|8|KO|4|STN|4|KO|SLM|BRN|FRZ|BRN|KO|SLM|12|3|2|1}}
They do not actively chase the player,
but will deal quite a lot of damage on contact.
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{{Zelda3Enemy|LttP_enemies_Bari_Blue.gif|-|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|½|½|½}}
{{Zelda3Enemy|LttP_enemies_Bari_Blue.gif|-|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|½|½|½}}
{{Zelda3Enemy|LttP_enemies_Bari_Red.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|1|½|¼}}
{{Zelda3Enemy|LttP_enemies_Bari_Red.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|KO|-|2|1|½|¼}}
Baris hover in the air utilizing a special form of electromagnetic repulsion.  Occasionally they build up an abundance of electricity and they must release it.  If you strike during this time, you will get shocked and take damage instead of hurting them.  Red Baris split apart into two smaller Baris which possess the same ability to shock.  The Hookshot is a great weapon to use against them: it doesn't conduct electricity.
Bari hover in the air utilizing a special form of electromagnetic repulsion.  Occasionally they build up an abundance of electricity and they must release it.  If you strike during this time, you will get shocked and take damage instead of hurting them.  Red Bari split apart into two smaller Bari which possess the same ability to shock.  The Hookshot is a great weapon to use against the Bari since it doesn't conduct electricity and will one-shot the Blue Bari. The Red Bari will split and then the two smaller Bari can be dispatched.
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===Buzz===
===Buzz===
{{Zelda3Enemy|LttP_enemies_Buzz.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|¼|?|?}}
{{Zelda3Enemy|LttP_enemies_Buzz.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|¼|?|?}}
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===Gibdo (mummy)===
===Gibdo (mummy)===
{{Zelda3Enemy|LttP_enemies_Gibdo.gif|STN|2|4|8|16|-|-|4|KO|-|BRN|FRZ|BRN|KO|STN|32|2|1|½}}
{{Zelda3Enemy|LttP_enemies_Gibdo.gif|STN|2|4|8|16|-|-|4|KO|-|BRN|FRZ|BRN|KO|STN|32|2|1|½}}
These enemies can usually be found in Skull Woods and can take a lot of hits from the Sword. They are generally weak against any fire. The [[Fire Rod]] can be obtained here for that particular reason.
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===Giibo===
===Giibo===
{{Zelda3Enemy|LttP_enemies_Giibo.gif|-|2|4|KO|KO|KO|-|4|KO|-|-|-|-|-|-|8|1|½|¼}}
{{Zelda3Enemy|LttP_enemies_Giibo.gif|-|2|4|KO|KO|KO|-|4|KO|-|-|-|-|-|-|8|1|½|¼}}
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===Hoba===
===Hoba===
{{Zelda3Enemy|LttP_enemies_Hoba.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|KO|KO|KO|4|1|½|¼}}
{{Zelda3Enemy|LttP_enemies_Hoba.gif|-|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|KO|KO|KO|4|1|½|¼}}
Hoba's are water striders floating around on the Surface in the many sewers of The [[Swamp Palace]]. They will always try to chase down on the player and will deal damage on contact.
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===Hokuboku===
===Hokuboku===
{{Zelda3Enemy|LttP_enemies_Hokuboku.gif|-|2|4|8|16|4|-|4|24|-|BRN|8|BRN|FRZ|STN|32|4|2|1}}
{{Zelda3Enemy|LttP_enemies_Hokuboku.gif|-|2|4|8|16|4|-|4|24|-|BRN|8|BRN|FRZ|STN|32|4|2|1}}
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