The Legend of Zelda: A Link to the Past/Death Mountain: Difference between revisions

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{{Header_Nav|game=The Legend of Zelda: A Link to the Past}}
{{Header Nav|game=The Legend of Zelda: A Link to the Past}}
'''''You first discover how to travel between the Dark and Light Worlds when you reach the summit of Death Mountain.  There, you will come upon a mysterious tile that glimmers in the light.  Step on it to discover it's mysterious properties.'''''
'''''You first discover how to travel between the Dark and Light Worlds when you reach the summit of Death Mountain.  There, you will come upon a mysterious tile that glimmers in the light.  Step on it to discover its mysterious properties.'''''
== The Western Mountain ==
== The Western Mountain ==
[[Image:LoZLttP_Death_Mountain_West.png|right]]
[[Image:LoZLttP_Death_Mountain_West.png|right]]
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The caves, long thought to be refuge for early Hyruleans, have been taken over by mountain beasts.  Many of them still hold treasures and tools left by the Hyruleans when they moved to lower ground.  Some of the caves were single dwellings, but others are multi-leveled networks of rooms.  You should also seek refuge and treasure in the caves during your long climb to the top of Death Mountain.
The caves, long thought to be refuge for early Hyruleans, have been taken over by mountain beasts.  Many of them still hold treasures and tools left by the Hyruleans when they moved to lower ground.  Some of the caves were single dwellings, but others are multi-leveled networks of rooms.  You should also seek refuge and treasure in the caves during your long climb to the top of Death Mountain.
=== A tower of terror ===
=== A tower of terror ===
{{sidebar|width=250px|title=Door to the Dark World|contents=When you finally discover how to use the mysterious Warp Tiles, it opens up a whole new world, the Dark World.  You will find, though, that in the Dark World, all beings, including yourself, are transformed into creatures that reflect what is in their hearts.  You become a rabbit and are unable to wield your weapon, so you are not able to battle evil force there—unless you find a way to retain your human form.  The solution to this problem, comes by way of a telepathic message from Sahasrahla, the Elder.}}
{{sidebar|width=250px|title=Door to the Dark World|contents=When you finally discover how to use the mysterious Warp Tiles, it opens up a whole new world: the Dark World.  You will find, though, that in the Dark World, all beings, including yourself, are transformed into creatures that reflect what is in their hearts.  You become a rabbit and are unable to wield your weapon, so you are not able to battle evil force there — unless you find a way to retain your human form.  The solution to this problem, comes by way of a telepathic message from Sahasrahla, the Elder.}}
Carefully make your way through the dark mountain tunnels towards the top of the mountain.  Explore the many caves and ledges along the way, uncovering treasures and clues as you go.  Boulders many times larger than you crash down from above.  An odd formation of rocks at the top of the mountain, which looks like a pair of eyeglasses, is dubbed Spectacle Rock.  It stands between the climber and the Tower of Hera, and it appears that there is no way to scale its sheer sides.  When you finally climb to the high plateau near Spectacle Rock, you'll see the glimmering tile that transports you to a different, but strangely familiar, world.  You will find yourself transformed as well.
Carefully make your way through the dark mountain tunnels towards the top of the mountain.  Explore the many caves and ledges along the way, uncovering treasures and clues as you go.  Boulders many times larger than you crash down from above.  An odd formation of rocks at the top of the mountain, which looks like a pair of eyeglasses, is dubbed Spectacle Rock.  It stands between the climber and the Tower of Hera, and it appears that there is no way to scale its sheer sides.  When you finally climb to the high plateau near Spectacle Rock, you'll see the glimmering tile that transports you to a different, but strangely familiar, world.  You will find yourself transformed as well.
=== Into the darkness ===
=== Into the darkness ===
[[Image:Zelda_ALttP_Link_bunny.png|thumb|left|Transformed in the Dark World]]
[[Image:Zelda_ALttP_Link_bunny.png|thumb|left|Transformed in the Dark World]]
When you reach the top of Death Mountain, you will discover that there is no way to reach the Tower of Hera.  You will find a circle of stones surrounding a Warp Tile to the dark dimension where you will be turned into a helpless rabbit.  To the left of the place where you appear in the Dark World, you will find a patch of ground that looks mirrors the shape of Spectacle Rock.  Use the Magic Mirror there to warp back to the Light World.  When you arrive, you will be able to collect a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart'''.  By jumping off the north side of Spectacle Rock, you can now reach the Tower of Hera.
When you reach the top of Death Mountain, you will discover that there is no way to reach the Tower of Hera.  You will find a circle of stones surrounding a Warp Tile to the dark dimension where you will be turned into a helpless rabbit.  To the left of the place where you appear in the Dark World, you will find a patch of ground that mirrors the shape of Spectacle Rock.  Use the Magic Mirror there to warp back to the Light World.  When you arrive, you will be able to collect a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart'''.  By jumping off the north side of Spectacle Rock, you can now reach the Tower of Hera.
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=== A Hylian Monolith ===
=== A Hylian Monolith ===
{{sidebar|width=200px|title=The massive tower|contents=Standing six stories tall, the Tower of Hera dominates the mountain region.  It was built in traditional Hyrulean style, with a brick facade, carved stone pillars and elaborate marble tile.  Because the stone and marble were hand quarried by Hyrulean minors, it took many years to finish the building.}}A bridge stretches from the west of the Tower of Hera to an island in the clouds.  Cross the bridge after defeating a Tail Worm.  You will find another Hylian Monolith that was erected by the Hylian people on a peak west of Spectacle Rock.  Like the others, this Monolith is inscribed with a message in the old tongue, so only one who has the Book of Mudora can decipher it.  By translating the  message with the Book, it advices you to return when you have the Master Sword.
{{sidebar|width=200px|title=The massive tower|contents=Standing six stories tall, the Tower of Hera dominates the mountain region.  It was built in traditional Hyrulean style, with a brick facade, carved stone pillars and elaborate marble tile.  Because the stone and marble were hand quarried by Hyrulean miners, it took many years to finish the building.}}A bridge stretches from the west of the Tower of Hera to an island in the clouds.  Cross the bridge after defeating a Tail Worm.  You will find another Hylian Monolith that was erected by the Hylian people on a peak west of Spectacle Rock.  Like the others, this Monolith is inscribed with a message in the old tongue, so only one who has the Book of Mudora can decipher it.  By translating the  message with the Book, it advises you to return when you have the Master Sword.
=== The mysterious Moon Pearl ===
=== The mysterious Moon Pearl ===


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== Tower of Hera ==
== Tower of Hera ==
The multi-leveled Tower of Hera is an intimidating structure that has many block barriers controlled by Crystal Switches.  It also has Star Tiles that suddenly change the floor plans, sometimes creating pits that have claimed many intruders.  You enter the tower in the 2nd floor.  From the grand foyer, a stairway on the left leads down, another on the right leads up to the 3rd floor and beyond.  The huge Moldorm, which is not fond of guests, occupied the entire 6th floor.
The multi-leveled Tower of Hera is an intimidating structure that has many block barriers controlled by Crystal Switches.  It also has Star Tiles that suddenly change the floor plans, sometimes creating pits that have claimed many intruders.  You enter the tower in the 2nd floor.  From the grand foyer, a stairway on the left leads down, another on the right leads up to the 3rd floor and beyond.  The huge Moldorm, which is not fond of guests, occupies the entire 6th floor.
=== 1st Floor ===
=== 1st Floor ===
[[Image:LoZLttP_Hera_Tower_F1.png|thumb|256px|right|Floor 1]]
[[Image:LoZLttP_Hera_Tower_F1.png|thumb|256px|right|Floor 1]]
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=== 3rd Floor ===
=== 3rd Floor ===
[[Image:LoZLttP_Hera_Tower_F3.png|thumb|256px|right|Floor 3]]
[[Image:LoZLttP_Hera_Tower_F3.png|thumb|256px|right|Floor 3]]
You will be interoduced to two new things on the third floor: Pons and Star Switches.  All of the enemies on Floor 3 are the deadly Pons.  They have a thick rubbery hide that causes you to bounce backwards, even when you strike them with your sword.  You can hurt them and dispose of them easily enough, but you must always take care to notice what lies directly behind you, because you are sure to hit it when you strike the Pons.
You will be introduced to two new things on the third floor: Pons and Star Switches.  All of the enemies on Floor 3 are the deadly Pons.  They have a thick rubbery hide that causes you to bounce backwards, even when you strike them with your sword.  You can hurt them and dispose of them easily enough, but you must always take care to notice what lies directly behind you, because you are sure to hit it when you strike the Pons.


When you arrive on the third floor, you will encounter three Pons, three holes, and a Crystal Switch.  The Crystal Switch does not directly affect anything in this room, but it does affect the next.  Make sure to leave the Switch set to the orange color before you leave.  Carefully destroy the three Pons in the room.  It is always safest to keep you back to the wall when trying to fight them.  If you happen to fall through the floor, you will land on the floor below, and may reattempt the room as long as you have at least one heart remaining.  When you defeat the three Pons, the shutter door to the left will open.
When you arrive on the third floor, you will encounter three Pons, three holes, and a Crystal Switch.  The Crystal Switch does not directly affect anything in this room, but it does affect the next.  Make sure to leave the Switch set to the orange color before you leave.  Carefully destroy the three Pons in the room.  It is always safest to keep your back to the wall when trying to fight them.  If you happen to fall through the floor, you will land on the floor below, and may reattempt the room as long as you have at least one heart remaining.  When you defeat the three Pons, the shutter door to the left will open.


In the next room, you will see three Pons, two holes, one blue and one orange block, and a Star Switch.  Depending on the state of the Crystal Switch in the previous room, one of the blocks will be raised, and the other lowered.  You may find that a hole is situated in front of the block that's lowered, and you may think that your only solution is to return to the previous room to give the Switch a whack.  However, if you instead step on the Star Switch, you will discover that the holes move about the floor, and that it is now the raised block which has a hole in front of it, which will allow you to pass over the lowered block to the room above.
In the next room, you will see three Pons, two holes, one blue and one orange block, and a Star Switch.  Depending on the state of the Crystal Switch in the previous room, one of the blocks will be raised, and the other lowered.  You may find that a hole is situated in front of the block that's lowered, and you may think that your only solution is to return to the previous room to give the Switch a whack.  However, if you instead step on the Star Switch, you will discover that the holes move about the floor, and that it is now the raised block which has a hole in front of it, which will allow you to pass over the lowered block to the room above.
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Collect the pendant as reward for the difficult fight.  When you do, Sahasrahla will contact you to congratulate you on the splendid accomplishment.  With all three pendants in hand, access to the Master Sword may yet be yours.  But to find it, you must return to the [[The Legend of Zelda: A Link to the Past/The Lost Woods|Lost Woods]], where the sword slumbers.
Collect the pendant as reward for the difficult fight.  When you do, Sahasrahla will contact you to congratulate you on the splendid accomplishment.  With all three pendants in hand, access to the Master Sword may yet be yours.  But to find it, you must return to the [[The Legend of Zelda: A Link to the Past/The Lost Woods|Lost Woods]], where the sword slumbers.
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{{Footer_Nav|game=The Legend of Zelda: A Link to the Past|prevpage=Lake Hylia|nextpage=Agahnim's Tower}}
{{Footer Nav|game=The Legend of Zelda: A Link to the Past|prevpage=Lake Hylia|nextpage=Agahnim's Tower}}